Anyone else experiencing terrible audio issues with Siege X? My game sounds like I'm playing underwater and I can barely hear footsteps or callouts. Has Ubisoft said anything about fixing this mess?
Deletion confirmation
By pressing button 'Delete' you are confirming topic removal
The community is pretty split on this. Some people say the new audio is clean and smooth, while others like us are getting this "underwater" effect. Ubisoft acknowledged the issue and Adam Tiller (audio director) made a statement, but even after Patch Y10S2.1 many of us are still having problems. Jessica Bolden found that turning off Dynamic Range helps as a temporary fix, though it's not perfect since some drone sounds might still be missing
This has been one of the biggest controversies since Siege X launched. The update brought massive changes including audio and visual upgrades, modernized maps, and the new 6v6 mode, so it's not surprising that something this complex had issues. What's interesting is how polarized the community response has been - roughly half are praising the new audio as smooth and clean, while the other half are experiencing this "underwater" effect that makes competitive play nearly impossible. The technical situation: Ubisoft clearly rushed the audio implementation. Audio director Adam Tiller acknowledged the problems in an official video, and they attempted fixes in Patch Y10S2.1, but the core issues persist for many players. The problem seems to be related to how the Dynamic Range feature processes audio layers, which is why Jessica Bolden's workaround of turning it off actually works. Current workaround effectiveness: I've tested the Dynamic Range fix extensively and it does resolve the underwater audio for most people, but it comes with trade-offs. You'll lose some audio depth and certain drone sounds become inconsistent, which can be problematic in ranked matches where every audio cue matters. It's definitely better than the alternative though.
Ubisoft might be trying to silence the noise of the scandals, but when it comes to the in-game audio — they’re clearly failing. Karma, as they say, never sleeps.
Honestly, this audio is a disaster. While Ubisoft is drowning in their scandals and lawsuits, we’re left struggling with this “underwater” sound where you can’t hear footsteps or callouts. It feels like they just don’t care about the players and how we’re suffering because of their negligence. This is more than just a bug — it’s outright ignoring those of us who put time, nerves, and money into this game. How is that even possible?
Comments6