oskar

Tomáš Šťastný

oskar settings

Download oskar config 2026
Fingers Crossed oskar settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI40036%
eDPI14000%
Sensitivity3.500%
Hz100065%
Zoom Sensitivity0.801%
Windows Sensitivity688%
sensitivity 3.50; zoom_sensitivity 0.80
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.25

0.31

Headshots %

37.9%

46%

Shots

6.59

12.28

Accuracy

21.3%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length3
Gap-1
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue200
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-04-21T05:26:06.117+00:00
Updated At2026-04-21T05:26:06.117+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance3
Fixed Gap-4.5
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
NVIDIA Reflex Low LatencyUnknown51%
Global Shadow QualityUnknown39%
Dynamic ShadowsUnknown58%
Boost Player ContrastEnabled50%
V-SyncDisabled45%
NVIDIA G SyncUnknown58%
Maximum FPS In GameUnknown58%
Multisampling Anti Aliasing Mode2x MSAA7%
Model Texture DetailLow51%
Texture Filtering ModeAnisotropic 4x10%
Shader DetailLow52%
Particle DetailUnknown50%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
Fidelity FX Super ResolutionUnknown51%
Video
Resolution1024x7687%
Aspect Ratio4:356%
Display ModeFullscreen94%
Scaling ModeStretched75%
viewmodel
preview
Offset Y-0.51%
FOV6884%
Offset X2.580%
BobFalse66%
Offset Z-1.574%
Preset Pos017%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.154

0.24

AK47 damage

14.93

24.98

AWP kills

0.315

0.081

AWP damage

28.64

7.39

M4A1 kills

0.022

0.114

M4A1 damage

2.47

11.76

HUD Scale0.9520%
HUD ColorTeam Color30%
Radar
preview
Toggle Shape With ScoreboardNo10%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Radar HUD Size0.82%
Radar Map Zoom0.8050%
FAQ
oskar currently utilizes a sensitivity of 3.50 paired with a DPI setting of 400, resulting in an effective eDPI of 1400. This configuration strikes a balance between swift crosshair movement and precise aim control, a setup favored by many professional players for its versatility across different in-game scenarios.
oskar's current monitor is the ZOWIE XL2566X+, a high-refresh-rate display renowned in the esports community. This monitor provides exceptionally smooth visuals and minimal input lag, allowing oskar to react swiftly to in-game events and maintain clear visibility during fast-paced action, which is crucial for competitive play.
oskar opts for a Classic Static crosshair style with a small gap of -1, length 3, and thickness 1, colored cyan. He disables the center dot and outlines, creating a compact and unobtrusive aiming reticle. This minimalist approach ensures maximum visibility of targets and surroundings, promoting precise aiming without any visual distractions.
oskar plays with a resolution of 1024x768 using a 4:3 aspect ratio in fullscreen mode with stretched scaling. He sets shader and model texture details to low, enables boost player contrast, uses anisotropic 4x texture filtering, and sets multisampling anti-aliasing mode to 2x MSAA. These settings are optimized to provide high frame rates and clear visuals, ensuring smooth gameplay and easier spotting of opponents.
oskar's current mouse is the Razer Deathadder V3 Pro Black, paired with the SteelSeries QcK Large mousepad. The combination of a high-precision wireless mouse and a large, smooth mousepad allows for consistent, accurate tracking and broad, unhindered movement, which is essential for executing rapid flicks and maintaining steady aim during intense firefights.
oskar sets his HUD color to Team Color and scales it to 0.95, ensuring vital information is prominent yet not overly intrusive. His radar is configured to a HUD size of 0.8, a map zoom of 0.805, and is set to rotate and center on the player, which helps him quickly interpret map information and maintain awareness of teammate and enemy positions without diverting attention from combat.
oskar's viewmodel settings feature a field of view of 68, with offsets of 2.5 on the x-axis, -0.5 on the y-axis, and -1.5 on the z-axis. Bobbing is disabled, and he uses preset position 0. This setup minimizes weapon sway and keeps the model compact and unobtrusive, maximizing screen space and allowing for better focus on crosshair placement and enemy visibility.
oskar currently uses the HyperX Cloud II headset, a model known for its comfort, durability, and precise positional audio. This headset provides clear, directional sound cues, which are vital for identifying enemy footsteps, grenade throws, and other in-game audio signals, giving oskar a significant edge in competitive matches.
Throughout his career, oskar has transitioned from the Razer DeathAdder Chroma to the Razer Deathadder V3 Pro Black for his mouse, and from the Sennheiser GAME ZERO to the HyperX Cloud II for his headset. These changes reflect a willingness to adapt to newer technology and prioritize equipment that offers enhanced precision, comfort, and audio clarity as the demands of competitive play evolve.
While the specific in-game audio settings are not detailed, oskar's choice of the HyperX Cloud II headset suggests he prioritizes accurate, high-fidelity sound. This likely means he uses settings that minimize background noise and emphasize important cues like footsteps and gunfire, ensuring he can react quickly to audio information critical for high-level play.
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