MSL

Mathias Lauridsen

MSL settings

Download MSL config 2026
MSL settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI6403%
DPI40036%
Zoom Sensitivity177%
Hz100065%
Windows Sensitivity688%
Sensitivity1.601%
zoom_sensitivity 1; sensitivity 1.60
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.19

0.31

Headshots %

30.7%

46%

Shots

7.09

12.28

Accuracy

21.4%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red255
Green0
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CSGO-pCLsq-zZP6q-PBzdC-UK5XX-EsHCF
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Video
Display ModeFullscreen94%
Resolution1280x96043%
Aspect Ratio4:356%
Scaling ModeStretched75%
Advanced Video
NVIDIA G SyncUnknown58%
Boost Player ContrastDisabled17%
NVIDIA Reflex Low LatencyUnknown51%
V-SyncDisabled45%
Global Shadow Qualityvery_low0%
Maximum FPS In GameUnknown58%
Model Texture DetailLow51%
Dynamic ShadowsUnknown58%
Multisampling Anti Aliasing Mode2x MSAA7%
Texture Filtering ModeBilinear38%
Shader DetailLow52%
Particle DetailUnknown51%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
Fidelity FX Super ResolutionUnknown51%
viewmodel
preview
Offset Y069%
FOV6884%
Offset X2.579%
Offset Z-1.573%
Preset Pos263%
BobFalse62%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.088

0.24

AK47 damage

9.5

24.98

AWP kills

0.309

0.081

AWP damage

27.51

7.39

M4A1 kills

0.05

0.114

M4A1 damage

4.89

11.76

HUD ColorTeam Color30%
HUD Scale0.8511%
Radar
preview
Radar HUD Size1.0029170%
Toggle Shape With ScoreboardYes61%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Radar Map Zoom0.4024240%
FAQ
MSL uses a mouse sensitivity of 1.60 combined with a DPI of 400, resulting in an eDPI of 640. This low sensitivity setup is favored by many professional players as it allows for greater precision and finer control during aiming, which is particularly useful for making consistent and accurate shots in high-pressure situations.
MSL's crosshair is built using the Classic Static style with a minimalistic design: it features a gap of -4, length and thickness set to 1, no center dot, and a green color for high visibility. This compact and static crosshair ensures that his view remains unobstructed, facilitating precise aiming and quick target acquisition without any distractions from the crosshair itself.
MSL plays on the ZOWIE XL2546, a monitor renowned for its 240Hz refresh rate and low input lag. Such a high refresh rate provides ultra-smooth visuals, making it easier to track fast-moving opponents and react quickly to in-game events, giving MSL a significant competitive edge in high-stakes matches.
MSL uses a 1280x960 resolution with a 4:3 aspect ratio set to stretched. This configuration is popular among professional players as it enlarges player models horizontally, making enemies appear wider and thus easier to spot and hit, while also reducing visual clutter for better focus on critical elements in the game.
MSL uses the Pulsar Xlite V2 Wireless mouse paired with the SteelSeries QcK Heavy mousepad. The Xlite V2 Wireless is known for its lightweight design and high responsiveness, while the QcK Heavy provides a consistent, smooth surface with ample space for low-sensitivity movements, resulting in precise and controlled aiming during gameplay.
MSL relies on the SteelSeries Arctis Pro headset for his audio needs. This headset delivers clear, directional sound, which is essential for pinpointing enemy positions and reacting to subtle in-game audio cues, ensuring MSL is always aware of his surroundings and can make informed decisions during matches.
MSL prioritizes performance by disabling V-Sync, setting shader and model texture detail to low, using bilinear texture filtering, and disabling player contrast boost. These settings help maximize frame rates and minimize visual distractions, ensuring smooth gameplay and consistent visibility, which are critical in competitive environments.
MSL sets his viewmodel to a field of view of 68 with specific offsets (x: 2.5, y: 0, z: -1.5) and disables weapon bobbing. This configuration keeps the weapon model unobtrusive and stable, maximizing his field of vision and minimizing distractions, which helps maintain focus on enemy positions and the crosshair during engagements.
MSL uses a HUD color set to Team Color and a HUD scale of 0.85, making on-screen information more compact and less intrusive. His radar is configured to rotate, center the player, and toggle shape with the scoreboard, all of which help him quickly gather crucial information about teammate positions and map control without losing focus on the action.
MSL's system is equipped with the NVIDIA GeForce GTX 1080 Ti graphics card. This high-performance GPU ensures stable high frame rates and smooth visuals at his chosen settings, which is fundamental for maintaining responsiveness and visual clarity during intense competitive matches in Counter-Strike 2.
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