Shr
José Gil
Shr settings
Download Shr config 2026
Shr settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Sensitivity26%
eDPI80011%
DPI40038%
Hz400015%
Windows Sensitivity689%
Zoom Sensitivity177%
sensitivity 2; zoom_sensitivity 1
AIM Stats
Stats
Value
Avg
Overall avg
There are currently no data
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length1.5
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red83
Green90
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-02-25T05:30:07.918+00:00
Updated At2026-02-25T05:30:07.918+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance7
Fixed Gap-9
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewAdvanced Video
Boost Player ContrastEnabled49%
NVIDIA G SyncDisabled38%
Global Shadow QualityHigh36%
NVIDIA Reflex Low LatencyEnabled + Boost7%
V-SyncDisabled46%
Maximum FPS In Game10000%
Multisampling Anti Aliasing Mode8x MSAA19%
Dynamic ShadowsAll38%
Model Texture DetailLow50%
Texture Filtering ModeAnisotropic 16x6%
Shader DetailLow51%
Particle DetailLow40%
Ambient OcclusionDisabled26%
High Dynamic RangeQuality37%
Fidelity FX Super ResolutionDisabled (Highest Quality)46%
Video
Resolution1280x96043%
Aspect Ratio4:357%
Display ModeFullscreen93%
Scaling ModeStretched74%
Monitor settings
Game Settings
Black Equalizer208%
DyAcOff22%
Low Blue Light41%
Color Vibrance1222%
viewmodel
previewOffset X2.577%
FOV6882%
Offset Y069%
Offset Z-1.572%
Preset Pos262%
BobUnknown53%
Primary devices
Stats
Value
Avg
Overall avg
There are currently no data
Launch options
engine_low_latency_sleep_after_client_tick 1
HUD
previewHUD ColorUnknown29%
HUD ScaleUnknown29%
Radar
previewRadar HUD SizeUnknown31%
Radar Is RotatingUnknown31%
Radar Centers The PlayerUnknown31%
Toggle Shape With ScoreboardUnknown31%
Radar Map ZoomUnknown31%
FAQ
Shr plays with a mouse sensitivity set to 2 and a DPI of 400, resulting in an effective DPI (eDPI) of 800. This combination is a popular choice among professional players as it provides a balance between precision for aiming and swift movement for quick reactions. The relatively low sensitivity allows for more refined micro-adjustments, aiding in consistent crosshair placement during high-pressure situations.
Shr is currently using the Logitech G Pro X Superlight 2 Black, a lightweight wireless mouse renowned for its responsiveness and precision. The mouse's high polling rate of up to 4000 Hz ensures minimal input lag, providing Shr with the fast reaction times needed for competitive play. Its design also supports extended gaming sessions without causing fatigue, making it a preferred choice for many top-tier players.
Shr utilizes a Classic Static crosshair style with a minimalistic setup: a small gap of -4, length of 1.5, and thickness of 1, without a center dot or outline. The crosshair color is a custom cyan shade, which stands out against most in-game backgrounds, enhancing visibility. This compact and unobtrusive configuration allows for precise aiming while minimizing distractions, a setup favored by players who prioritize accuracy.
Shr's video settings focus on maximizing both performance and visual clarity. He plays at a 1280x960 resolution with a 4:3 aspect ratio in fullscreen mode, using a stretched scaling mode. Most graphical details, such as shader and particle detail, are set to low, while texture filtering is set to Anisotropic 16x for crisp textures. Features like boost player contrast and NVIDIA Reflex Low Latency (Enabled + Boost) are turned on to enhance visibility and reduce input delay, ensuring smooth and responsive gameplay.
Shr currently uses the ZOWIE XL2566X+ monitor, known for its exceptionally high refresh rate and low response time, both critical for fast-paced shooters like Counter-Strike 2. His display settings include a color vibrance of 12, low blue light set to 4, and a black equalizer at 20. These adjustments increase enemy visibility, reduce eye strain, and ensure that dark areas of the map are easier to see, providing a competitive edge.
Shr uses the Wooting 80HE Frost keyboard paired with a SteelSeries QcK+ mousepad. The Wooting 80HE Frost is notable for its analog input capability, allowing for nuanced movement, while the QcK+ mousepad offers a large, consistent surface that supports both fast flicks and precise tracking. This combination is designed to enhance both movement fluidity and aiming consistency during gameplay.
For audio, Shr relies on the HyperX Cloud II headset, a model known for its clear soundstage and comfortable fit. While specific in-game audio settings aren't detailed, using a headset like the Cloud II ensures that crucial in-game sounds, such as footsteps and utility usage, are accurately reproduced. This allows Shr to maintain high situational awareness and react quickly to opponents' actions.
Shr utilizes the launch option 'engine_low_latency_sleep_after_client_tick 1.' This command is intended to reduce input latency by optimizing how the game engine handles sleep states after client ticks. Lower latency is crucial in competitive play, as it ensures that Shr's actions are registered as quickly as possible, providing a more responsive and fluid gameplay experience.
Shr's monitor settings have seen changes, particularly in color vibrance and black equalizer values—currently set at 12 and 20, respectively, but previously set at 10 and 10. The increase in these values suggests a deliberate adjustment to improve visibility and contrast, making enemies easier to spot in darker areas. This evolution reflects Shr's commitment to fine-tuning his setup for maximum competitive advantage.
Shr uses a viewmodel field of view (FOV) of 68 with offsets of 2.5 (x), 0 (y), and -1.5 (z), and a preset position of 2. These settings position the weapon model closer to the screen's edge, reducing visual obstruction and allowing for a clearer view of the central play area. Such a configuration helps maintain focus on crosshair placement and enemy movement, which is essential for precise aiming and quick reactions.
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