swicher
Denis Baranov
swicher settings
Download swicher config 2026
swicher settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Sensitivity2.41%
eDPI9602%
DPI40036%
Zoom Sensitivity177%
Hz100065%
Windows Sensitivity688%
sensitivity 2.4; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.31
0.31
Headshots %
51%
46%
Shots
13.08
12.28
Accuracy
17.1%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length1
Gap-3
Thickness1
OutlineYes
Outline Thickness0
Red0
Green0
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CSGO-cZHrk-xHQtB-XxLPB-vCWH6-uWXTB
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewAdvanced Video
Shader DetailLow52%
Boost Player ContrastEnabled50%
V-SyncDisabled45%
NVIDIA Reflex Low LatencyEnabled22%
NVIDIA G SyncDisabled41%
Maximum FPS In Game030%
Global Shadow QualityMedium4%
Multisampling Anti Aliasing ModeCMAA21%
Dynamic ShadowsAll42%
Model Texture DetailLow51%
Texture Filtering ModeAnisotropic 16x6%
Particle DetailLow43%
Ambient OcclusionDisabled29%
High Dynamic RangePerformance9%
Fidelity FX Super ResolutionPerformance1%
Video
Display ModeFullscreen94%
Resolution1280x96043%
Scaling ModeStretched75%
Aspect Ratio4:356%
viewmodel
previewOffset Y069%
Preset Pos263%
FOV6884%
Offset X2.579%
Offset Z-1.573%
BobUnknown38%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.202
0.24
AK47 damage
21.58
24.98
AWP kills
0.003
0.081
AWP damage
0.14
7.39
M4A1 kills
0.17
0.114
M4A1 damage
18.49
11.76
HUD
previewHUD Scale126%
HUD ColorGreen5%
Radar
previewRadar Map Zoom0.418%
Toggle Shape With ScoreboardYes61%
Radar HUD Size1.1650%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
FAQ
swicher plays with a mouse sensitivity of 2.4 and a DPI of 400, which results in an eDPI of 960. This combination is a balanced choice among professional players, offering both precision for fine aiming and enough speed for quick turns, facilitating consistent and reliable crosshair movement during intense gameplay.
swicher uses a classic static crosshair with a minimalistic design: a gap of -3, length and thickness set to 1, and no center dot. The crosshair is colored cyan and utilizes full opacity for maximum visibility against all map backgrounds. This configuration is favored by many top players because it creates a clear reference point without obstructing vision, allowing for precise aiming during high-pressure scenarios.
swicher opts for a 1280x960 resolution with a 4:3 aspect ratio on fullscreen mode, using a stretched scaling mode. Most graphics settings are set to low or performance-focused options, such as low shader and particle detail, disabled ambient occlusion, and performance HDR. Boost Player Contrast is enabled, and NVIDIA Reflex Low Latency is also turned on. This setup prioritizes high frame rates and maximum clarity, reducing distractions and ensuring smooth gameplay in competitive matches.
According to the data, swicher’s mouse polling rate is set at 1000 Hz, which typically pairs with high refresh rate monitors, although the specific monitor Hz is not listed. A high polling rate and likely a high refresh rate monitor ensure that every mouse movement is registered with minimal delay, providing a significant advantage in reaction time and aiming accuracy during fast-paced encounters.
swicher uses a green HUD color with a scale of 1, which keeps the interface compact yet visible. A well-chosen HUD color like green stands out against most in-game environments, ensuring that important information such as health, ammo, and radar is always easy to spot without being overly distracting.
swicher has his radar set to a HUD size of 1.165 and a map zoom of 0.4, with the radar rotating and always centering the player. The radar shape toggles with the scoreboard. These preferences maximize the amount of map information visible at a glance, making it easier for swicher to track teammates and opponents, and quickly adjust to changing situations during rounds.
swicher’s viewmodel is configured with a field of view (FOV) of 68, offset values of 2.5 (X), 0 (Y), and -1.5 (Z), and preset position 2. This setup positions the weapon model in a way that minimizes screen obstruction while maintaining a natural perspective, allowing for better visibility of the playing field and unobstructed crosshair placement.
Yes, swicher has NVIDIA Reflex Low Latency enabled in his video settings. This technology reduces system latency, ensuring that actions like firing or moving are registered as quickly as possible. For competitive players, this results in more responsive gameplay and can make a crucial difference in high-stakes situations where every millisecond counts.
The provided data does not specify swicher’s audio or sound configuration settings. As such, we can't detail his preferences for audio setup, headphones, or in-game sound adjustments based solely on the current JSON data.
Based on the available data, swicher’s mouse sensitivity, DPI, and related settings are presented as single current values without a historical array, indicating consistency in his mouse configuration. This stability in settings often helps players develop muscle memory and maintain aiming precision over time.
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