bondik

Vladyslav Nechyporchuk

bondik settings

Download bondik config 2026
FAVBET bondik settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Windows Sensitivity30%
DPI18000%
Hz100065%
eDPI11250%
Zoom Sensitivity177%
Sensitivity2.500%
zoom_sensitivity 1; sensitivity 2.50
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.3

0.31

Headshots %

47.6%

46%

Shots

21.41

12.28

Accuracy

10.1%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length2
Gap-1
Thickness0
OutlineNo
Outline Thickness0
Red0
Green0
Blue0
Alpha EnabledYes
Alpha999
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CSGO-AqPWa-9VVWm-7UF8y-idm6y-EvPcF
Accuracy statsLast 15 matches

Body part

Hits%

Head

28119%

Chest

75850%

Stomach

20113%

Arms

18913%

Legs

805%

Video Settings
preview
Advanced Video
V-SyncUnknown28%
NVIDIA G SyncUnknown58%
Ambient OcclusionUnknown51%
Global Shadow QualityUnknown39%
Model Texture DetailUnknown32%
Texture Filtering ModeUnknown33%
Boost Player ContrastUnknown33%
NVIDIA Reflex Low LatencyUnknown51%
Maximum FPS In GameUnknown58%
Multisampling Anti Aliasing ModeUnknown33%
Dynamic ShadowsUnknown58%
Shader DetailUnknown36%
Particle DetailUnknown51%
High Dynamic RangeUnknown51%
Fidelity FX Super ResolutionUnknown51%
Video
Resolution1024x7687%
Aspect Ratio4:357%
Display ModeUnknown6%
Scaling ModeBlack Bars9%
viewmodel
preview
Preset Pos263%
Offset Z-1.573%
BobFalse66%
FOV6885%
Offset X2.580%
Offset Y070%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.234

0.24

AK47 damage

23.58

24.98

AWP kills

0.005

0.081

AWP damage

0.53

7.39

M4A1 kills

0.155

0.114

M4A1 damage

16.49

11.76

HUD Scale126%
HUD ColorYellow5%
Radar
preview
Radar HUD Size140%
Radar Centers The PlayerNo11%
Radar Map Zoom0.418%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardUnknown29%
FAQ
bondik currently uses a ZOWIE EC2-CW mouse with a DPI setting of 1800 and an in-game sensitivity of 2.50, resulting in an effective eDPI of 1125. This combination provides a balance between swift crosshair movement and fine aiming control, which is particularly beneficial for rapid target acquisition and precise adjustments in competitive play.
bondik utilizes a classic static crosshair with a minimalistic design—featuring a small gap, short length, and no center dot—colored green for high visibility. The static nature and simple shape of his crosshair ensure that his aim remains unobstructed and consistent, allowing for quick target tracking without distractions during high-pressure situations.
bondik plays on a ZOWIE XL2546 monitor, which is known for its high refresh rate and low input lag. This model is favored by many professional players because it delivers exceptionally smooth motion and rapid response times, enabling bondik to react to in-game events with maximum speed and clarity.
bondik currently uses a 1024x768 resolution with a 4:3 aspect ratio and black bars scaling mode. This setup is popular among seasoned players as it offers larger player models and a more focused field of view, making it easier to spot opponents and maintain concentration on central screen action.
bondik's viewmodel settings are tailored for clarity and minimal distraction: he uses a field of view of 68, with the weapon model offset slightly to the right and lowered. By disabling viewmodel bob, he ensures a stable weapon position, which helps maintain focus on crosshair placement and enemy movement rather than unnecessary weapon animation.
bondik sets his radar to a HUD size of 1 with a map zoom of 0.4, and enables radar rotation while keeping the player icon off-center. This configuration allows for a broader view of the map and better situational awareness, helping him quickly interpret teammate locations and enemy threats without losing focus on the main gameplay area.
bondik relies on the HyperX Cloud II headset, a widely respected model in the esports community for its balanced sound profile and clear directional audio. This headset allows him to accurately discern footsteps, reloads, and other subtle cues, giving him a critical edge in identifying enemy positions and anticipating actions during matches.
bondik uses the Xtrfy K2 RGB keyboard and the Zowie G-SR II mousepad. The K2 RGB offers fast, responsive keystrokes ideal for quick movement and weapon switching, while the G-SR II provides a consistent, smooth glide that complements his chosen mouse, ensuring precise and reliable tracking during intense gameplay.
bondik opts for a yellow HUD color with a scale of 1. Yellow is often chosen for its high contrast against most map backgrounds, making essential information like health and ammo easily visible in the heat of battle. The default scale ensures all HUD elements are readable without cluttering the screen.
The current data only reflects bondik’s present mouse sensitivity of 2.50 at 1800 DPI, with no historical values provided. This suggests he prioritizes a relatively high eDPI for agile crosshair movement, maintaining a consistent setting that likely supports muscle memory and aiming precision over time.
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