Efire
Tugserdene Erdenebold
Efire settings
Download Efire config 2026
Chinggis Warriors Efire settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Windows SensitivityUnknown5%
HzUnknown2%
DPIUnknown2%
eDPIUnknown2%
Zoom SensitivityUnknown2%
SensitivityUnknown2%
zoom_sensitivity Unknown; sensitivity Unknown
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.33
0.31
Headshots %
53.4%
46%
Shots
14.3
12.28
Accuracy
14%
17%
Sensitivity compare
Avg 1.55
Crosshair
previewCenter DotNo
Length1
Gap-5
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CSGO-wJye7-m2XBT-spQpx-k8puS-wwNQC
Accuracy statsLast 15 matches
Body part
Hits%
Head
27721%
Chest
63948%
Stomach
19415%
Arms
14611%
Legs
635%
Video Settings
previewVideo
ResolutionUnknown5%
Display ModeUnknown6%
Aspect RatioUnknown5%
Scaling ModeUnknown6%
Advanced Video
NVIDIA Reflex Low LatencyUnknown56%
NVIDIA G SyncUnknown64%
Model Texture DetailUnknown35%
High Dynamic RangeUnknown56%
V-SyncUnknown32%
Maximum FPS In GameUnknown64%
Multisampling Anti Aliasing ModeUnknown36%
Boost Player ContrastUnknown36%
Dynamic ShadowsUnknown64%
Texture Filtering ModeUnknown36%
Global Shadow QualityUnknown43%
Ambient OcclusionUnknown56%
Shader DetailUnknown39%
Particle DetailUnknown56%
Fidelity FX Super ResolutionUnknown56%
viewmodel
previewFOV6881%
Preset Pos262%
BobUnknown51%
Offset X2.577%
Offset Y068%
Offset Z-1.572%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.223
0.24
AK47 damage
22.67
24.98
AWP kills
0.005
0.081
AWP damage
0.49
7.39
M4A1 kills
0.12
0.114
M4A1 damage
11.67
11.76
HUD
previewHUD ScaleUnknown30%
HUD ColorUnknown30%
Radar
previewToggle Shape With ScoreboardUnknown32%
Radar Map ZoomUnknown32%
Radar Centers The PlayerUnknown32%
Radar Is RotatingUnknown32%
Radar HUD SizeUnknown32%
FAQ
Efire utilizes a Classic Static crosshair, which is a common preference for players seeking maximum consistency and predictability in their aim. This style does not dynamically expand or contract during movement or firing, allowing Efire to maintain a clear and stable aiming reference at all times, which is essential for high-level precision.
Efire has configured his crosshair to be a vibrant green with full RGB values and maximum opacity. Green is often chosen by players because it stands out well against most in-game environments and character models, ensuring the crosshair remains highly visible in a variety of lighting conditions and map textures, which can enhance target acquisition and tracking.
Efire opts not to use a center dot in his crosshair. By excluding the center dot, he avoids potential visual clutter at the exact point of aim, which can help with precise headshot aiming and reduce distractions during intense firefights, especially at longer ranges.
Efire's crosshair is configured with a minimal gap of -5, a length of 1, and a thickness of 1, resulting in a compact and precise aiming reticle. This configuration is ideal for players who prefer pinpoint accuracy, as the small size allows for fine control and minimizes obstruction of the target area.
Efire has disabled crosshair outlines entirely, which helps maintain a clean and unobtrusive aiming point. This choice is often favored by players who rely on a brightly colored crosshair for visibility rather than outlines, further reducing distractions and keeping the focus on the target.
Efire's viewmodel is set with a field of view of 68, an offset of 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, using preset position 2. This setup positions the weapon model slightly to the right and lower, maximizing screen space and peripheral vision, which can assist in spotting opponents and reacting quickly.
By selecting preset position 2, Efire ensures his weapon model occupies minimal screen real estate, which is a common technique among professional players to avoid unnecessary distractions and to keep the center of the screen as clear as possible for improved reaction times and target tracking.
Efire's current mouse sensitivity and DPI settings are not specified in the available data. This information is crucial for understanding his aiming preferences, as different sensitivity and DPI combinations can deeply influence accuracy and muscle memory; however, without these details, we cannot comment on his specific configuration.
The specific resolution and aspect ratio that Efire uses are not disclosed in the provided data. These settings can significantly impact a player’s field of view, visual clarity, and frame rates, all of which are critical factors in competitive play, but Efire's current preferences remain unknown.
Efire does not utilize advanced crosshair behaviors like recoil following or T-style adjustments. By keeping these features disabled, he maintains a static and predictable crosshair, focusing on manual recoil control and a traditional aiming approach, which is often preferred by players who rely on consistent visual feedback for muscle memory development.
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