manguss

Robert Kasper

manguss settings

Download manguss config 2026
manguss settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPIUnknown2%
DPIUnknown2%
SensitivityUnknown2%
Zoom SensitivityUnknown2%
HzUnknown3%
Windows SensitivityUnknown5%
sensitivity Unknown; zoom_sensitivity Unknown
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.31

0.31

Headshots %

51.3%

46%

Shots

10.86

12.28

Accuracy

21.3%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotNo
Length1.5
Gap-6
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance2
Fixed Gap-9
Inner Split Alpha1
Outer Split Alpha0.3
Split Size Ratio0
CSGO-BY5Vq-UXLuD-mx4MP-A4wWH-n3JLH
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
V-SyncUnknown29%
Boost Player ContrastUnknown33%
NVIDIA Reflex Low LatencyUnknown51%
Global Shadow QualityUnknown40%
NVIDIA G SyncUnknown59%
Dynamic ShadowsUnknown59%
Maximum FPS In GameUnknown59%
Multisampling Anti Aliasing ModeUnknown33%
Model Texture DetailUnknown33%
Texture Filtering ModeUnknown33%
Shader DetailUnknown36%
Ambient OcclusionUnknown52%
Particle DetailUnknown51%
Fidelity FX Super ResolutionUnknown52%
High Dynamic RangeUnknown52%
Video
ResolutionUnknown4%
Display ModeUnknown6%
Aspect RatioUnknown4%
Scaling ModeUnknown6%
viewmodel
preview
BobUnknown54%
Offset YUnknown3%
Offset XUnknown3%
Preset PosUnknown3%
FOVUnknown3%
Offset ZUnknown3%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.2

0.24

AK47 damage

22.77

24.98

AWP kills

0.008

0.081

AWP damage

0.63

7.39

M4A1 kills

0.147

0.114

M4A1 damage

16

11.76

HUD ScaleUnknown27%
HUD ColorUnknown27%
Radar
preview
Radar Centers The PlayerUnknown29%
Toggle Shape With ScoreboardUnknown30%
Radar Map ZoomUnknown29%
Radar Is RotatingUnknown29%
Radar HUD SizeUnknown30%
FAQ
manguss utilizes a Classic Static crosshair setup with a minimalistic design, featuring a small gap of -6, a length of 1.5, and a thickness of 1, without a center dot. This configuration is favored for its unobtrusive appearance, allowing for precise aiming while maintaining clear visibility of targets, which is essential in high-level competitive play.
manguss opts for a bright green crosshair (RGB: 0, 255, 0), which stands out against most in-game backgrounds. This high-contrast color selection ensures quick target acquisition and reduces the chance of losing track of the crosshair during fast-paced engagements, thus improving overall aiming consistency.
manguss currently plays without any crosshair outline, as indicated by both the outline being disabled and the outline thickness set to zero. By foregoing outlines, he maintains a clean and distraction-free aiming reticle, which can help keep his focus on targets, especially in visually complex scenarios.
manguss’s crosshair features a fixed gap of -9, a splitting distance of 2, and is set with inner alpha at full opacity (1) and outer alpha at 0.3. These settings ensure that the inner part of the crosshair remains highly visible, while the outer parts are more subtle, striking a balance between visibility and minimal screen obstruction.
His crosshair configuration is static and does not dynamically respond to recoil or weapon changes. The 'follow recoil' and 'deployed weapon gap' options are both disabled, which means his crosshair remains consistent regardless of weapon or firing, a choice that many professional players prefer for muscle memory and consistency.
manguss chooses to play without a center dot in his crosshair. This decision eliminates any potential visual clutter at the crosshair's focal point, allowing for an unobstructed view of the target and making it easier to align headshots, particularly at longer ranges where even small distractions can affect precision.
He uses the 'Classic Static' crosshair style, which provides a fixed and reliable aiming reference. This style is popular among competitive players because it does not expand or contract with movement or firing, helping maintain consistent aim and facilitating the development of precise shooting habits.
Currently, manguss’s mouse sensitivity, DPI, and related settings are marked as unknown. This means there is no public information available about his exact mouse configuration, which is a crucial aspect for replicating his technical setup or understanding his aiming mechanics.
At this time, all of manguss’s video and monitor settings, including resolution, aspect ratio, refresh rate, and advanced visual options, are listed as unknown. Without this data, it is not possible to comment on how he tailors his visual experience for competitive play.
No specific hardware or gaming gear information is currently available for manguss. This includes details on his mouse, keyboard, headset, monitor, or any other peripherals, making it difficult to analyze how his equipment choices might contribute to his in-game performance.
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