ariucle
Ariunjargal Yadam
ariucle settings
Download ariucle config 2026
5star ariucle settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
eDPIUnknown2%
HzUnknown3%
Zoom SensitivityUnknown2%
Windows SensitivityUnknown5%
DPIUnknown2%
SensitivityUnknown2%
zoom_sensitivity Unknown; sensitivity Unknown
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.32
0.31
Headshots %
62.5%
46%
Shots
11.63
12.28
Accuracy
14.3%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red0
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CSGO-y7DLq-a7ZiG-GN5Wc-8F8Qy-VtjjD
Accuracy statsLast 15 matches
Body part
Hits%
Head
27226%
Chest
49548%
Stomach
10510%
Arms
11511%
Legs
404%
Video Settings
previewAdvanced Video
Multisampling Anti Aliasing ModeUnknown34%
V-SyncUnknown30%
Boost Player ContrastUnknown34%
NVIDIA Reflex Low LatencyUnknown53%
NVIDIA G SyncUnknown61%
Maximum FPS In GameUnknown61%
Fidelity FX Super ResolutionUnknown54%
Ambient OcclusionUnknown54%
Dynamic ShadowsUnknown61%
Global Shadow QualityUnknown41%
Model Texture DetailUnknown34%
Texture Filtering ModeUnknown34%
Shader DetailUnknown37%
Particle DetailUnknown54%
High Dynamic RangeUnknown54%
Video
ResolutionUnknown5%
Aspect RatioUnknown5%
Display ModeUnknown6%
Scaling ModeUnknown6%
viewmodel
previewFOV6882%
Offset X2.577%
Offset Y069%
Offset Z-1.572%
Preset Pos262%
BobUnknown53%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.181
0.24
AK47 damage
18.23
24.98
AWP kills
0.003
0.081
AWP damage
0.3
7.39
M4A1 kills
0.08
0.114
M4A1 damage
8.71
11.76
HUD
previewHUD ScaleUnknown29%
HUD ColorUnknown29%
Radar
previewToggle Shape With ScoreboardUnknown31%
Radar Is RotatingUnknown31%
Radar Centers The PlayerUnknown31%
Radar HUD SizeUnknown31%
Radar Map ZoomUnknown31%
FAQ
ariucle utilizes a classic static crosshair setup, which is favored by many competitive players for its consistent appearance and lack of animation when moving or shooting. This type of crosshair remains fixed on the screen, helping players maintain focus on their aim without distractions from dynamic movement or changing shapes.
ariucle’s crosshair is finely tuned with a small gap of -3, a short length of 2, and zero thickness. This compact and minimalistic configuration offers a precise aiming point while minimizing any visual obstruction, making it easier to spot enemies and maintain accuracy during fast-paced firefights.
ariucle opts for a vibrant green crosshair with full opacity, utilizing RGB values that ensure high contrast against most map backgrounds. This choice enhances visibility in various in-game environments, allowing for rapid target acquisition and reducing the risk of losing track of the crosshair during chaotic moments.
In his current configuration, ariucle does not use crosshair outlines or a center dot. By forgoing these additional elements, the crosshair remains clean and unobtrusive, enabling him to focus solely on the central aiming point without extra visual distractions.
ariucle's crosshair is set to not follow recoil patterns or change gap size when different weapons are equipped. This means the crosshair stays static regardless of weapon recoil or switching, providing a consistent visual reference point that can help with muscle memory and overall aiming stability.
ariucle uses a viewmodel field of view (FOV) of 68, with positional offsets of 2.5 on the X axis, 0 on the Y axis, and -1.5 on the Z axis. This setup positions the weapon slightly to the side and lower in the player's view, which can improve peripheral vision and make it easier to spot opponents while keeping the weapon model from obstructing crucial parts of the screen.
ariucle has chosen preset position 2 for his viewmodel, which typically corresponds to a more competitive or minimalistic weapon placement. This preference suggests a focus on maximizing screen space and reducing unnecessary visual clutter, which can be beneficial for spotting opponents and reacting quickly.
Currently, there is no available information regarding ariucle’s mouse sensitivity, DPI, or related mouse settings. This lack of data makes it difficult to comment on his precise aiming style or how he adjusts his mouse for optimal performance, highlighting the importance of such settings in player analysis.
Details about ariucle’s video and graphic settings, including resolution, aspect ratio, refresh rate, and advanced graphical features, are currently unknown. Without this information, it's challenging to assess how he optimizes visual clarity or performance, which are key technical aspects for competitive play.
At present, the specific details of ariucle’s HUD and radar configurations are not disclosed. These settings are crucial for situational awareness, as they influence how much information is available at a glance, but without this data, we can't draw conclusions about his approach to in-game information management.
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