Sdaim
Daniil Tupov
Sdaim settings
Download Sdaim config 2026
Nemesis Sdaim settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Sensitivity0.81%
DPI80046%
eDPI6403%
Zoom Sensitivity177%
Windows Sensitivity688%
Hz100065%
sensitivity 0.8; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.38
0.31
Headshots %
57.2%
46%
Shots
16.32
12.28
Accuracy
12.8%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length1
Gap-5
Thickness0.5
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-09-02T05:26:18.981+00:00
Updated At2026-09-02T05:26:18.981+00:00
StyleLegacy
ColorGreen
Follow RecoilNo
Split Distance2
Fixed Gap-9
Inner Split Alpha1
Outer Split Alpha0.3
Split Size Ratio0
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
1.1K24%
Chest
2K44%
Stomach
66214%
Arms
50311%
Legs
2776%
Video Settings
previewAdvanced Video
Boost Player ContrastEnabled50%
Maximum FPS In Game030%
Multisampling Anti Aliasing Mode2x MSAA7%
High Dynamic RangePerformance9%
Texture Filtering ModeBilinear38%
Shader DetailLow52%
NVIDIA Reflex Low LatencyEnabled22%
NVIDIA G SyncDisabled42%
Dynamic ShadowsAll42%
V-SyncDisabled45%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Global Shadow QualityHigh37%
Model Texture DetailLow51%
Particle DetailLow43%
Ambient OcclusionDisabled29%
Video
Resolution1280x10245%
Aspect Ratio5:45%
Display ModeFullscreen94%
Scaling ModeStretched75%
viewmodel
previewBob
Preset Pos017%
FOV6884%
Offset Y213%
Offset X2.580%
Offset Z-216%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.227
0.24
AK47 damage
23.85
24.98
AWP kills
0.022
0.081
AWP damage
1.94
7.39
M4A1 kills
0.107
0.114
M4A1 damage
10.64
11.76
HUD
previewHUD Scale0.8511%
HUD ColorTeam Color30%
Radar
previewToggle Shape With ScoreboardNo9%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Radar Map Zoom0.419%
Radar HUD Size0.820%
FAQ
Sdaim uses a sensitivity of 0.8 and a DPI setting of 800, resulting in an effective eDPI of 640. This combination is well-suited for players who favor precise, controlled aiming, as the relatively low sensitivity allows for greater accuracy and fine-tuned crosshair placement, especially during high-stakes engagements.
For his hardware setup, Sdaim relies on the Razer DeathAdder V3 HyperSpeed mouse and the Razer Huntsman Mini Mercury keyboard. The DeathAdder V3 HyperSpeed is renowned for its ergonomic design and high responsiveness, which complements Sdaim’s need for accuracy, while the Huntsman Mini Mercury’s compact form factor and fast optical switches allow for rapid keypresses and efficient movement in-game.
Sdaim opts for a legacy-style crosshair with a small gap of -5, minimal length and thickness, and no center dot. The crosshair is colored bright green with full opacity, ensuring high visibility against most backgrounds. By disabling outlines and using a static, minimalistic design, Sdaim minimizes distractions and maintains a clear line of sight for precise aiming.
Sdaim plays at a 1280x1024 resolution with a 5:4 aspect ratio set to stretched mode, running in fullscreen. He disables V-Sync and G-Sync, chooses low settings for shader and particle details, and enables high global shadow quality for better contrast. These settings are optimized to maximize frame rates while retaining crucial visual clarity for spotting opponents.
Sdaim uses the Samsung Odyssey G4 monitor, which is known for its high refresh rate and fast response times. Such a monitor provides smoother motion and reduces input lag, giving Sdaim a competitive edge when tracking fast-moving targets and reacting quickly during intense firefights.
Sdaim sets his viewmodel field of view to 68, with offset values that position the weapon slightly further to the right and lower on the screen. This setup minimizes weapon obstruction, offering a broader and clearer view of the play area, which is especially valuable for spotting opponents and reacting swiftly to threats.
Sdaim utilizes the HyperX Cloud II Core headset, a model known for its comfort and high-quality directional sound. This headset enables him to accurately pinpoint the location of footsteps and other critical audio cues, improving his situational awareness and reaction time during matches.
Sdaim’s HUD is set to team color for quick identification, with a scale of 0.85 for a compact display. His radar uses a HUD size of 0.82 and a map zoom of 0.4, with player centering and rotation enabled. These settings ensure that vital information is readily accessible without cluttering the screen, allowing Sdaim to maintain focus while staying informed.
Historically, Sdaim has experimented with different viewmodel settings, previously using a field of view of 62 and more centered offsets. Recently, he shifted to a higher FOV of 68 and greater rightward offset, reflecting a preference for maximizing screen space and reducing visual interference from the weapon model.
Sdaim disables features like ambient occlusion, V-Sync, G-Sync, and FidelityFX Super Resolution to prioritize performance and minimize input lag. He enables boost player contrast and Nvidia Reflex Low Latency, both of which are designed to provide clearer visuals and the lowest possible input delay, ensuring his reactions are as fast as possible.
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