oskar
Tomáš Šťastný
oskar settings
Download oskar config 2026
Fingers Crossed oskar settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40036%
eDPI14000%
Zoom Sensitivity0.801%
Sensitivity3.500%
Hz100065%
Windows Sensitivity688%
zoom_sensitivity 0.80; sensitivity 3.50
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.25
0.31
Headshots %
37.9%
46%
Shots
6.59
12.28
Accuracy
21.3%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length3
Gap-1
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue200
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-04-21T05:26:06.117+00:00
Updated At2026-04-21T05:26:06.117+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance3
Fixed Gap-4.5
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewVideo
Scaling ModeStretched75%
Aspect Ratio4:356%
Display ModeFullscreen94%
Resolution1024x7687%
Advanced Video
NVIDIA Reflex Low LatencyUnknown51%
V-SyncDisabled45%
Boost Player ContrastEnabled50%
NVIDIA G SyncUnknown58%
Maximum FPS In GameUnknown58%
Multisampling Anti Aliasing Mode2x MSAA7%
Global Shadow QualityUnknown39%
Dynamic ShadowsUnknown58%
Model Texture DetailLow51%
Shader DetailLow52%
Texture Filtering ModeAnisotropic 4x10%
Particle DetailUnknown50%
Fidelity FX Super ResolutionUnknown51%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
viewmodel
previewOffset X2.580%
Offset Y-0.51%
FOV6884%
BobFalse69%
Offset Z-1.573%
Preset Pos017%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.154
0.24
AK47 damage
14.93
24.98
AWP kills
0.315
0.081
AWP damage
28.64
7.39
M4A1 kills
0.022
0.114
M4A1 damage
2.47
11.76
HUD
previewHUD Scale0.9520%
HUD ColorTeam Color30%
Radar
previewRadar HUD Size0.82%
Radar Is RotatingYes69%
Radar Map Zoom0.8050%
Radar Centers The PlayerYes60%
Toggle Shape With ScoreboardNo9%
FAQ
oskar uses a Razer Deathadder V3 Pro Black mouse set at 400 DPI with an in-game sensitivity of 3.50, which results in an eDPI of 1400. This configuration strikes a balance between swift crosshair movement and precise control, allowing for rapid aim adjustments without sacrificing accuracy, a favored setup among players who value both speed and precision.
oskar utilizes a Classic Static crosshair style with a minimalistic shape—gap of -1, length of 3, and thickness of 1—without a center dot or outline. The crosshair is colored cyan (RGB 255, 255, 200), which stands out clearly against most map backgrounds. This setup ensures maximum visibility and clarity, minimizing distractions and aiding in precise target alignment during high-pressure situations.
oskar plays on the ZOWIE XL2566X+ monitor, a high-refresh-rate display renowned for its low latency and fast response times. Such monitors are critical in competitive play, as they deliver smooth visuals and reduce input lag, enabling oskar to react swiftly to in-game events and maintain a competitive edge in fast-paced scenarios.
oskar opts for a 1024x768 resolution with a 4:3 aspect ratio, running in fullscreen mode with a stretched scaling setting. This combination is popular among professional players as it enlarges player models, making enemies easier to spot and track, while also potentially improving frame rates for smoother gameplay.
oskar relies on the Cooler Master Storm Rapid-I keyboard paired with a SteelSeries QcK Large mousepad. The Rapid-I offers responsive, tactile feedback, while the QcK Large provides ample space for sweeping mouse movements, supporting both precision and comfort during extended gaming sessions.
oskar prioritizes performance by setting shader and model texture details to Low, disabling V-Sync, and enabling Boost Player Contrast. He uses 2x MSAA for anti-aliasing and Anisotropic 4x for texture filtering, striking a balance between visual clarity and high frame rates, which is essential for maintaining smooth and consistent gameplay in competitive environments.
oskar's viewmodel is customized with a field of view (FOV) of 68, and specific offsets (x: 2.5, y: -0.5, z: -1.5), while bobbing is disabled. These settings position the weapon model to minimize visual obstruction, maximizing peripheral awareness and ensuring the weapon does not interfere with spotting opponents or crucial map details.
oskar configures his radar with a HUD size of 0.8 and a map zoom of 0.805. The radar rotates and centers on the player, making it easier to track movement and orientation in real time. This setup helps oskar quickly gather situational information, enhancing his decision-making and map awareness during matches.
oskar currently uses the HyperX Cloud II headset, renowned for its clear positional audio and comfortable fit. High-quality headsets like this are vital in Counter-Strike 2, as they enable players to accurately discern enemy footsteps, gunfire, and other sound cues, providing a crucial advantage in anticipating opponent movements.
oskar has previously used the Razer DeathAdder Chroma before switching to the Razer Deathadder V3 Pro Black. This transition from a wired to a wireless, lighter model suggests a preference for increased mobility and reduced cable drag, aligning with the trend among professionals seeking the fastest, most responsive input devices available.
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