runneR
Emil Trajkovski
runneR settings
Mouse settings
Sensitivity0.440%
Raw Input BufferUnknown24%
DPI40037%
Hz100066%
eDPI1761%
Windows SensitivityUnknown5%
Scoped SensitivityUnknown8%
ADS SensitivityUnknown44%
sensitivity 0.44
ingame statslast 15 matches
Overall statistics
Stats
Value
Avg
Top
ACS
215.4
278.1
Kills
0.75
1.05
Death
0.72
0.59
Open kills
0.158
0.282
Headshots
0.58
0.88
Kill cost
5038
3925
Sensitivity compare
Avg 0.26
Video Settings
previewGraphics Quality
Multithreaded RenderingOn77%
Material QualityLow79%
BloomOff63%
Experimental SharpeningOff64%
UI QualityLow76%
V-SyncOff26%
Improve ClarityOff68%
Texture QualityLow77%
Detail QualityLow78%
Anti AliasingMSAA 4x35%
VignetteOff77%
DistortionOff78%
Cast ShadowsOff74%
Anisotropic Filtering8x17%
Accessibility
Enemy Highlight ColorUnknown47%
General
Resolution1280x96043%
Aspect Ratio4:357%
Aspect Ratio MethodFill69%
Display ModeFullscreen94%
Map
Minimap ZoomUnknown28%
RotateUnknown26%
Minimap Vision ConesUnknown27%
Keep Player CenteredUnknown26%
Minimap SizeUnknown28%
Fixed OrientationUnknown26%
Show Map Region NamesUnknown27%
Accuracy statsLast 15 matches
Body part
Hits%
Head
288724%
Body
861471%
Legs
6585%
FAQ
runneR utilizes a Razer Viper V3 Pro Black mouse set to 400 DPI, combined with an in-game sensitivity of 0.44. This configuration results in an eDPI of 176, which is a relatively low sensitivity favored by many professional players as it allows for precise, controlled aiming, reducing the risk of overflicking during high-pressure situations.
runneR plays at a resolution of 1280x960 with a 4:3 aspect ratio, using the 'Fill' method. This setup is commonly chosen by competitive players because it makes player models appear slightly wider, potentially making enemies easier to spot and target, while also improving frame rates and reducing visual distractions.
runneR opts for low video quality settings across the board—including low UI, detail, texture, and material quality—while disabling visual effects such as bloom, vignette, distortion, cast shadows, and experimental sharpening. By minimizing graphical fidelity, he maximizes performance and maintains high, stable frame rates, which are crucial for competitive play.
runneR's current setup includes a Razer Viper V3 Pro Black mouse, Xtrfy K5 Compact RGB Black keyboard, JBL Quantum One headset, Artisan Type-99 Matcha mousepad, and a Razer Iskur V2 gaming chair. Each of these peripherals is renowned for its reliability and performance, catering to the demands of high-level competitive play.
runneR uses a 1000Hz polling rate on his Razer Viper V3 Pro Black, ensuring that mouse movements are reported to the computer 1000 times per second. This high polling rate results in ultra-smooth cursor movement and minimal input lag, which is critical for the rapid, precise aiming required in Valorant.
runneR uses MSAA 4x anti-aliasing and 8x anisotropic filtering. MSAA 4x helps to smooth out jagged edges, making visuals clearer without significantly impacting performance, while 8x anisotropic filtering enhances texture sharpness at oblique angles, ensuring that important visual cues remain crisp and readable without introducing much overhead.
Yes, runneR has multithreaded rendering enabled, which allows Valorant to utilize multiple CPU cores. This setting improves overall performance and stability, particularly during intense in-game moments, by distributing the workload and preventing bottlenecks that could lead to frame drops or stuttering.
runneR relies on the JBL Quantum One headset, which is known for its high-fidelity sound and spatial audio features. Such a headset can give players a distinct advantage in detecting subtle audio cues, like footsteps and ability usage, which are essential for maintaining situational awareness and reacting swiftly in competitive matches.
runneR uses the Xtrfy K5 Compact RGB Black keyboard and the Artisan Type-99 Matcha mousepad. The compact keyboard offers more desk space for wide mouse movements, which is beneficial given his low sensitivity, while the Artisan mousepad provides a blend of speed and control, ensuring consistent glide and precise tracking during fast-paced gameplay.
According to the available data, runneR's current mouse sensitivity is set at 0.44 with a DPI of 400, resulting in an eDPI of 176. There is no historical data provided for changes in these settings, suggesting that runneR may have maintained a consistent sensitivity setup, which is a common practice among professional players to build muscle memory and achieve greater consistency in aim.
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