Snax

Janusz Pogorzelski

Snax settings

Download Snax config 2026
GamerLegion Snax settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI7204%
DPI40036%
Hz400016%
Zoom Sensitivity0.930%
Windows Sensitivity688%
Sensitivity1.82%
zoom_sensitivity 0.93; sensitivity 1.8
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.24

0.31

Headshots %

43.9%

46%

Shots

12.24

12.28

Accuracy

17.8%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red88
Green91
Blue97
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-08-21T05:26:24.452+00:00
Updated At2026-08-21T05:26:24.452+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

50816%

Chest

1.6K50%

Stomach

49016%

Arms

36612%

Legs

1796%

Video Settings
preview
Video
Resolution1280x96043%
Aspect Ratio4:356%
Display ModeFullscreen94%
Scaling ModeStretched75%
Advanced Video
Boost Player ContrastEnabled50%
NVIDIA Reflex Low LatencyEnabled22%
V-SyncDisabled45%
NVIDIA G SyncDisabled41%
Maximum FPS In Game030%
Multisampling Anti Aliasing Mode4x MSAA30%
Global Shadow QualityHigh37%
Dynamic ShadowsAll42%
Texture Filtering ModeBilinear38%
Model Texture DetailLow51%
Shader DetailLow52%
Particle DetailLow43%
Ambient OcclusionDisabled29%
High Dynamic RangeQuality41%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Monitor settings
Game Settings
DyAcOff21%
Black Equalizer59%
Color Vibrance1222%
Low Blue Light092%
viewmodel
preview
FOV6884%
Offset Z-1.573%
Offset X2.579%
Offset Y069%
Preset Pos263%
BobFalse62%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.202

0.24

AK47 damage

21.3

24.98

AWP kills

0.01

0.081

AWP damage

0.55

7.39

M4A1 kills

0.106

0.114

M4A1 damage

10.76

11.76

Launch options
-novid -freq 240 -refresh 240 -tickrate 128
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-refresh 240
Sets the refresh rate of your game client e.g. -refresh 144
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
HUD ColorBlue4%
HUD Scale1.050%
Radar
preview
Radar HUD Size1.35%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar Map Zoom0.418%
FAQ
Snax currently plays with a mouse sensitivity of 1.8 and a DPI setting of 400, producing an eDPI of 720. This combination is favored by many professional players as it offers a balanced mix of precision and swift movement, allowing for accurate aim adjustments during high-pressure situations while maintaining the ability to quickly react to opponents.
Snax uses a Classic Static crosshair style with a minimalistic setup: a very small gap of -4, short length and thin lines, and no center dot. The crosshair color is a custom RGB mix (r:88, g:91, b:97), which provides clear visibility without being distracting. This configuration allows for precise aiming and ensures that the crosshair stands out against various backgrounds without obstructing his view of targets.
Snax’s current in-game resolution is set to 1280x960 with a 4:3 aspect ratio, displayed in fullscreen mode and scaled using the 'Stretched' method. This setup is popular among pros as it makes player models appear wider, potentially making them easier to spot and hit, while also reducing distractions from the game’s periphery.
Snax plays on a ZOWIE XL2586X+ monitor, which is known for its high refresh rates and esports-focused features. His display is set to 240Hz, as indicated by his launch options, ensuring ultra-smooth gameplay and minimal input lag. He also customizes monitor settings like color vibrance at 12, black equalizer at 5, and low blue light at 0 to enhance visibility and reduce eye strain during long sessions.
Snax uses the HyperX Cloud III Wireless Black headset, a model recognized for its comfort and high-quality sound reproduction. For additional clarity, he also has SteelSeries Flux Pro earphones. This combination allows him to accurately pinpoint enemy positions and subtle in-game sounds, which is critical for reacting swiftly to threats and making informed decisions in matches.
Snax has customized his radar with a HUD size of 1.3 and a map zoom of 0.4, ensuring a broad yet detailed overview of the map. The radar is set to rotate and always centers on the player, providing consistent orientation. His HUD color is set to blue, which is easy on the eyes and helps differentiate vital information quickly during matches.
Snax prioritizes performance and clarity by disabling V-Sync and NVIDIA G-Sync, setting most details like shader and particle detail to low, and enabling high global shadow quality for better visibility of opponents. Texture filtering is set to bilinear, and he uses 4x MSAA for anti-aliasing. These choices ensure high frame rates and minimal visual clutter, allowing him to focus on gameplay.
Snax’s current mouse is the ZOWIE FK2-DW Black, a popular choice among pro players for its reliable sensor and comfortable shape. He pairs it with the ZOWIE G-SR-SE Bi II mousepad, which offers a consistent and controlled glide. This combination provides the precision and consistency needed for top-level aiming and movement.
Snax configures his viewmodel with a field of view (FOV) of 68 and offsets (x: 2.5, y: 0, z: -1.5), along with preset position 2. He disables viewmodel bob to keep the weapon steady. This setup minimizes weapon movement and keeps the model compact, maximizing visibility of the game environment and allowing for better focus on crosshair placement.
Yes, Snax has adjusted his mouse sensitivity and eDPI multiple times throughout his career. His eDPI has ranged from 720 to as high as 880, with sensitivities between 1.8 and 2.2. These changes reflect his willingness to fine-tune his setup for comfort and performance, adapting to different hardware or gameplay needs while always prioritizing precise control.
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