dare

Derek Brown

dare settings

Download dare config 2026
SportsBetExpert dare settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI80046%
Hz200012%
Zoom Sensitivity177%
Sensitivity1.351%
eDPI10801%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 1.35
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.41

0.31

Headshots %

54.7%

46%

Shots

14.7

12.28

Accuracy

15.4%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness0
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
StyleClassic Static
ColorYellow
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CSGO-UfBkz-Xjvmn-WPBRU-2PKxd-Rf9aC
Accuracy statsLast 15 matches

Body part

Hits%

Head

11822%

Chest

26349%

Stomach

7714%

Arms

5711%

Legs

194%

Video Settings
preview
Video
Scaling ModeStretched75%
Resolution1280x96043%
Aspect Ratio4:357%
Display ModeFullscreen94%
Advanced Video
Boost Player ContrastDisabled17%
NVIDIA Reflex Low LatencyEnabled21%
Multisampling Anti Aliasing Mode4x MSAA30%
Shader DetailLow52%
V-SyncDisabled46%
NVIDIA G SyncUnknown59%
Maximum FPS In GameUnknown59%
Global Shadow QualityHigh37%
Dynamic ShadowsUnknown59%
Texture Filtering ModeTrilinear9%
Particle DetailLow42%
Model Texture DetailLow51%
Ambient OcclusionMedium15%
High Dynamic RangeQuality40%
Fidelity FX Super ResolutionDisabled (Highest Quality)48%
viewmodel
preview
FOV6882%
Offset X2.578%
Offset Y069%
Preset Pos262%
Offset Z-1.572%
BobUnknown54%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.333

0.24

AK47 damage

31.89

24.98

AWP kills

0.005

0.081

AWP damage

0.43

7.39

M4A1 kills

0.111

0.114

M4A1 damage

12.44

11.76

HUD Scale125%
HUD ColorPink4%
Radar
preview
Radar HUD Size140%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar Map Zoom0.711%
Radar Centers The PlayerYes59%
FAQ
dare plays with a sensitivity of 1.35 and a DPI setting of 800, resulting in an effective eDPI of 1080. This combination provides a balanced approach, allowing for precise crosshair control while still enabling swift turns, which is ideal for both tracking and flick shots in high-stakes gameplay.
dare utilizes a classic static crosshair style with a minimal gap of -4, a very short length of 1, and zero thickness, opting out of both an outline and a center dot. The crosshair is colored in a distinct yellow shade with full opacity, ensuring maximum visibility against various map backgrounds without distracting from the action.
For optimal performance and visibility, dare sets his resolution to 1280x960 with a 4:3 aspect ratio on fullscreen mode and uses stretched scaling. He keeps most settings like shader detail and model texture detail on low, disables boost player contrast, and enables NVIDIA Reflex Low Latency, aiming for maximum frame rates and minimal input lag, which are crucial in fast-paced matches.
dare chooses to play on fullscreen mode with a stretched 4:3 aspect ratio at 1280x960 resolution. This setup is popular among professional players as it makes enemy models appear wider, making them easier to spot and aim at, and fullscreen mode minimizes input delay compared to windowed options.
dare sets his HUD color to pink and scale to 1, making essential information stand out without occupying too much screen space. For the radar, he uses a 1.0 HUD size, 0.7 map zoom, ensures the radar rotates and centers on the player, and enables toggling radar shape with the scoreboard, all of which help keep map information accessible and clear during tense rounds.
dare's viewmodel is set to a field of view of 68, with offsets of 2.5 on x, 0 on y, and -1.5 on z, using preset position 2. This configuration positions the weapon model closer to the edge of the screen, maximizing central visibility and reducing distractions, which is particularly advantageous for spotting opponents and tracking movement.
dare sets multisampling anti-aliasing to 4x MSAA and uses trilinear texture filtering. This combination smooths out jagged edges and provides clearer textures, contributing to better target identification without significantly compromising performance—a balance sought after in the competitive scene.
While specific audio hardware is not listed, dare relies on in-game settings that prioritize clarity, such as disabling ambient occlusion and keeping most graphical enhancements low. These choices help reduce unnecessary background noise and visual clutter, allowing him to focus on important audio cues like footsteps and gunfire.
dare has NVIDIA Reflex Low Latency enabled, a feature designed to reduce system latency and provide a more responsive gaming experience. By minimizing input lag, this setting ensures that dare's actions are reflected on-screen as quickly as possible, which is critical for precise timing and fast reactions in competitive matches.
The profile data only lists the most recent technical settings, so there’s no detailed history of changes. However, the current configuration reflects a deliberate focus on maximizing performance—prioritizing low input lag, high visibility, and responsive controls—which suggests that dare has refined his setup to meet the demands of high-level competition.
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