blameF

Benjamin Bremer

blameF settings

Download blameF config 2026
BIG blameF settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI40038%
Sensitivity1.510%
eDPI6040%
Zoom Sensitivity177%
Windows Sensitivity688%
Hz100066%
sensitivity 1.51; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.31

0.31

Headshots %

42.4%

46%

Shots

14.72

12.28

Accuracy

17%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotNo
Length0.8
Gap-3.2
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue170
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-12-11T05:26:14.172+00:00
Updated At2025-12-11T05:26:14.172+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

1.1K17%

Chest

3.1K48%

Stomach

1.2K18%

Arms

73111%

Legs

4036%

Video Settings
preview
Advanced Video
Dynamic ShadowsUnknown61%
NVIDIA G SyncUnknown61%
Model Texture DetailLow50%
Global Shadow QualityHigh36%
NVIDIA Reflex Low LatencyUnknown53%
V-SyncDisabled45%
Boost Player ContrastEnabled49%
Multisampling Anti Aliasing Mode4x MSAA28%
Maximum FPS In GameUnknown61%
Texture Filtering ModeAnisotropic 4x10%
Shader DetailLow51%
Particle DetailUnknown54%
Ambient OcclusionUnknown54%
High Dynamic RangeUnknown54%
Fidelity FX Super ResolutionUnknown54%
Video
Resolution1280x96043%
Aspect Ratio4:356%
Display ModeFullscreen93%
Scaling ModeStretched74%
Monitor settings
Game Settings
Black Equalizer08%
DyAcPremium73%
Low Blue Light092%
Color Vibrance2011%
viewmodel
preview
FOV6882%
Offset X2.577%
Offset Y069%
Offset Z-1.572%
Preset Pos262%
BobFalse47%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.318

0.24

AK47 damage

30.68

24.98

AWP kills

0.005

0.081

AWP damage

0.45

7.39

M4A1 kills

0.209

0.114

M4A1 damage

22.28

11.76

Launch options
-novid -tickrate 128 -console
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-console 
Enables the developer console for quick command access
HUD ColorTeam Color27%
HUD Scale0.9521%
Radar
preview
Radar HUD Size138%
Radar Centers The PlayerYes58%
Radar Is RotatingYes67%
Toggle Shape With ScoreboardYes59%
Radar Map Zoom0.38%
FAQ
blameF currently plays with a sensitivity of 1.51 and a DPI setting of 400, resulting in an effective DPI (eDPI) of 604. This combination strikes a balance between precision and swift movement, allowing for fine control during aiming while maintaining the ability to react quickly in high-pressure situations—an approach favored by many professional players for its versatility.
blameF utilizes a Classic Static crosshair with a minimal gap of -3.2, a short length of 0.8, and a thickness of 1, without a center dot. His crosshair is rendered in a custom RGB color (bright green: R:0 G:255 B:170), enhancing visibility on various backgrounds. This compact, static crosshair design minimizes distraction and maximizes clarity, enabling consistent and precise aiming during intense firefights.
blameF's current monitor is the AOC AG246FK, which he configures with the DyAc (Dynamic Accuracy) feature set to Premium for improved motion clarity. He also sets color vibrance to 20 for vivid colors, while keeping both low blue light and black equalizer at 0. These choices help ensure crisp visuals and accurate color representation, benefiting both target visibility and reaction time.
blameF's most recent mouse of choice is the Zowie Ergo Mouse (Unreleased), paired with the SteelSeries QcK+ mousepad. This combination is known for its reliable tracking and smooth glide, providing him with the stability and precision necessary for high-level aiming and swift directional changes in-game.
blameF plays at a 1280x960 resolution with a 4:3 aspect ratio, using a stretched scaling mode and fullscreen display. He disables V-Sync and keeps shader and model texture details on low, while global shadow quality is set to high. He also enables boost player contrast and uses anisotropic 4x texture filtering with 4x MSAA anti-aliasing. These settings prioritize high frame rates and clear visibility, reducing input lag and maximizing his ability to spot opponents quickly.
Over his career, blameF has experimented with several sensitivity and eDPI settings, with his sensitivity ranging from 1.49 to 1.71 and eDPI from 596 to 684. This history shows a willingness to fine-tune his setup to adapt to changing preferences or evolving gameplay demands, ultimately settling on a slightly lower eDPI for increased precision in his current configuration.
blameF uses the Logitech G513 keyboard for his latest matches, which is known for its responsive mechanical switches. While specific in-game keybinds are not detailed in the data, the choice of a high-quality mechanical keyboard ensures that his inputs are registered instantly and reliably, which is critical for swift weapon switching, movement, and executing utility throws in competitive play.
blameF currently uses the Logitech G PRO X 2 Headset White, a model recognized for its clear audio reproduction and precise directional sound cues. This headset helps him accurately pinpoint enemy footsteps and other crucial in-game sounds, offering a significant advantage in terms of situational awareness and reaction time.
blameF's viewmodel is set with a field of view (FOV) of 68, an offset_x of 2.5, offset_y of 0, and offset_z of -1.5, using preset position 2. This setup positions the weapon model further to the side and slightly lower, providing a less obstructed view of the screen and allowing better visibility of opponents and the environment during gameplay.
blameF launches Counter-Strike 2 with the options '-novid -tickrate 128 -console'. These commands skip the intro video for faster game loading, force servers to use a 128 tick rate for smoother and more consistent gameplay, and enable the developer console for quick access to in-game commands and configuration tweaks, streamlining his warmup and match preparation process.
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