Ryu
Állefe Rodrigues
Ryu settings
Download Ryu config 2026
Ryu settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40040%
eDPI80012%
Sensitivity26%
Hz200012%
Zoom Sensitivity177%
Windows Sensitivity690%
sensitivity 2; zoom_sensitivity 1
AIM Statslast 1 matches
Stats
Value
Avg
Overall avg
Headshots
0.27
0.31
Headshots %
50%
46%
Shots
14.2
12.28
Accuracy
13.2%
17%
Sensitivity compare
Avg 1.54
Crosshair
previewCenter DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance0
Fixed Gap0
Inner Split Alpha0
Outer Split Alpha0
Split Size Ratio0
CSGO-niyeb-yLFrz-dNQCR-vmkVv-4jTiA
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewAdvanced Video
V-SyncUnknown31%
High Dynamic RangeUnknown55%
Maximum FPS In GameUnknown63%
Dynamic ShadowsUnknown63%
Shader DetailUnknown38%
Boost Player ContrastUnknown35%
NVIDIA Reflex Low LatencyUnknown55%
Fidelity FX Super ResolutionUnknown55%
NVIDIA G SyncUnknown63%
Multisampling Anti Aliasing ModeUnknown35%
Global Shadow QualityUnknown42%
Model Texture DetailUnknown35%
Texture Filtering ModeUnknown35%
Particle DetailUnknown55%
Ambient OcclusionUnknown55%
Video
Aspect Ratio4:357%
Resolution1280x96044%
Display ModeFullscreen93%
viewmodel
previewFOV6881%
Offset X2.577%
Offset Y068%
BobFalse49%
Offset Z-1.572%
Preset Pos262%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 1 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.102
0.24
AK47 damage
16.78
24.98
AWP kills
0
0.081
AWP damage
0
7.39
M4A1 kills
0.224
0.114
M4A1 damage
19.31
11.76
HUD
previewHUD ColorUnknown29%
HUD ScaleUnknown29%
Radar
previewRadar Map ZoomUnknown31%
Radar Is RotatingUnknown31%
Toggle Shape With ScoreboardUnknown32%
Radar HUD SizeUnknown32%
Radar Centers The PlayerUnknown31%
FAQ
Ryu utilizes a sensitivity of 2 paired with a DPI setting of 400, resulting in an effective DPI (eDPI) of 800. This balance offers a blend of precise crosshair control and swift movement, which is favored by many competitive players seeking consistent aim tracking and quick reactions during high-pressure scenarios.
Ryu's crosshair is set up as a classic static style with a compact shape—having a gap of -3, a length of 2, and zero thickness, with no center dot or outline enabled. This minimalistic, static crosshair design ensures maximum clarity and focus on targets, reducing distractions and allowing for precise shot placement even during rapid movements.
Ryu currently plays on a 1280x960 resolution with a 4:3 aspect ratio in fullscreen mode. This setup is popular among professional players as it stretches player models horizontally, making opponents appear wider and potentially easier to spot and react to in fast-paced situations.
Ryu opts for a static crosshair that does not follow weapon recoil or expand dynamically. By disabling features like recoil-follow and deployed weapon gap, his crosshair remains consistent regardless of movement or firing, which helps him maintain a stable point of reference for aiming.
Ryu's viewmodel is configured with a field of view (FOV) of 68, offset values of 2.5 (x), 0 (y), and -1.5 (z), and uses preset position 2. These settings position the weapon model low and to the side, maximizing screen visibility and keeping his focus on the action rather than the weapon, which is crucial for spotting opponents quickly.
Ryu selects a bright green color for his crosshair, using RGB values of 255 for each channel and full alpha for maximum opacity. This vibrant color choice stands out against most map backgrounds, ensuring the crosshair remains visible in all environments and enhancing target acquisition speed.
Ryu sets his mouse polling rate to 2000Hz, which is significantly higher than the standard 1000Hz used by many players. A higher polling rate reduces input latency and provides smoother, more responsive cursor movement, giving Ryu a technical edge in precision and reaction times during gameplay.
Ryu's crosshair setup does not include any outlines or extra visual enhancements; both the outline and its thickness are disabled. This choice keeps his crosshair clean and unobtrusive, preventing any unnecessary visual noise that could interfere with aiming accuracy.
Ryu disables weapon bobbing in his viewmodel settings, ensuring the weapon remains stable and does not sway with movement. This contributes to a steadier visual reference for aiming, allowing him to focus on crosshair placement and target tracking without distraction from unnecessary weapon animations.
Ryu uses a zoom sensitivity ratio of 1, meaning his sensitivity remains consistent whether aiming down sights or using scopes. This uniformity eliminates the need to adjust to different sensitivities when switching between hip-fire and scoped aiming, promoting muscle memory and consistent accuracy with all weapon types.
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