Q-Q
Marcus Krolak-Henriksen
Q-Q settings
Download Q-Q config 2026
struggletony Q-Q settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Windows Sensitivity689%
DPI80045%
Sensitivity0.91%
eDPI7204%
Zoom Sensitivity0.8000320%
Hz100067%
sensitivity 0.9; zoom_sensitivity 0.800032
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.35
0.31
Headshots %
53.3%
46%
Shots
13.84
12.28
Accuracy
15.4%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length1
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red0
Green255
Blue165
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-01-30T05:26:30.252+00:00
Updated At2026-01-30T05:26:30.252+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
CSGO-mTDFx-GjdWu-hC7XY-UQ6uu-OESZQ
Accuracy statsLast 15 matches
Body part
Hits%
Head
26222%
Chest
56647%
Stomach
17314%
Arms
13411%
Legs
716%
Video Settings
previewVideo
Display ModeFullscreen94%
Resolution1280x96043%
Aspect Ratio4:357%
Scaling ModeStretched74%
Advanced Video
V-SyncDisabled46%
Maximum FPS In GameUnknown59%
Shader DetailLow51%
Texture Filtering ModeAnisotropic 2x2%
Boost Player ContrastEnabled49%
NVIDIA Reflex Low LatencyUnknown52%
NVIDIA G SyncUnknown60%
Multisampling Anti Aliasing Mode8x MSAA19%
Global Shadow QualityUnknown40%
Dynamic ShadowsUnknown60%
Model Texture DetailLow51%
Particle DetailUnknown52%
Ambient OcclusionUnknown52%
High Dynamic RangeUnknown52%
Fidelity FX Super ResolutionUnknown52%
viewmodel
previewBobFalse47%
FOV6882%
Offset X2.578%
Offset Y213%
Offset Z-213%
Preset Pos34%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 2; viewmodel_offset_z -2; viewmodel_presetpos 3;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.229
0.24
AK47 damage
23.22
24.98
AWP kills
0.004
0.081
AWP damage
0.35
7.39
M4A1 kills
0.128
0.114
M4A1 damage
14.13
11.76
HUD
previewHUD Scale0.6530%
HUD ColorBright White6%
Radar
previewToggle Shape With ScoreboardYes60%
Radar Is RotatingYes68%
Radar Centers The PlayerYes59%
Radar HUD Size139%
Radar Map Zoom0.418%
FAQ
Q-Q utilizes a mouse sensitivity of 0.9 in-game paired with an 800 DPI setting and a polling rate of 1000 Hz. This combination results in an effective eDPI of 720, which strikes a balance between swift crosshair movement and precise aiming. Such a setup is favored by many professional players for its ability to facilitate both quick flick shots and controlled tracking, crucial for high-level competitive play.
Q-Q’s crosshair is set up as a classic static style with a compact gap of -3, minimal length of 1, and no center dot, rendered in a vibrant green color. This minimalist design ensures the crosshair remains unobtrusive, providing clear visibility of targets and backgrounds while maintaining high contrast, which aids in quick target acquisition and precision during fast-paced engagements.
Q-Q uses the ZOWIE XL2546K monitor, a popular choice among professional Counter-Strike players due to its high refresh rate and low input lag. This monitor is renowned for its 240Hz refresh rate and DyAc technology, which together offer exceptionally smooth motion clarity, allowing Q-Q to track movement fluidly and react faster to in-game events, providing a tangible edge in competitive scenarios.
Q-Q plays at a 1280x960 resolution with a 4:3 aspect ratio stretched to fullscreen, a configuration that enlarges player models and simplifies visual information. He disables V-Sync and sets most quality options, such as shader and model texture detail, to low, prioritizing maximum frame rates and minimal distractions, while enabling boost player contrast and 8x MSAA for improved visibility and edge clarity.
Q-Q sets his HUD color to bright white and uses a HUD scale of 0.653, making on-screen information crisp and easy to interpret. His radar is maximized in size, zoomed out to 0.4, and configured to rotate and center on the player, ensuring he always has a comprehensive and intuitive overview of teammate positions and map control, which is crucial for making informed strategic decisions during matches.
Q-Q’s viewmodel is customized with a field of view of 68 and specific offsets (X: 2.5, Y: 2, Z: -2), using preset position 3. These settings position the weapon model closer to the edge of the screen, reducing visual clutter and maximizing peripheral vision. By disabling viewmodel bob, Q-Q ensures his weapon remains stable and consistent during movement, aiding in precise aiming.
While specific audio hardware details aren’t listed, Q-Q’s technical setup suggests a focus on clarity and positional awareness. Professional players typically fine-tune in-game audio settings to emphasize footsteps and other crucial cues, often using stereo or surround sound configurations and disabling unnecessary effects, ensuring that every audio detail is clearly perceptible during high-stakes rounds.
Although Q-Q’s precise keybinds are not detailed, his technical profile indicates a preference for streamlined, efficient control schemes. Top players like Q-Q often remap essential actions such as grenade usage, jump throw, or voice communication to easily accessible keys, minimizing hand movement and reaction time, which can be decisive in clutch situations.
The data shows that Q-Q currently uses a sensitivity of 0.9 and 800 DPI, with no historical values listed, suggesting a stable preference. This consistency indicates that Q-Q has found a setup that suits his playstyle and has chosen to master it through repetition, a common approach among elite players who prioritize muscle memory and reliability over frequent adjustments.
Q-Q opts for ‘Stretched’ scaling mode on a 4:3 aspect ratio, which makes player models appear wider and more prominent on screen. This visual adjustment can make opponents easier to spot and hit, especially during fast duels, and is a favored choice among many high-level Counter-Strike professionals seeking a competitive advantage in target acquisition.
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