mediocrity

Roman Stetsenko

mediocrity settings

Download mediocrity config 2026
LFO 2 mediocrity settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI80046%
eDPI6002%
Zoom Sensitivity177%
Hz100065%
Sensitivity0.751%
Windows Sensitivity688%
zoom_sensitivity 1; sensitivity 0.75
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.34

0.31

Headshots %

61.6%

46%

Shots

10.09

12.28

Accuracy

18.3%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length1
Gap-5
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance7
Fixed Gap-4.5
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CSGO-VxtEw-jysWw-eJxuj-S4R59-LAu8O
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
V-SyncUnknown28%
Boost Player ContrastUnknown33%
NVIDIA G SyncUnknown58%
NVIDIA Reflex Low LatencyUnknown51%
Maximum FPS In GameUnknown58%
Global Shadow QualityUnknown39%
Texture Filtering ModeUnknown33%
Multisampling Anti Aliasing ModeUnknown33%
Model Texture DetailUnknown33%
Dynamic ShadowsUnknown58%
Particle DetailUnknown51%
Shader DetailUnknown36%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
Fidelity FX Super ResolutionUnknown51%
Video
Display ModeFullscreen94%
Aspect Ratio4:356%
Resolution1280x96043%
Scaling ModeStretched75%
viewmodel
preview
FOV6884%
Offset Y069%
Offset X2.579%
Offset Z-1.573%
Preset Pos263%
BobUnknown38%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.278

0.24

AK47 damage

29.06

24.98

AWP kills

0

0.081

AWP damage

0

7.39

M4A1 kills

0.127

0.114

M4A1 damage

15.11

11.76

HUD ColorUnknown27%
HUD ScaleUnknown27%
Radar
preview
Radar Is RotatingUnknown29%
Radar HUD SizeUnknown29%
Radar Centers The PlayerUnknown29%
Toggle Shape With ScoreboardUnknown29%
Radar Map ZoomUnknown29%
FAQ
mediocrity uses a Razer Deathadder V3 Pro Black set at 800 DPI with an in-game sensitivity of 0.75, resulting in an eDPI of 600. This configuration provides a balanced approach, offering both precise aiming for long-range engagements and enough speed for swift crosshair movement, which is favored by many competitive players seeking accuracy and consistency.
mediocrity's crosshair is a custom Classic Static style with a very minimalistic design—featuring a gap of -5, length and thickness of 1, and no center dot. The color is set to a bright yellow (RGB: 0,255,255), which stands out against most in-game environments, aiding in fast target acquisition without obstructing vision during intense firefights.
mediocrity plays on the ASUS PG248QP, a high-refresh-rate monitor designed for esports. This monitor provides smooth motion clarity, reducing input lag and screen tearing, which is crucial for fast-paced games like Counter-Strike 2. The enhanced refresh rate allows mediocrity to react more quickly to in-game events, giving a technical edge over competitors using standard displays.
mediocrity utilizes a 1280x960 resolution with a 4:3 aspect ratio in fullscreen stretched mode. This setup is popular among professional players because it makes enemy models appear wider and easier to spot, while the stretched display can also make movement feel snappier, contributing to faster reaction times during duels.
For his keyboard, mediocrity uses the Dark Project KD87A, known for its reliability and tactile feedback, which supports quick and accurate keypresses. Paired with the SteelSeries QcK Large mousepad, he ensures a consistent and smooth tracking surface, maximizing the precision of his Razer Deathadder V3 Pro Black mouse during high-pressure situations.
mediocrity uses the ROG Delta S Core headset, which delivers high-fidelity audio and clear directional cues. This allows him to accurately pinpoint footsteps, gunfire, and utility sounds, providing a significant advantage in situational awareness and enabling better decision-making during clutch moments.
mediocrity’s viewmodel is customized with a field of view of 68, offset_x of 2.5, offset_y of 0, and offset_z of -1.5, using preset position 2. These settings position the weapon model in a way that maximizes screen visibility and minimizes distractions, giving him a clearer view of the environment and potential threats.
mediocrity opts for a crosshair without any outline or center dot, focusing on a clean and unobtrusive aiming reticle. This choice eliminates unnecessary visual clutter, ensuring that his aim remains sharp and his focus is solely on enemy targets rather than decorative crosshair elements.
With a mouse polling rate set at 1000Hz, mediocrity ensures that his mouse movements are registered with minimal delay. This high polling rate translates to smoother and more responsive cursor movement, which is essential for precise aiming and micro-adjustments during high-stakes competitive matches.
mediocrity prefers playing in fullscreen mode with a stretched scaling configuration. These settings help reduce input lag and maintain a consistent frame rate, while the stretched scaling makes character models more prominent, aiding in faster recognition and engagement of opponents, which is a common preference among top-tier players.
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