satsu
Mihai-Andrei Dobrin
satsu settings
Download satsu config 2026
satsu settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Hz200012%
eDPI6403%
Sensitivity0.81%
Windows Sensitivity80%
DPI80046%
Zoom Sensitivity177%
sensitivity 0.8; zoom_sensitivity 1
AIM Stats
Stats
Value
Avg
Overall avg
There are currently no data
Sensitivity compare
Avg 1.52
Crosshair
previewCenter DotNo
Length1
Gap-4
Thickness1.3
OutlineNo
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledYes
Alpha200
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-03-10T05:25:42.449+00:00
Updated At2026-03-10T05:25:42.449+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewVideo
Aspect Ratio4:357%
Resolution1280x96043%
Display ModeFullscreen94%
Scaling ModeStretched75%
Advanced Video
Maximum FPS In Game030%
Dynamic ShadowsAll41%
NVIDIA G SyncDisabled41%
Boost Player ContrastEnabled49%
Particle DetailLow42%
V-SyncDisabled46%
NVIDIA Reflex Low LatencyDisabled20%
Model Texture DetailLow51%
Multisampling Anti Aliasing ModeNone10%
Global Shadow QualityLow15%
Shader DetailLow52%
Texture Filtering ModeTrilinear9%
Ambient OcclusionDisabled28%
High Dynamic RangeQuality40%
Fidelity FX Super ResolutionDisabled (Highest Quality)48%
Monitor settings
Game Settings
DyAcPremium73%
Color Vibrance1513%
Black Equalizer159%
Low Blue Light092%
viewmodel
previewPreset Pos34%
FOV541%
Offset Y-22%
Offset X2.578%
Offset Z-213%
BobUnknown54%
Primary devices
Stats
Value
Avg
Overall avg
There are currently no data
Launch options
-high
-high
Sets CS2 process to high priority, allocating more CPU resources
HUD
previewHUD ColorTeam Color29%
HUD Scale125%
Radar
previewToggle Shape With ScoreboardYes61%
Radar HUD Size140%
Radar Centers The PlayerYes59%
Radar Is RotatingYes69%
Radar Map Zoom0.418%
FAQ
satsu plays with a sensitivity setting of 0.8 and a DPI of 800, resulting in an effective eDPI of 640. This combination offers a balanced mix of precision and swift movement, allowing for accurate aiming while maintaining the ability to quickly react to opponents. This setup is favored by many professional players for its reliability in both close and long-range engagements.
satsu utilizes a Classic Static crosshair with a minimalistic design: a very small gap of -4, length of 1, and thickness of 1.3, with no center dot. The crosshair is colored in a custom medium-gray shade (RGB 100, 100, 100, alpha 200), providing clear visibility without being distracting. This setup is designed to offer maximum precision and unobstructed view, making it easier to line up accurate shots during intense firefights.
satsu plays on a ZOWIE XL2540K monitor, a popular choice among esports professionals for its high refresh rate and fast response times. The monitor is set up with 'Premium' DyAc for enhanced motion clarity, color vibrance at 15 for vivid colors, black equalizer at 15 to improve visibility in dark areas, and low blue light at 0 to maintain natural color accuracy. These settings are tailored to maximize visibility and responsiveness during high-stakes matches.
satsu's video settings are configured for both high performance and visual clarity: a 1280x960 resolution using a 4:3 aspect ratio in fullscreen mode with stretched scaling. Most graphical details, such as shader, particle, and model texture details, are set to 'Low,' while boost player contrast is enabled. V-Sync, NVIDIA Reflex Low Latency, and G-Sync are all disabled to minimize input lag. This approach prioritizes smooth frame rates and clear enemy visibility, crucial for competitive play.
satsu uses the Logitech G Pro X Superlight 2 Black mouse paired with a ZOWIE G-SR-SE ROUGE II mousepad. The Superlight 2 is renowned for its ultra-lightweight design and high polling rate (2000 Hz in satsu's setup), allowing for swift, precise movements. The G-SR-SE ROUGE II mousepad offers a consistent glide and ample surface area, making this combination ideal for maintaining control and accuracy during rapid gameplay.
satsu's radar settings are carefully tuned for maximum situational awareness: the radar HUD size is set to 1, map zoom is at 0.4, and the radar is set to rotate and center on the player. The option to toggle radar shape with the scoreboard is enabled. These settings ensure that satsu always has an up-to-date, clear view of the map, making it easier to track enemy positions and coordinate with teammates.
satsu uses the Logitech G Pro X TKL RAPID Black keyboard and the Logitech G PRO X 2 Headset Black. The TKL (tenkeyless) keyboard provides a compact layout for more mouse space, while offering fast, tactile switches for precise input. The PRO X 2 headset delivers high-fidelity audio, allowing satsu to pick up subtle in-game sounds like footsteps and weapon switches—essential for competitive awareness and reaction time.
satsu's viewmodel is set with a FOV of 54, offset x at 2.5, offset y at -2, and offset z at -2, using preset position 3. These settings position the weapon model lower and slightly to the side, minimizing visual obstruction and maximizing peripheral vision. This helps satsu maintain focus on opponents and the environment, which can be a crucial advantage in high-pressure situations.
satsu opts for a custom crosshair color with RGB values set to 100, 100, 100, and a semi-transparent alpha of 200. This subdued gray tone stands out clearly against most map backgrounds without being overly bright or distracting. By enabling RGB color customization and disabling crosshair outlines, satsu ensures that his crosshair remains visible in all scenarios, facilitating faster and more reliable target acquisition.
satsu currently uses the '-high' launch option, which prioritizes the game's process in Windows, potentially allocating more CPU resources to Counter-Strike 2. This can result in smoother performance and reduced input lag, which is particularly beneficial during intense competitive matches where every millisecond counts.
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