upE

Markus Johansson

upE settings

Download upE config 2026
Alliance upE settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Zoom Sensitivity177%
DPI40038%
Sensitivity1.41%
eDPI5602%
Hz100067%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 1.4
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.36

0.31

Headshots %

62%

46%

Shots

12.21

12.28

Accuracy

15.8%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red255
Green250
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-02-10T05:26:05.980+00:00
Updated At2026-02-10T05:26:05.980+00:00
StyleClassic Static
ColorYellow
Follow RecoilNo
Split Distance5
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.3
Split Size Ratio0
CurrentYes
CSGO-GVhVF-Va67G-Cr9EY-P75aT-udBAA
Accuracy statsLast 15 matches

Body part

Hits%

Head

1.3K24%

Chest

2.5K47%

Stomach

67413%

Arms

54810%

Legs

2775%

Video Settings
preview
Video
Aspect Ratio4:357%
Resolution1280x96043%
Display ModeFullscreen93%
Scaling ModeStretched74%
Advanced Video
Global Shadow QualityHigh36%
NVIDIA Reflex Low LatencyEnabled + Boost7%
NVIDIA G SyncDisabled38%
Boost Player ContrastEnabled49%
Fidelity FX Super ResolutionDisabled (Highest Quality)46%
V-SyncDisabled46%
Maximum FPS In Game028%
Multisampling Anti Aliasing Mode4x MSAA28%
Dynamic ShadowsAll38%
Model Texture DetailLow50%
Texture Filtering ModeBilinear36%
Shader DetailLow51%
Particle DetailLow40%
Ambient OcclusionHigh6%
High Dynamic RangeQuality37%
Monitor settings
Game Settings
DyAcPremium73%
Color Vibrance1022%
Low Blue Light092%
Black Equalizer59%
viewmodel
preview
Offset Y069%
Offset X2.577%
FOV6882%
Offset Z-1.572%
Preset Pos262%
BobUnknown53%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.174

0.24

AK47 damage

18.57

24.98

AWP kills

0.001

0.081

AWP damage

0.13

7.39

M4A1 kills

0.038

0.114

M4A1 damage

3.56

11.76

HUD ColorWhite7%
HUD Scale121%
Radar
preview
Radar HUD Size1.35%
Radar Centers The PlayerNo11%
Radar Is RotatingYes67%
Toggle Shape With ScoreboardYes59%
Radar Map Zoom0.38%
FAQ
upE currently uses a mouse sensitivity of 1.4 with a DPI of 400, resulting in an effective DPI (eDPI) of 560. This relatively low sensitivity is favored by many professional players as it allows for fine control and precise aiming, especially crucial in high-stakes situations where accuracy is paramount. The combination of low DPI and sensitivity helps minimize erratic movements, promoting consistent crosshair placement and steadier tracking.
upE's crosshair is set up in the classic static style, featuring a minimalistic design with a small gap of -3, a length of 2, and zero thickness, and it does not use a center dot. This configuration, paired with a bright yellow color, ensures maximum visibility without obstructing targets, allowing for quick target acquisition and precise shot placement. The static nature of the crosshair means it doesn't react to movement or firing, which many players find less distracting and more reliable for maintaining focus during intense encounters.
upE plays on a ZOWIE XL2546K monitor, a popular choice among professional players for its high refresh rate and advanced features. He utilizes the 'Premium' DyAc setting, which helps reduce motion blur and enhances clarity during fast-paced action. Additionally, he sets color vibrance to 10 for better enemy visibility, keeps the low blue light filter at 0 to avoid color distortion, and uses a black equalizer value of 5 to brighten dark areas without overexposing the entire screen, ensuring that opponents are easier to spot in shadowed regions.
upE's video settings are optimized for both high performance and competitive visibility. He plays at a 1280x960 resolution with a 4:3 aspect ratio stretched to fullscreen, a common choice for enlarging player models and reducing distractions. Most graphical details like shader, particle, and model texture are set to low, while global shadow quality is high and ambient occlusion is enabled for important visual cues. Boost Player Contrast is turned on, and NVIDIA Reflex Low Latency is set to 'Enabled + Boost' to minimize input lag, all contributing to a smooth and responsive in-game experience.
upE's HUD is set to white for high contrast and a scale of 1 for clarity without clutter. His radar is enlarged with a HUD size of 1.3 and a map zoom of 0.3, giving a broader overview of the map. The radar rotates to match his viewing direction, though it doesn't center on the player, which helps maintain consistent map orientation. He also enables toggling the radar shape with the scoreboard, allowing quick adjustments to map visibility during matches, all aiding fast decision-making and team coordination.
upE alternates between the Razer BlackShark V3 Pro Green and the Razer BlackShark V2 Pro Black headsets. Both are high-quality, wireless headsets designed for professional gaming, offering clear positional audio and noise isolation. This setup allows upE to accurately pinpoint enemy movements and in-game cues, which is critical for reacting swiftly to threats and communicating effectively with teammates during competitive play.
upE uses the Razer Huntsman V3 Pro TKL (Tenkeyless) keyboard, available in both 8KHz Green and Black variants, paired with the Razer Deathadder V3 Pro Black mouse. The keyboard's tenkeyless design provides more desk space for mouse movement, while its high polling rate ensures ultra-fast response times. The Deathadder V3 Pro is known for its ergonomic shape and lightweight build, which, combined with upE's low sensitivity, allows for precise and comfortable long-duration gameplay sessions.
upE's viewmodel is set with a field of view (FOV) of 68 and custom offsets (x: 2.5, y: 0, z: -1.5), using preset position 2. These settings position the weapon model closer to the screen's edge, maximizing the player's field of view and minimizing distractions from the weapon itself. This configuration allows upE to maintain better peripheral awareness and react more quickly to opponents appearing from different angles.
upE uses the Razer Gigantus V2 mousepad, known for its large surface area and smooth texture. This mousepad is especially suitable for players with low sensitivity settings, like upE, as it provides ample space for broad, sweeping arm movements without running off the edge. The consistent glide and reliable tracking help maintain precise and repeatable aiming motions throughout long matches.
Based on the available data, upE's current settings reflect a stable approach without recent significant changes, indicating a preference for consistency in mouse and video configurations. This steadfastness can be advantageous, as it allows for muscle memory to develop and reduces the need for constant adaptation, which is crucial for maintaining high-level performance during competitive play.
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