Flicker
Yoon Tae-hee
Flicker settings
Mouse settings
ADS Sensitivity141%
eDPI1604%
Hz400015%
DPI160013%
Sensitivity0.12%
Windows Sensitivity80%
Scoped Sensitivity0.93%
Raw Input BufferOn57%
sensitivity 0.1
ingame statslast 15 matches
Overall statistics
Stats
Value
Avg
Top
ACS
240.7
297.5
Kills
0.83
1.05
Death
0.72
0.53
Open kills
0.184
0.295
Headshots
0.66
0.77
Kill cost
4647
3791
Sensitivity compare
Avg 0.27
Crosshair
previewPrimary
Center dot thickness2
Crosshair color code00ffff
Outline Thickness1
Outline Opacity0.5
OutlinesOff
Center dotOff
Crosshair color5
Center dot opacity1
Outer lines
Outer line thickness2
Movement error multiplier1
Outer line offset10
Movement errorOn
Outer line length2
Firing errorOn
Firing error multiplier1
Show outer linesOff
Outer line opacity0.35
Inner lines
Inner line thickness2
Movement error multiplier1
Inner line offset0
Movement errorOff
Inner line length4
Firing errorOff
Firing error multiplier1
Show inner linesOn
Inner line opacity1
0;s;1;P;c;5;u;000000FF;h;0;f;0;0l;4;0v;0;0o;0;0a;1;0f;0;1b;0;S;c;0;o;1
Video Settings
previewGraphics Quality
VignetteOff76%
Experimental SharpeningOff63%
Material QualityLow78%
V-SyncOff25%
Anti AliasingMSAA 4x34%
Detail QualityLow78%
Anisotropic Filtering2x6%
Improve ClarityOff68%
Cast ShadowsOff73%
Texture QualityLow76%
Multithreaded RenderingOn76%
UI QualityLow76%
BloomOn18%
DistortionOff77%
Accessibility
Enemy Highlight ColorYellow (Deuteranopia)31%
General
Resolution1920x108028%
Aspect Ratio MethodLetterbox29%
Aspect Ratio16:930%
Display ModeFullscreen94%
Map
RotateFixed17%
Fixed OrientationBased On Side58%
Keep Player CenteredOff45%
Show Map Region NamesAlways58%
Minimap Zoom0.930%
Minimap Size1.230%
Minimap Vision ConesOn68%
Accuracy statsLast 15 matches
Body part
Hits%
Head
93126%
Body
245668%
Legs
2266%
Keybinds
equip_primary_weapon
1
equip_secondary_weapon
2
equip_melee_weapon
3
equip_spike
4
use_equip_ability3
e
use_object
f
use_equip_ability2
q
use_equip_ability_ultimate
x
jump
space
walk
shift
crouch
ctrl
jump
mwheeldown
shift
walk
ctrl
crouch
space
jump
f
use object
1
equip primary weapon
2
equip secondary weapon
3
equip melee weapon
4
equip spike
c
use equip ability1
q
use equip ability2
e
use equip ability3
x
use equip ability ultimate
use_equip_ability1
c
FAQ
Flicker currently plays with a sensitivity of 0.1 and a DPI of 1600, resulting in an effective eDPI of 160. This combination allows for precise crosshair movements, which is favored by players who rely on small, controlled wrist movements for accurate aiming. The high DPI paired with low sensitivity is especially effective for tracking and micro-adjustments in high-stakes situations.
Flicker's crosshair setup utilizes a compact, static style with a custom color and no center dot, focusing on minimalism to reduce distractions. The design emphasizes clarity and precision, making it easier to align shots without visual clutter, which is a preference among many top-level players seeking unobstructed vision during rapid engagements.
Flicker opts for competitive video settings, including a 1920x1080 resolution, 16:9 aspect ratio, low detail, texture, and material quality, and disables most visual effects like bloom, vignette, and distortion. By prioritizing low settings and enabling multithreaded rendering, Flicker maximizes frame rates and minimizes input lag, ensuring smooth gameplay and quick reaction times.
Flicker uses the ZOWIE XL2546K monitor, a model renowned for its high refresh rate and DyAc technology. This monitor provides a 240Hz refresh rate and fast response times, delivering ultra-smooth visuals and reducing motion blur, which is crucial for tracking fast-moving targets and maintaining peak performance during intense matches.
Flicker uses the Razer Huntsman V3 Pro Mini Black keyboard, paired with a custom set of keybinds designed for efficient access to abilities and actions. For instance, abilities are bound to C, Q, and E, with ultimate on X, while movement keys include L-Shift for walking and L-Ctrl for crouching. This layout supports quick, deliberate actions and ergonomic hand positioning.
Flicker relies on the Razer BlackShark V2 Pro Black headset, a device known for its clear positional audio and noise isolation. This headset helps Flicker detect subtle in-game sounds, such as footsteps and ability cues, providing a competitive edge by enhancing spatial awareness and allowing for faster reaction to enemy movements.
Flicker uses the Razer Viper V3 Pro Faker Edition mouse, a lightweight and ergonomic model celebrated for its high polling rate and accuracy. With a 4000 Hz polling rate, the mouse delivers extremely responsive input, translating Flicker's hand movements into precise in-game actions with minimal delay, which is vital for high-level aiming consistency.
Flicker plays on the Artisan Ninja FX Zero XSoft Black mousepad, favored for its smooth glide and controlled surface. This mousepad provides a balance between speed and stopping power, allowing Flicker to make swift flick shots while maintaining the ability to stop precisely on target, which is essential for consistent aim and micro-corrections.
Historically, Flicker has experimented with both higher and lower DPIs and sensitivities, previously using a 400 DPI with a sensitivity of 0.5 and an eDPI of 200. His move to a higher DPI of 1600 with lower sensitivity reflects a shift towards finer control and smoother tracking, aligning with evolving preferences for accuracy and precision at the professional level.
Flicker configures his minimap with a size of 1.2, a zoom of 0.9, and vision cones enabled, while keeping the minimap orientation fixed based on side. He also prefers to always display map region names. These settings ensure maximum map awareness, providing clear, consistent information about teammate and enemy positions, which is vital for strategic coordination and situational awareness.
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