something

Ilya Petrov

something settings

Mouse settings
DPI80046%
eDPI4640%
Scoped Sensitivity1.1150%
ADS Sensitivity143%
Sensitivity0.580%
Hz400016%
Windows Sensitivity689%
Raw Input BufferOn57%
sensitivity 0.58
ingame statslast 15 matches
Overall statistics

Stats

Value

Avg

Top

ACS

229

288.6

Kills

0.83

1.05

Death

0.62

0.42

Open kills

0.16

0.273

Headshots

0.51

0.86

Kill cost

4775

3658

Sensitivity compare

Avg 0.26

Crosshair
preview
Primary
Center dot thickness2
Crosshair color codeffffff
Outline Thickness1
Outline Opacity0.5
OutlinesOff
Center dotOff
Crosshair color0
Center dot opacity1
Outer lines
Outer line thickness2
Movement error multiplier1
Outer line offset10
Movement errorOn
Outer line length2
Firing errorOn
Firing error multiplier1
Show outer linesOff
Outer line opacity0.35
Inner lines
Inner line thickness2
Movement error multiplier1
Inner line offset1
Movement errorOff
Inner line length2
Firing errorOff
Firing error multiplier1
Show inner linesOn
Inner line opacity1
0;s;1;P;h;0;0l;2;0o;1;0a;1;0f;0;1b;0;S;c;0;s;0.713;o;1
Video Settings
preview
Graphics Quality
Multithreaded RenderingOn77%
Material QualityLow79%
Experimental SharpeningOff64%
BloomOff63%
VignetteOff77%
Anti AliasingNone34%
V-SyncOff26%
Improve ClarityOff68%
Anisotropic Filtering1x33%
DistortionOff78%
Cast ShadowsOff74%
Texture QualityLow77%
Detail QualityLow78%
UI QualityLow76%
Accessibility
Enemy Highlight ColorRed (Default)11%
General
Aspect Ratio16:930%
Resolution1920x108029%
Aspect Ratio MethodFill69%
Display ModeFullscreen94%
Monitor settings
Picture
Contrast5060%
GammaGamma 359%
Color TemperatureBluish14%
Brightness704%
Picture ModeFPS 158%
Sharpness614%
AmaHigh65%
Game Settings
DyAcOff22%
Black Equalizer135%
Color Vibrance91%
Low Blue Light092%
Map
Minimap Size1.229%
RotateRotate57%
Minimap Zoom111%
Keep Player CenteredOff46%
Minimap Vision ConesOn69%
Show Map Region NamesAlways59%
Fixed OrientationBased On Side58%
Accuracy statsLast 15 matches

Body part

Hits%

Head

433925%

Body

1188369%

Legs

10126%

Keybinds
equip_primary_weapon
1
equip_secondary_weapon
2
equip_melee_weapon
3
equip_spike
4
use_equip_ability3
e
use_object
f
use_equip_ability2
q
use_equip_ability_ultimate
x
jump
space
walk
shift
crouch
ctrl
jump
mwheeldown
shift
walk
alt
crouch
space
jump
f
use object
1
equip primary weapon
2
equip secondary weapon
3
equip melee weapon
4
equip spike
c
use equip ability1
q
use equip ability2
e
use equip ability3
x
use equip ability ultimate
use_equip_ability1
c
crouch
alt
FAQ
something currently plays with a sensitivity of 0.66 and a DPI of 800, resulting in an effective DPI (eDPI) of 528. This combination offers a balanced approach, providing both the precision needed for accurate aiming and the speed required for swift movements, which is favored by many professional Valorant players for its versatility in various combat scenarios.
something uses a custom crosshair code that creates a compact, static crosshair with minimal outer lines and no center dot. This design keeps the crosshair unobtrusive, allowing for clear visibility of targets while maintaining enough reference points for precise aiming, which is especially beneficial in high-pressure competitive matches.
something currently uses the ZOWIE XL2586X monitor, renowned for its high refresh rate and esports-focused features. Display settings are optimized with AMA (Advanced Motion Accelerator) set to High, Gamma set to 3, a contrast of 50, sharpness at 6, and a brightness of 70. These settings ensure smooth visuals and clear enemy outlines, essential for fast-paced FPS gameplay.
something prioritizes maximum performance and visibility by setting all major graphics options to low or off, including bloom, v-sync, vignette, distortion, and anti-aliasing. The game is run at 1920x1080 resolution in fullscreen mode with a 16:9 aspect ratio, ensuring high frame rates and minimal visual distractions, which is crucial for competitive play.
something customizes the minimap by setting its size to 1.2 and zoom to 1, with fixed orientation based on side, and keeps player centered turned off. Vision cones are enabled, and map region names are always displayed. This setup provides comprehensive situational awareness without cluttering the screen, aiding in informed decision-making during matches.
something employs a tailored keybind layout, assigning crouch to both L-Alt and Ctrl, jump to both Space Bar and Mouse Wheel Down, and walk to L-Shift or Shift. Abilities are mapped to C, Q, and E, with ultimate on X. This dual-assignment approach allows for flexibility and quick reactions, catering to both comfort and competitive efficiency.
something's current mouse of choice is the Logitech G Pro X2 SUPERSTRIKE, paired with the Artisan Ninja FX Zero Soft Black mousepad. This combination is popular among professionals for its lightweight design, reliable sensor, and consistent glide, providing the precision and speed necessary for high-level Valorant gameplay.
For audio, something uses the HyperX Cloud III headset, known for its clear positional sound and comfort during long sessions. While specific in-game audio settings aren't detailed, the choice of headset ensures that subtle audio cues, like footsteps and ability usage, are easily discernible, which is vital for maintaining a competitive edge.
something currently uses the Pulsar PCMK 3 keyboard, which features high-performance switches designed for rapid actuation and minimal input lag. This type of keyboard is favored in esports for its responsiveness, allowing for precise and swift inputs during crucial moments in matches.
Over time, something has experimented with various sensitivity and eDPI settings, ranging from sensitivities of 0.7 down to 0.425 and eDPIs from 560 to as low as 340. This history reflects a search for the ideal balance between control and speed, ultimately settling on a moderate sensitivity that supports both accuracy and rapid movement in competitive environments.
Comments
By date