MSL

Mathias Lauridsen

MSL settings

Download MSL config 2026
MSL settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI40042%
Zoom Sensitivity177%
Sensitivity1.601%
eDPI6403%
Hz100069%
Windows Sensitivity691%
zoom_sensitivity 1; sensitivity 1.60
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.19

0.31

Headshots %

30.7%

46%

Shots

7.09

12.28

Accuracy

21.4%

17%

Sensitivity compare

Avg 1.55

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red255
Green0
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CSGO-pCLsq-zZP6q-PBzdC-UK5XX-EsHCF
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
NVIDIA Reflex Low LatencyUnknown56%
Dynamic ShadowsUnknown64%
Ambient OcclusionUnknown56%
V-SyncDisabled47%
Global Shadow Qualityvery_low0%
Boost Player ContrastDisabled17%
Maximum FPS In GameUnknown64%
Model Texture DetailLow48%
NVIDIA G SyncUnknown64%
Texture Filtering ModeBilinear35%
Shader DetailLow49%
Multisampling Anti Aliasing Mode2x MSAA6%
Particle DetailUnknown56%
High Dynamic RangeUnknown56%
Fidelity FX Super ResolutionUnknown56%
Video
Aspect Ratio4:359%
Resolution1280x96045%
Scaling ModeStretched73%
Display ModeFullscreen93%
viewmodel
preview
Offset Y068%
Preset Pos262%
Offset Z-1.572%
FOV6881%
Offset X2.577%
BobFalse49%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.088

0.24

AK47 damage

9.5

24.98

AWP kills

0.309

0.081

AWP damage

27.51

7.39

M4A1 kills

0.05

0.114

M4A1 damage

4.89

11.76

HUD ColorTeam Color26%
HUD Scale0.8513%
Radar
preview
Radar Centers The PlayerYes57%
Radar Is RotatingYes66%
Toggle Shape With ScoreboardYes58%
Radar HUD Size1.0029170%
Radar Map Zoom0.4024240%
FAQ
MSL utilizes a Pulsar Xlite V2 Wireless mouse with a DPI of 400 and an in-game sensitivity set to 1.60, resulting in an effective eDPI of 640. This combination allows for precise and controlled aiming, which is particularly beneficial in high-stakes competitive play where accuracy is paramount. The 1000 Hz polling rate further ensures minimal input lag, providing a highly responsive experience.
MSL employs a classic static crosshair set to a minimal length and thickness, with a gap of -4 and no center dot, colored in a vivid green. This configuration is designed to provide clear visibility without obstructing the target, allowing for quick and accurate adjustments during gameplay. The use of a static style ensures the crosshair remains stable, helping maintain focus during intense firefights.
MSL plays on the ZOWIE XL2546, a monitor renowned for its 240Hz refresh rate and fast response times. Such a high-performance display ensures ultra-smooth motion and minimal input lag, which is critical in competitive Counter-Strike 2 where split-second decisions can determine the outcome of a round. The monitor's features are tailored for esports, offering MSL a visual edge over the competition.
MSL's current keyboard is the SteelSeries Apex M750 TKL, paired with the SteelSeries QcK Heavy mousepad. The tenkeyless design of the keyboard provides more desk space for mouse movement, while the QcK Heavy offers a large, consistent surface with ample cushioning. This combination allows for comfortable wrist positioning and smooth, controlled mouse swipes, essential for precise aiming and quick reactions.
MSL plays at a 1280x960 resolution with a 4:3 aspect ratio using a stretched scaling mode, all in fullscreen. He opts for low settings on shader and model texture detail, very low global shadow quality, and bilinear texture filtering. These settings prioritize high frame rates and clear visibility, reducing distractions and ensuring critical visual information is easy to spot during matches.
MSL's viewmodel is set with a field of view of 68 and customized offsets (X: 2.5, Y: 0, Z: -1.5) using preset position 2. This configuration keeps his weapon model out of the center of the screen, maximizing peripheral space for spotting opponents and minimizing visual clutter, which is crucial for maintaining situational awareness in fast-paced scenarios.
MSL uses the SteelSeries Arctis Pro headset, a high-fidelity model designed for competitive gaming. While specific in-game audio settings are not detailed, the choice of this headset suggests a focus on clear positional audio, which is vital for detecting footsteps and other cues that can provide a tactical advantage during matches.
MSL has configured his radar to rotate and always center on the player, with a HUD size of approximately 1.00 and a map zoom of 0.40. These settings ensure that the radar provides a consistent and detailed overview of the map, allowing MSL to quickly assess teammate positions and potential threats without diverting attention from the action.
MSL customizes his HUD with a scale of 0.85 and uses team colors for easier identification of allies and opponents. A slightly reduced HUD scale frees up screen space for more unobstructed viewing, while team colors offer immediate visual cues, streamlining information processing during high-pressure rounds.
MSL relies on the NVIDIA GeForce GTX 1080 Ti, a robust graphics card capable of delivering high frame rates and stable performance even at competitive settings. This hardware choice ensures that he experiences smooth gameplay without graphical bottlenecks, which is crucial for maintaining consistency and responsiveness during professional matches.
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