mediocrity
Roman Stetsenko
mediocrity settings
Download mediocrity config 2026
LFO 2 mediocrity settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Zoom Sensitivity177%
DPI80045%
eDPI6002%
Sensitivity0.751%
Hz100066%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 0.75
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.34
0.31
Headshots %
61.6%
46%
Shots
10.09
12.28
Accuracy
18.3%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length1
Gap-5
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance7
Fixed Gap-4.5
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CSGO-VxtEw-jysWw-eJxuj-S4R59-LAu8O
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewAdvanced Video
Texture Filtering ModeUnknown34%
Shader DetailUnknown37%
Boost Player ContrastUnknown34%
NVIDIA G SyncUnknown60%
Multisampling Anti Aliasing ModeUnknown34%
V-SyncUnknown29%
NVIDIA Reflex Low LatencyUnknown52%
Maximum FPS In GameUnknown59%
Dynamic ShadowsUnknown60%
Global Shadow QualityUnknown40%
Model Texture DetailUnknown33%
Particle DetailUnknown52%
Ambient OcclusionUnknown52%
High Dynamic RangeUnknown52%
Fidelity FX Super ResolutionUnknown52%
Video
Scaling ModeStretched74%
Display ModeFullscreen94%
Resolution1280x96043%
Aspect Ratio4:356%
viewmodel
previewOffset Y069%
FOV6882%
Offset X2.578%
Offset Z-1.572%
Preset Pos262%
BobUnknown54%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.278
0.24
AK47 damage
29.06
24.98
AWP kills
0
0.081
AWP damage
0
7.39
M4A1 kills
0.127
0.114
M4A1 damage
15.11
11.76
HUD
previewHUD ScaleUnknown28%
HUD ColorUnknown28%
Radar
previewRadar Centers The PlayerUnknown30%
Toggle Shape With ScoreboardUnknown30%
Radar HUD SizeUnknown30%
Radar Map ZoomUnknown30%
Radar Is RotatingUnknown30%
FAQ
mediocrity plays with a Razer Deathadder V3 Pro Black mouse set to 800 DPI and a sensitivity of 0.75, which results in an effective eDPI of 600. This combination is known for providing precise crosshair control and smooth tracking, making it well-suited for players who prioritize accuracy and fine-tuned aim adjustments in critical situations.
mediocrity uses a custom, classic static crosshair with a very minimalistic design: a gap of -5, length and thickness set to 1, no center dot, and a striking yellow color (RGB 255,255,0). This compact, unobtrusive crosshair allows for clear visibility of targets while minimizing distractions, which is ideal for precise aiming in fast-paced encounters.
mediocrity’s monitor of choice is the ASUS PG248QP, a high-refresh-rate display known for its fast response times and smooth visuals. Using a monitor like this provides a significant advantage in competitive play, as it allows for quicker reaction times and a more fluid visual experience, essential for tracking opponents and performing rapid flick shots.
mediocrity plays at a resolution of 1280x960 with a 4:3 aspect ratio set to stretched. This configuration is popular among professional players because it makes enemy models appear wider and easier to spot, while the stretched aspect ratio can improve reaction times by making movements look faster across the screen.
mediocrity uses the Dark Project KD87A keyboard paired with a SteelSeries QcK Large mousepad. The KD87A is celebrated for its reliability and tactile feedback, while the QcK Large provides a consistent, smooth surface that enhances mouse tracking, supporting both rapid flicks and steady aim during high-pressure matches.
mediocrity’s viewmodel is set with a field of view of 68, an offset of 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, using preset position 2. This tailored setup pulls the weapon model slightly out of the center view, maximizing screen real estate and improving visibility of the environment and opponents.
mediocrity relies on the ROG Delta S Core headset, which is known for its high-fidelity audio and clear directional sound cues. Quality audio gear like this allows players to accurately discern footsteps, gunfire, and other crucial in-game sounds, providing a competitive edge through superior situational awareness.
mediocrity plays in fullscreen mode with scaling set to stretched. Fullscreen mode is preferred for its lower input lag and better performance, while stretched scaling, especially with a 4:3 aspect ratio, makes character models appear larger and can make it easier to spot enemies in peripheral vision.
mediocrity opts for a bright yellow (custom RGB 255,255,0) crosshair, which stands out against most map backgrounds and player models. This ensures that the crosshair remains highly visible in any scenario, reducing the chance of losing track of it during chaotic firefights and helping maintain consistent focus on aiming.
mediocrity keeps his zoom sensitivity at 1, which means his scoped and unscoped sensitivity remain consistent, aiding muscle memory. Additionally, his Windows sensitivity is set to 6, the default setting, ensuring no unexpected acceleration or deceleration at the operating system level, thereby maintaining predictability in mouse movement.
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