something
Ilya Petrov
something settings
Mouse settings
DPI80046%
Windows Sensitivity688%
Scoped Sensitivity1.1150%
Sensitivity0.580%
eDPI4640%
Hz400016%
ADS Sensitivity143%
Raw Input BufferOn58%
sensitivity 0.58
ingame statslast 15 matches
Overall statistics
Stats
Value
Avg
Top
ACS
214.7
288.6
Kills
0.77
1.03
Death
0.64
0.42
Open kills
0.147
0.273
Headshots
0.48
0.86
Kill cost
5040
3658
Sensitivity compare
Avg 0.25
Crosshair
previewPrimary
Center dot thickness2
Crosshair color codeffffff
Outline Thickness1
Outline Opacity0.5
OutlinesOff
Center dotOff
Crosshair color0
Center dot opacity1
Outer lines
Outer line thickness2
Movement error multiplier1
Outer line offset10
Movement errorOn
Outer line length2
Firing errorOn
Firing error multiplier1
Show outer linesOff
Outer line opacity0.35
Inner lines
Inner line thickness2
Movement error multiplier1
Inner line offset1
Movement errorOff
Inner line length2
Firing errorOff
Firing error multiplier1
Show inner linesOn
Inner line opacity1
0;s;1;P;h;0;0l;2;0o;1;0a;1;0f;0;1b;0;S;c;0;s;0.713;o;1
Video Settings
previewGraphics Quality
Multithreaded RenderingOn77%
Material QualityLow78%
Cast ShadowsOff74%
BloomOff62%
DistortionOff77%
V-SyncOff26%
Texture QualityLow77%
Detail QualityLow78%
UI QualityLow76%
VignetteOff77%
Anti AliasingNone33%
Anisotropic Filtering1x32%
Improve ClarityOff68%
Experimental SharpeningOff64%
General
Resolution1920x108029%
Aspect Ratio16:931%
Display ModeFullscreen94%
Aspect Ratio MethodFill69%
Accessibility
Enemy Highlight ColorRed (Default)11%
Monitor settings
Picture
Contrast5060%
Color TemperatureBluish15%
Brightness704%
Picture ModeFPS 160%
GammaGamma 359%
Sharpness614%
AmaHigh65%
Game Settings
Color Vibrance91%
Low Blue Light092%
Black Equalizer135%
DyAcOff21%
Map
Show Map Region NamesAlways59%
Minimap Zoom111%
Keep Player CenteredOff46%
Fixed OrientationBased On Side58%
Minimap Vision ConesOn69%
Minimap Size1.230%
RotateRotate57%
Accuracy statsLast 15 matches
Body part
Hits%
Head
439825%
Body
1205769%
Legs
10266%
Keybinds
equip_primary_weapon
1
equip_secondary_weapon
2
equip_melee_weapon
3
equip_spike
4
use_equip_ability3
e
use_object
f
use_equip_ability2
q
use_equip_ability_ultimate
x
jump
space
walk
shift
crouch
ctrl
jump
mwheeldown
shift
walk
alt
crouch
space
jump
f
use object
1
equip primary weapon
2
equip secondary weapon
3
equip melee weapon
4
equip spike
c
use equip ability1
q
use equip ability2
e
use equip ability3
x
use equip ability ultimate
use_equip_ability1
c
crouch
alt
FAQ
something currently uses a DPI of 800 with an in-game sensitivity of 0.58, resulting in an effective DPI (eDPI) of 464. This moderate sensitivity strikes a balance between swift crosshair movement for quick flicks and enough control for precise aiming, which is particularly beneficial in high-stakes tactical shooters like Valorant.
something employs a custom compact crosshair using a code that prioritizes minimalism and clarity, with no outlines and a small gap. This configuration is popular among elite players because it offers a clear focal point without obstructing vision, promoting accurate shots and unobstructed tracking of enemies during fast-paced engagements.
something's primary monitor is the ZOWIE XL2586X, a top-tier esports display known for its high refresh rate and low input lag. He sets the monitor to 'FPS 1' picture mode with 'High' AMA, Gamma 3, a sharpness of 6, and color vibrance at 9, ensuring clear visuals and vibrant colors that enhance target visibility and reaction times.
something opts for a 1920x1080 resolution with a 16:9 aspect ratio in fullscreen mode. He sets all quality options—such as detail, texture, and material quality—to low, and disables bloom, vignette, distortion, and anti-aliasing. This configuration maximizes frame rates and minimizes distractions, providing a consistently smooth and responsive experience crucial for competitive play.
something uses the HyperX Cloud III headset, a model lauded for its clear directional sound and comfort during long sessions. While specific in-game audio settings are not provided, using a high-quality headset like this typically enhances the ability to pinpoint footsteps and other crucial audio cues, giving a competitive edge in Valorant.
something currently uses the Pulsar PCMK 3 keyboard and has customized his keybinds for efficiency: abilities are mapped to C, Q, and E, the ultimate to X, and movement/jump actions to Space Bar and Mouse Wheel Down. This layout allows for rapid access to all abilities and movement commands, reducing hand movement and minimizing reaction time during intense situations.
something's current mouse is the Logitech G Pro X2 SUPERSTRIKE, paired with the Pulsar eS Saturn Pro Red mousepad. This combination is engineered for low friction and high sensor accuracy, providing both swift gliding and precise stopping power—ideal for making quick adjustments and tracking targets in Valorant.
Over his career, something has experimented with various sensitivities and eDPIs, ranging from 340 to 560 eDPI. This historical variation suggests a willingness to adapt and fine-tune his settings, likely in pursuit of the perfect balance between speed and control as his playstyle and competitive demands have evolved.
something sets his monitor's Black Equalizer to 13 and Color Vibrance to 9, which enhances contrast and color differentiation, making enemies stand out more clearly against the environment. He also keeps Low Blue Light at 0, favoring clarity and vibrancy over blue light reduction, which is common among pro players prioritizing performance over long-term eye comfort during matches.
something's current system is powered by an AMD Ryzen 7 9800X3D processor and an NVIDIA GeForce RTX 5080 graphics card. This high-end combination ensures ultra-fast processing and graphics rendering, eliminating bottlenecks and delivering consistently high frame rates, which are essential for maintaining a competitive edge in Valorant.
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