Sukker
Andreas Storgaard
Sukker settings
Download Sukker config 2026
Sukker settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40038%
Zoom Sensitivity0.92%
eDPI12200%
Sensitivity3.050%
Hz100066%
Windows Sensitivity689%
zoom_sensitivity 0.9; sensitivity 3.05
AIM Statslast 2 matches
Stats
Value
Avg
Overall avg
Headshots
0.32
0.31
Headshots %
66.7%
46%
Shots
14.08
12.28
Accuracy
11.1%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length2
Gap-2.7
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap-2
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CSGO-KkNbq-mOK6E-UCPkj-zmjAQ-yPNMB
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewAdvanced Video
NVIDIA G SyncUnknown60%
Model Texture DetailUnknown33%
Texture Filtering ModeUnknown34%
Particle DetailUnknown52%
Global Shadow QualityUnknown40%
Dynamic ShadowsUnknown60%
Boost Player ContrastUnknown34%
V-SyncUnknown29%
NVIDIA Reflex Low LatencyUnknown52%
Maximum FPS In GameUnknown59%
Multisampling Anti Aliasing ModeUnknown34%
Shader DetailUnknown37%
Ambient OcclusionUnknown52%
High Dynamic RangeUnknown52%
Fidelity FX Super ResolutionUnknown52%
Video
Display ModeUnknown6%
ResolutionUnknown4%
Aspect RatioUnknown4%
Scaling ModeUnknown6%
viewmodel
previewOffset X2.578%
BobFalse46%
FOV6882%
Offset Y069%
Offset Z-1.572%
Preset Pos262%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 2 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.172
0.24
AK47 damage
17.92
24.98
AWP kills
0
0.081
AWP damage
0
7.39
M4A1 kills
0.115
0.114
M4A1 damage
13.6
11.76
HUD
previewHUD Scale0.93%
HUD ColorTeam Color29%
Radar
previewRadar Is RotatingYes68%
Radar Map Zoom0.255%
Radar Centers The PlayerYes59%
Radar HUD Size1.050%
Toggle Shape With ScoreboardYes60%
FAQ
Sukker currently plays with a mouse sensitivity of 3.05 and a DPI setting of 400, resulting in an eDPI of 1220. This combination strikes a balance between swift crosshair movement and precise control, which is particularly beneficial for quick flicks and tracking enemies in fast-paced scenarios. The 1000Hz polling rate further enhances responsiveness, ensuring minimal input lag during critical moments.
Sukker uses a classic static crosshair style with a minimalistic design—featuring a small gap of -2.7, length of 2, and thickness of 1, without a center dot. The crosshair is colored green with full opacity, making it highly visible against most backgrounds. This setup helps maintain clear sightlines and allows for precise aiming without any unnecessary distractions, which is favored among competitive players.
Sukker’s crosshair configuration does not include an outline, as the outline feature is disabled with a thickness set to zero. Instead, he opts for a fully enabled RGB color setting, specifically a bright green (full RGB values and alpha), ensuring maximum contrast and visibility even without an outline. This choice supports rapid target acquisition and improves focus during intense firefights.
Sukker’s viewmodel settings include a field of view (FOV) of 68, with the weapon model offset slightly to the right (offset_x 2.5), set at a neutral vertical position (offset_y 0), and slightly lowered (offset_z -1.5). These settings minimize weapon model obstruction, providing a clearer view of the playing field and making it easier to spot opponents in peripheral areas, which can be critical in high-stakes matches.
Sukker’s HUD is set to 'Team Color' for the HUD color and scaled to 0.9, a slightly reduced size. This setup helps declutter the screen while retaining essential information, allowing for better focus on gameplay. The use of team colors can also provide instant recognition of teammates and objectives, streamlining communication and situational awareness.
Sukker’s radar is configured with a HUD size of 1.05 and a map zoom of 0.25. The radar is set to rotate and center on the player, with the option to toggle its shape with the scoreboard. These settings ensure that the radar provides comprehensive map information without overwhelming the screen, making it easier to track teammate positions and enemy movements in real time.
Sukker uses a mouse polling rate of 1000Hz, which delivers high-frequency input updates to the system, and a Windows sensitivity of 6. This standard Windows sensitivity setting avoids any unexpected acceleration or deceleration, ensuring that his in-game sensitivity remains consistent and predictable, which is crucial for muscle memory and precise aim.
Sukker disables both the T-style and recoil-following features in his crosshair behavior. By keeping these options off, his crosshair remains static and predictable, which is preferred by many professional players who rely on their own recoil control techniques and want to avoid any dynamic crosshair movement that might interfere with their aim during rapid engagements.
Sukker’s current video settings and monitor configuration details, such as resolution, aspect ratio, and refresh rate, are not specified in the available data. This information is often fine-tuned by players to match their personal comfort and hardware capabilities, but in Sukker’s case, these preferences remain undisclosed.
The profile does not provide specific details about Sukker’s audio settings or equipment. However, audio configuration is a critical aspect of competitive play, as it can affect the ability to discern footsteps, gunfire, and positional cues. In the absence of this data, it’s likely that Sukker optimizes his audio setup to prioritize clear directional sound and minimal background noise, as is standard among high-level players.
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