cs2-skin-english

something

Ilya Petrov

something settings

Mouse settings
eDPI4640%
DPI80046%
Sensitivity0.580%
Windows Sensitivity688%
ADS Sensitivity144%
Hz400016%
Scoped Sensitivity1.1150%
Raw Input BufferOn58%
sensitivity 0.58
ingame statslast 15 matches
Overall statistics

Stats

Value

Avg

Top

ACS

214.3

288.6

Kills

0.77

1.03

Death

0.66

0.42

Open kills

0.141

0.273

Headshots

0.51

0.86

Kill cost

5010

3658

Sensitivity compare

Avg 0.25

Crosshair
preview
Primary
Center dot thickness2
Crosshair color codeffffff
Outline Thickness1
Outline Opacity0.5
OutlinesOff
Center dotOff
Crosshair color0
Center dot opacity1
Outer lines
Outer line thickness2
Movement error multiplier1
Outer line offset10
Movement errorOn
Outer line length2
Firing errorOn
Firing error multiplier1
Show outer linesOff
Outer line opacity0.35
Inner lines
Inner line thickness2
Movement error multiplier1
Inner line offset1
Movement errorOff
Inner line length2
Firing errorOff
Firing error multiplier1
Show inner linesOn
Inner line opacity1
0;s;1;P;h;0;0l;2;0o;1;0a;1;0f;0;1b;0;S;c;0;s;0.713;o;1
Video Settings
preview
General
Aspect Ratio MethodFill68%
Resolution1920x108029%
Aspect Ratio16:931%
Display ModeFullscreen94%
Graphics Quality
Anisotropic Filtering1x32%
V-SyncOff26%
UI QualityLow75%
BloomOff62%
VignetteOff77%
DistortionOff77%
Cast ShadowsOff74%
Multithreaded RenderingOn76%
Material QualityLow78%
Texture QualityLow76%
Detail QualityLow78%
Anti AliasingNone33%
Improve ClarityOff68%
Experimental SharpeningOff63%
Accessibility
Enemy Highlight ColorRed (Default)11%
Monitor settings
Game Settings
Color Vibrance91%
DyAcOff22%
Black Equalizer135%
Low Blue Light092%
Picture
Color TemperatureBluish15%
Picture ModeFPS 160%
Sharpness614%
Brightness704%
AmaHigh66%
GammaGamma 359%
Contrast5060%
Map
Minimap Vision ConesOn68%
Show Map Region NamesAlways58%
RotateRotate57%
Fixed OrientationBased On Side58%
Keep Player CenteredOff47%
Minimap Size1.230%
Minimap Zoom111%
Accuracy statsLast 15 matches

Body part

Hits%

Head

454325%

Body

1233269%

Legs

10536%

Keybinds
equip_primary_weapon
1
equip_secondary_weapon
2
equip_melee_weapon
3
equip_spike
4
use_equip_ability3
e
use_object
f
use_equip_ability2
q
use_equip_ability_ultimate
x
jump
space
walk
shift
crouch
ctrl
jump
mwheeldown
shift
walk
alt
crouch
space
jump
f
use object
1
equip primary weapon
2
equip secondary weapon
3
equip melee weapon
4
equip spike
c
use equip ability1
q
use equip ability2
e
use equip ability3
x
use equip ability ultimate
use_equip_ability1
c
crouch
alt
FAQ
something's current mouse setup features a sensitivity of 0.58 with an 800 DPI setting, resulting in an effective eDPI of 464. This combination offers a balanced approach, providing enough speed for swift flicks while maintaining the control required for precise crosshair placement and micro-adjustments during gunfights. The choice of 800 DPI is common among professional players, as it ensures consistent tracking and minimal cursor acceleration issues.
something uses a compact and static crosshair, as indicated by his custom crosshair code. This configuration minimizes distractions and visual clutter, allowing for clear visibility of targets. The crosshair's simple design helps maintain focus on the enemy and environment, promoting consistent headshots and accuracy during high-pressure scenarios common in professional play.
something currently plays on the ZOWIE XL2586X monitor, a high-refresh-rate display favored by competitive gamers. He configures the monitor with settings such as AMA on High, Gamma 3, a sharpness of 6, and a brightness of 70. These settings enhance clarity and contrast, making it easier to spot opponents quickly, while the monitor's high refresh rate ensures smooth motion and reduces input lag, which is crucial for fast-paced FPS games like Valorant.
something prioritizes performance and clarity by setting all visual effects, such as bloom, vignette, distortion, and cast shadows, to Off. He uses a 1920x1080 resolution with a 16:9 aspect ratio in fullscreen mode, while keeping detail, texture, material, and UI quality on Low. Anti-aliasing is disabled, and anisotropic filtering is set to 1x. These low settings maximize frame rates and reduce visual distractions, allowing him to react quickly and maintain focus on gameplay-critical elements.
something's minimap is set to a size of 1.2 with a zoom of 1, and he keeps the orientation based on side. He opts to show region names always and enables vision cones, while keeping the player centered option off. This setup maximizes the information available at a glance, providing clear spatial awareness and facilitating rapid decision-making during rotations and engagements.
something currently uses the Pulsar PCMK 3 keyboard and employs a keybind configuration that separates movement, weapon, and ability controls for quick access. For instance, he binds jump to both the space bar and mouse wheel down, crouch to L-Alt, and walk to L-Shift. These choices allow for versatile movement and rapid input, which is essential for executing advanced maneuvers and reacting to dynamic situations in matches.
something's latest mouse is the Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse, paired with the Pulsar eS Saturn Pro Red mousepad. This pairing offers a blend of lightweight precision and a smooth, consistent glide, supporting both fast flicks and steady tracking. Such a setup is vital for maintaining consistent aim and comfort during long practice sessions or high-stakes tournaments.
something utilizes the HyperX Cloud III headset, which is known for its clear soundstage and comfort. While specific in-game audio settings are not detailed, the choice of a high-quality headset ensures that he can accurately pinpoint enemy footsteps, ability cues, and environmental sounds, all of which are crucial for competitive play and gaining an auditory edge over opponents.
something's current PC build is powered by an AMD Ryzen 7 9800X3D processor and an NVIDIA GeForce RTX 5080 graphics card. This high-end hardware ensures consistently high frame rates, minimal input lag, and rapid load times, all of which are pivotal for maintaining peak performance and responsiveness in Valorant's fast-paced environment.
Reviewing his historical settings, something has experimented with various mouse sensitivities (ranging from 0.425 to 0.7) and eDPI values, as well as multiple high-end mice and keyboards. This iterative approach indicates a commitment to fine-tuning his setup to find the optimal balance between comfort and performance, demonstrating adaptability and a willingness to evolve his configuration as his preferences or the competitive meta shifts.
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