Dani

Daniele Cavallari

Dani settings

Download Dani config 2026
MIBR fe Dani settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Sensitivity0.940%
DPI80046%
Hz100066%
eDPI7520%
Windows Sensitivity689%
Zoom Sensitivity177%
sensitivity 0.94; zoom_sensitivity 1
AIM Stats

Stats

Value

Avg

Overall avg

There are currently no data

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotNo
Length1.9
Gap-4
Thickness0.6
OutlineNo
Outline Thickness0
Red95
Green100
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-08-06T05:26:02.396+00:00
Updated At2026-08-06T05:26:02.396+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
CSGO-tPbCf-UmLJe-Q8HJk-SBiRF-5tbJD
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
Global Shadow QualityHigh37%
Ambient OcclusionDisabled28%
V-SyncDisabled46%
Boost Player ContrastEnabled50%
Maximum FPS In Game030%
NVIDIA Reflex Low LatencyEnabled22%
NVIDIA G SyncDisabled41%
Multisampling Anti Aliasing Mode4x MSAA30%
Dynamic ShadowsAll41%
Model Texture DetailLow51%
Texture Filtering ModeBilinear38%
Shader DetailLow52%
Particle DetailLow42%
High Dynamic RangeQuality40%
Fidelity FX Super ResolutionDisabled (Highest Quality)48%
Video
Resolution1280x96043%
Aspect Ratio4:357%
Display ModeFullscreen94%
Scaling ModeStretched75%
Monitor settings
Game Settings
Low Blue Light092%
DyAcPremium74%
Black Equalizer159%
Color Vibrance1513%
viewmodel
preview
BobUnknown54%
Offset X2.579%
Offset Z-1.572%
FOV6882%
Offset Y068%
Preset Pos112%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 1;
Primary devices

Stats

Value

Avg

Overall avg

There are currently no data
Launch options
-allow_third_party_software -threads 8 -high
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
-threads 8
Specifies number of CPU threads (match to your CPU)
-high 
Sets CS2 process to high priority, allocating more CPU resources
HUD Scale125%
HUD ColorTeam Color30%
Radar
preview
Radar Centers The PlayerNo11%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar Map Zoom0.430%
Radar HUD Size140%
FAQ
Dani currently uses a sensitivity of 0.94 paired with an 800 DPI mouse setting, resulting in an effective DPI (eDPI) of 752. This combination offers a balanced approach, allowing for precise micro-adjustments during aiming while still enabling swift crosshair movement when needed. Such a setup is popular among professional players who prioritize both accuracy and quick reflexes.
Dani utilizes a custom, compact crosshair with a negative gap, minimal length and thickness, and no center dot, all rendered in a subtle custom color. Her choice of the Classic Static style ensures the crosshair remains steady and unobtrusive, providing clear visibility and aiding in precise target acquisition during intense firefights.
Dani plays on the ZOWIE XL2546K, a monitor renowned for its high refresh rate and advanced gaming features. She has DyAc set to Premium, color vibrance at 15, and a black equalizer of 15, all of which enhance clarity and visibility of opponents, especially in darker areas, giving her a visual edge in fast-paced situations.
Dani opts for a 1280x960 resolution on a 4:3 aspect ratio stretched to fullscreen, a common choice to enlarge enemy player models. She disables V-Sync and NVIDIA G-Sync to minimize input lag, keeps most texture and shader details low for higher and more stable frame rates, and enables boost player contrast and high global shadow quality for better visual differentiation of opponents.
Dani uses the Razer DeathAdder V4 Pro Green mouse and the Razer Huntsman V3 Pro TKL 8KHz Green keyboard. The DeathAdder is known for its ergonomic design and high-precision sensor, while the Huntsman TKL offers ultra-fast response times and a compact form factor, both contributing to swift, accurate input and comfort during extended gaming sessions.
Dani's radar is set to a HUD size of 1 with a map zoom of 0.43, and it's configured to rotate while not centering the player. This setup grants her a comprehensive view of the map and her teammates’ positions, making it easier to track movements and strategize without losing spatial awareness during gameplay.
Dani alternates between the Razer BlackShark V3 Pro Green headset and the HyperX Cloud II, both of which are highly regarded for their sound clarity and comfort. High-quality headsets like these provide precise directional audio cues, crucial for detecting enemy footsteps, gunfire, and other subtle in-game sounds that can influence decision-making.
Dani uses launch options such as '-allow_third_party_software -threads 8 -high' to optimize game performance. These options allow for third-party software integration, allocate more CPU threads to the game, and prioritize the game's processing, all of which can contribute to smoother gameplay and reduced stuttering.
Dani sets her viewmodel FOV to 68 with custom offsets, positioning the weapon model slightly to the right and lower on the screen. This minimizes visual obstruction from the weapon, maximizing peripheral vision and allowing her to spot opponents more easily while maintaining a comfortable viewing angle during play.
Dani's system is powered by the NVIDIA GeForce RTX 5080, a cutting-edge graphics card capable of delivering exceptionally high frame rates and graphical fidelity. This enables her to maintain smooth and consistent gameplay even under demanding conditions, ensuring she never suffers from visual lag or dropped frames during critical moments.
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