dare
Derek Brown
dare settings
Download dare config 2026
Voca dare settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Sensitivity1.351%
eDPI10801%
DPI80046%
Hz200012%
Zoom Sensitivity177%
Windows Sensitivity688%
sensitivity 1.35; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.38
0.31
Headshots %
52.2%
46%
Shots
14.54
12.28
Accuracy
16.5%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length1
Gap-4
Thickness0
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
StyleClassic Static
ColorYellow
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CSGO-UfBkz-Xjvmn-WPBRU-2PKxd-Rf9aC
Accuracy statsLast 15 matches
Body part
Hits%
Head
51322%
Chest
1.1K48%
Stomach
31414%
Arms
26211%
Legs
984%
Video Settings
previewVideo
Resolution1280x96043%
Aspect Ratio4:356%
Display ModeFullscreen94%
Scaling ModeStretched75%
Advanced Video
Boost Player ContrastDisabled17%
V-SyncDisabled45%
NVIDIA Reflex Low LatencyEnabled22%
Texture Filtering ModeTrilinear9%
NVIDIA G SyncUnknown58%
Multisampling Anti Aliasing Mode4x MSAA30%
Maximum FPS In GameUnknown58%
Global Shadow QualityHigh37%
Dynamic ShadowsUnknown58%
Model Texture DetailLow51%
Shader DetailLow52%
Particle DetailLow43%
Ambient OcclusionMedium15%
High Dynamic RangeQuality41%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
viewmodel
previewOffset X2.580%
Offset Z-1.573%
FOV6884%
Offset Y069%
Preset Pos263%
BobUnknown31%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.313
0.24
AK47 damage
31.47
24.98
AWP kills
0.005
0.081
AWP damage
0.46
7.39
M4A1 kills
0.119
0.114
M4A1 damage
11.96
11.76
HUD
previewHUD Scale126%
HUD ColorPink4%
Radar
previewRadar Map Zoom0.710%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size141%
FAQ
dare plays with a mouse sensitivity setting of 1.35 and a DPI of 800, resulting in an effective eDPI of 1080. This combination reflects a balanced approach, offering precise control for accurate aiming while still allowing for swift movements—a setup favored by many competitive players seeking both accuracy and flexibility during high-stakes matches.
dare utilizes a Classic Static crosshair with minimal length and no center dot, set to a yellow color with full opacity and no outline. The crosshair's gap is set to -4, making it very compact and focused, which helps maintain high precision during gunfights by minimizing visual distractions, a preference often seen among top-tier aimers.
dare plays at a 1280x960 resolution with a 4:3 aspect ratio in stretched mode. This configuration is favored by many professionals because it can make enemy models appear wider, which some players feel improves target acquisition and reaction times. Fullscreen display mode further reduces input lag, maximizing responsiveness.
dare's mouse polling rate is set to 2000 Hz, indicating he likely uses a high-refresh-rate monitor to match this capability. High polling rates and refresh rates allow for smoother and more responsive gameplay, providing a competitive edge by capturing and displaying rapid movements more accurately.
While specific in-game audio settings are not provided, dare’s technical preferences indicate a focus on clarity and minimal distraction. Players with similar settings often prioritize stereo sound and clear audio cues, ensuring that footsteps and other critical sounds are easy to distinguish during clutch moments.
dare’s viewmodel is set with a field of view of 68, offset values of x: 2.5, y: 0, and z: -1.5, and preset position 2. These settings position the weapon model slightly to the side and back, maximizing visibility of the center screen and allowing for better spotting of opponents without the weapon model obstructing the view.
dare uses a radar HUD size of 1, with a map zoom of 0.7, and ensures the radar rotates and centers on the player. This setup provides a balanced view of both immediate surroundings and overall map context, making it easier to track teammate positions and enemy movements without cluttering the screen.
dare opts for low shader, particle, and model texture details, disables boost player contrast, and enables Nvidia Reflex Low Latency. He uses high global shadow quality and trilinear texture filtering, with multisampling anti-aliasing set to 4x MSAA. These choices prioritize high frame rates and quick response times, while maintaining essential visual clarity for spotting enemies.
According to the profile, dare’s current sensitivity and DPI are listed as single values, suggesting consistency in his aiming setup. Maintaining the same sensitivity over time is a common trait among disciplined players, as it helps develop muscle memory and consistent aim mechanics essential for high-level play.
dare’s HUD color is set to pink, a choice that stands out against most map backgrounds and enemy models. This can help with quick glances at the HUD during intense situations, ensuring important information is easily noticed without blending into the game environment.
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