blameF
Benjamin Bremer
blameF settings
Download blameF config 2026
BIG blameF settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40036%
eDPI6200%
Sensitivity1.551%
Zoom Sensitivity177%
Windows Sensitivity688%
Hz100065%
sensitivity 1.55; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.37
0.31
Headshots %
49.6%
46%
Shots
14.6
12.28
Accuracy
16.9%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotYes
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue135
Alpha EnabledYes
Alpha200
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-08-17T05:26:39.892+00:00
Updated At2026-08-17T05:26:39.892+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
89617%
Chest
2.5K47%
Stomach
93318%
Arms
61112%
Legs
3186%
Video Settings
previewAdvanced Video
NVIDIA G SyncDisabled42%
Particle DetailLow43%
Boost Player ContrastEnabled50%
Maximum FPS In Game9993%
Dynamic ShadowsAll42%
Shader DetailLow52%
V-SyncDisabled45%
NVIDIA Reflex Low LatencyEnabled22%
Multisampling Anti Aliasing Mode4x MSAA30%
Global Shadow QualityLow15%
Model Texture DetailLow51%
Texture Filtering ModeAnisotropic 16x6%
Ambient OcclusionHigh6%
High Dynamic RangeQuality41%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Video
Aspect Ratio4:356%
Resolution1280x96043%
Display ModeFullscreen94%
Scaling ModeStretched75%
Monitor settings
Game Settings
DyAcPremium74%
Color Vibrance2012%
Low Blue Light092%
Black Equalizer09%
viewmodel
previewPreset Pos263%
Offset Y069%
Offset Z-1.573%
BobFalse69%
FOV6884%
Offset X2.580%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.305
0.24
AK47 damage
30.53
24.98
AWP kills
0.001
0.081
AWP damage
0.13
7.39
M4A1 kills
0.227
0.114
M4A1 damage
23.56
11.76
Launch options
-novid -tickrate 128 -console
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-console
Enables the developer console for quick command access
HUD
previewHUD Scale0.9520%
HUD ColorTeam Color30%
Radar
previewRadar Is RotatingYes69%
Radar Map Zoom0.38%
Radar Centers The PlayerYes60%
Toggle Shape With ScoreboardYes61%
Radar HUD Size141%
FAQ
blameF currently uses a mouse sensitivity of 1.55 coupled with a DPI of 400, resulting in an effective eDPI of 620. This combination is popular among professional players as it provides a balance between swift turning and precise aiming, allowing for both quick reactions and accurate crosshair placement during gameplay.
blameF utilizes a Classic Static crosshair style with a minimal gap of -4, a short length of 1, and a thickness of 1. He also enables a center dot, opting for a custom RGB color (green: 0, red: 0, blue: 135) with an alpha transparency of 200. This compact and highly visible crosshair setup helps maintain focus on targets without visual distractions, promoting consistent aim during high-pressure situations.
blameF's current monitor is the AOC AG246FK, which is known for its high refresh rate and esports-oriented features. He prefers a 4:3 aspect ratio at a resolution of 1280x960 with stretched scaling mode enabled, all set to fullscreen. These settings maximize player model visibility and can enhance reaction time by making targets appear larger on screen.
blameF opts for performance-oriented video settings, including a low shader and model texture detail, low global shadow quality, and anisotropic 16x texture filtering. He disables V-Sync and Nvidia G-Sync, enables player contrast boost, and sets maximum in-game FPS to 999. This configuration minimizes input lag and maximizes frame rates, ensuring smooth and responsive gameplay vital for top-level competition.
blameF currently uses the Logitech G PRO X 2 Headset White, which is renowned for its clear directional sound and comfort during long sessions. While specific in-game audio settings are not detailed, the choice of a high-quality headset ensures he can accurately pinpoint enemy footsteps and crucial audio cues, providing a competitive edge in high-stakes matches.
Yes, blameF's mouse sensitivity and eDPI have evolved throughout his career. Historically, his sensitivity has ranged from 1.49 to 1.71 and his eDPI from 596 to 684. This indicates a period of experimentation before settling on his current setup, suggesting he has fine-tuned his configuration to best suit his aiming style and gameplay comfort.
blameF currently uses the Logitech G513 mechanical keyboard, known for its durability and responsive switches. While specific keybinds are not listed, the choice of a reliable keyboard is crucial for consistent movement and rapid input registration, both of which are essential for executing precise maneuvers and quick weapon switches during intense rounds.
blameF's viewmodel is set to a field of view of 68 with positional offsets of 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, using preset position 2. Additionally, bobbing is disabled. This setup minimizes weapon model movement and keeps the view unobstructed, allowing him to maintain clear visibility of his crosshair and surroundings at all times.
blameF uses the unreleased Zowie Ergo Mouse, paired with the SteelSeries QcK+ mousepad. The combination of a high-quality ergonomic mouse and a large, smooth mousepad provides him with precise control and consistent glide, which are critical for accurate aiming and rapid flicks in competitive play.
blameF maximizes his visual clarity by setting digital vibrance to 100% on his graphics card and color vibrance to 20 on his monitor, while keeping low blue light and black equalizer at 0. These adjustments enhance color contrast and visibility, making it easier to spot opponents against various backgrounds, which is a key advantage in competitive Counter-Strike 2.
Comments
By date








No comments yet! Be the first one to react