Spring
Chun-ting Liu
Spring settings
Mouse settings
eDPI3040%
DPI160014%
Hz400016%
Sensitivity0.190%
Windows Sensitivity688%
ADS Sensitivity144%
Raw Input BufferOn58%
Scoped Sensitivity167%
sensitivity 0.19
ingame statslast 15 matches
Overall statistics
Stats
Value
Avg
Top
ACS
247.6
316.5
Kills
0.87
1.14
Death
0.7
0.61
Open kills
0.139
0.211
Headshots
0.74
1.01
Kill cost
3965
3331
Sensitivity compare
Avg 0.25
Crosshair
previewPrimary
Center dot thickness2
Crosshair color code00ffff
Outline Thickness1
Outline Opacity1
OutlinesOn
Center dotOn
Crosshair color5
Center dot opacity1
Outer lines
Outer line thickness0
Movement error multiplier1
Outer line offset0
Movement errorOff
Outer line length0
Firing errorOff
Firing error multiplier1
Show outer linesOn
Outer line opacity1
Inner lines
Inner line thickness2
Movement error multiplier1
Inner line offset3
Movement errorOff
Inner line length6
Firing errorOn
Firing error multiplier1
Show inner linesOff
Inner line opacity0.8
0;s;1;P;c;5;o;1;d;1;0b;0;1t;0;1l;0;1o;0;1a;1;1m;0;1f;0;S;c;0;o;1
Video Settings
previewGeneral
Aspect Ratio MethodFill68%
Resolution1920x108029%
Aspect Ratio16:931%
Display ModeFullscreen94%
Graphics Quality
V-SyncOff26%
Texture QualityLow76%
VignetteOff77%
Anti AliasingNone33%
Multithreaded RenderingOn76%
Improve ClarityOff68%
Experimental SharpeningOff63%
BloomOn19%
DistortionOff77%
Material QualityLow78%
UI QualityLow75%
Detail QualityLow78%
Cast ShadowsOff74%
Anisotropic Filtering1x32%
Accessibility
Enemy Highlight ColorUnknown47%
Monitor settings
Picture
GammaGamma 359%
Picture ModeFPS 160%
Color TemperatureUser Define39%
AmaHigh66%
Brightness10047%
Contrast5060%
Sharpness729%
Game Settings
DyAcOff22%
Black Equalizer1217%
Low Blue Light092%
Color Vibrance1222%
Map
Show Map Region NamesAlways58%
RotateRotate57%
Minimap Vision ConesOn68%
Fixed OrientationBased On Side58%
Keep Player CenteredOff47%
Minimap Size17%
Minimap Zoom111%
Accuracy statsLast 15 matches
Body part
Hits%
Head
51129%
Body
110063%
Legs
1237%
FAQ
Spring currently uses a sensitivity of 0.19 paired with a DPI of 1600, resulting in an effective DPI (eDPI) of 304. This combination provides a balance between swift crosshair movement and precise control, allowing for accurate flicks and stable tracking, which is especially beneficial in high-stakes competitive play where precision is key.
Spring uses a custom crosshair code that results in a compact, static crosshair with a black outline and cyan color, no center dot, and minimalistic styling. This configuration helps maintain unobstructed vision while aiming, reducing distractions and providing a clear focus on targets, which is a popular choice among professional players for its consistency and visibility.
Spring's current mouse is the VAXEE NP-01S V3 Black, a model known for its ergonomic design, lightweight build, and reliable sensor performance. These features are critical for precise aiming and swift movements in Valorant, enabling consistent performance during long practice sessions and tournaments.
Spring uses the ZOWIE XL2566X+, a high-end esports monitor known for its fast refresh rates and minimal input lag. This monitor delivers exceptionally smooth visuals and rapid response times, which are crucial for spotting enemies and reacting quickly in fast-paced Valorant matches.
Spring sets his video options to prioritize performance, using low settings for UI, detail, texture, and material quality, with no anti-aliasing and minimal post-processing effects. This ensures maximum frame rates and minimal distractions, creating a smooth and clear gameplay environment that helps him focus on opponents and game mechanics.
Spring uses the HyperX Cloud III Wireless headset, a model renowned for its comfort and high-quality sound. This headset allows him to accurately pinpoint enemy footsteps and in-game audio cues, giving him a tactical advantage by improving situational awareness during matches.
Spring configures his minimap with a size and zoom of 1, keeps player centering off, and enables vision cones and region names. This setup provides comprehensive map awareness without clutter, allowing him to quickly assess teammate positions and enemy threats, which is essential for effective communication and strategy execution.
Spring uses the Wooting 60HE+, a keyboard known for its rapid actuation and analog input capabilities. This technology provides extremely fast response times and allows for nuanced movement control, offering a competitive edge in situations where quick, precise inputs can make the difference between winning and losing a duel.
Spring’s monitor settings include high AMA, Gamma 3, FPS 1 picture mode, and a color vibrance of 12, all tailored to enhance enemy visibility and reduce motion blur. By fine-tuning contrast, sharpness, and black equalizer, he ensures that enemies stand out even in darker areas, enabling faster target acquisition and improved reaction times.
Spring alternates between the VAXEE PD140+ and PE-K GEh Pink mousepads, both designed for smooth, consistent glide and reliable tracking. A high-quality mousepad is essential for maintaining consistent mouse movements, reducing friction, and ensuring that rapid or micro-adjustments translate accurately in-game, which is vital for precise aiming in Valorant.
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