cs2-skin-english

skullz

Felipe Medeiros

skullz settings

Download skullz config 2026
Imperial skullz settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI40036%
Zoom Sensitivity177%
Sensitivity26%
eDPI80011%
Hz400016%
Windows Sensitivity688%
zoom_sensitivity 1; sensitivity 2
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.33

0.31

Headshots %

52%

46%

Shots

10.34

12.28

Accuracy

19.1%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red0
Green0
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-09-22T12:14:49.901+00:00
Updated At2025-09-22T12:14:49.901+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap-3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
Maximum FPS In Game9993%
NVIDIA Reflex Low LatencyEnabled22%
Shader DetailHigh12%
Ambient OcclusionMedium15%
High Dynamic RangeQuality41%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
V-SyncDisabled45%
NVIDIA G SyncDisabled42%
Boost Player ContrastEnabled50%
Multisampling Anti Aliasing Mode4x MSAA30%
Global Shadow QualityHigh37%
Dynamic ShadowsAll42%
Model Texture DetailHigh7%
Texture Filtering ModeAnisotropic 4x10%
Particle DetailLow43%
Video
Display ModeFullscreen94%
Resolution1440x10804%
Aspect Ratio4:356%
Scaling ModeStretched75%
Monitor settings
Game Settings
DyAc
Black Equalizer1023%
Color Vibrance1022%
Low Blue Light092%
viewmodel
preview
FOV6884%
Offset X2.580%
Preset Pos263%
BobFalse69%
Offset Y069%
Offset Z-1.573%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.26

0.24

AK47 damage

26.32

24.98

AWP kills

0.001

0.081

AWP damage

0.02

7.39

M4A1 kills

0.159

0.114

M4A1 damage

14.77

11.76

Launch options
-novid -tickrate 128 +cl_interp_ratio 1 -console +fps_max 999
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-console 
Enables the developer console for quick command access
+fps_max 999
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
HUD Scale0.9520%
HUD ColorWhite7%
Radar
preview
Radar Centers The PlayerNo11%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size1.151%
Radar Map Zoom0.710%
FAQ
skullz uses the ZOWIE U2-DW Black mouse set at 400 DPI, combined with an in-game sensitivity of 2. This results in an effective eDPI of 800, providing a balance between swift crosshair movement and fine aiming control. This sensitivity is a popular choice among professional players who value both quick reaction times and precise aim adjustments.
skullz utilizes a Classic Static crosshair style with a compact design, featuring a -3 gap, 2 length, and 0 thickness, and no center dot. The crosshair is colored green for high visibility against most map backgrounds, and the outline is disabled to maintain a clean look. This setup is tailored to ensure clear target acquisition without distracting elements, supporting precise headshot aiming in fast-paced scenarios.
skullz currently uses the ZOWIE XL2586X+ monitor, a high-refresh-rate display favored by many top-tier players. This monitor is known for its exceptional motion clarity and fast response times, which are crucial for tracking opponents and reacting swiftly during intense firefights. Its advanced features, such as high color vibrance and black equalizer, further enhance visibility and in-game awareness.
skullz plays at a 1440x1080 resolution with a 4:3 aspect ratio in fullscreen mode and typically uses the stretched scaling mode. He disables V-Sync and G-Sync to minimize input lag, and enables settings like high shader and model texture detail for clear visuals. Additionally, he sets boost player contrast to enabled and uses 4x MSAA for anti-aliasing, ensuring a sharp, responsive, and visually consistent experience during matches.
Historically, skullz has switched between the ZOWIE U2-DW Black and VAXEE XE V2 Black mice. Both are renowned for their ergonomic shapes and reliable sensors, demonstrating his preference for high-quality, professional-grade peripherals that support consistent and accurate gameplay. This evolution reflects his commitment to optimizing comfort and performance through hardware experimentation.
skullz’s current primary headset is the Fallen Gear Morcego Pro Wireless, which offers clear directional audio and wireless convenience. He has also used the HyperX Cloud Alpha and Bose QuietComfort 20 earphones, indicating a focus on high-fidelity sound reproduction and comfort. These choices help him detect subtle in-game cues like footsteps and reloads, which are vital for competitive play.
skullz sets his monitor’s color vibrance and black equalizer both to 10, maximizing color distinction and enhancing visibility in dark areas of the map. He keeps low blue light at 0 to avoid any color distortion, ensuring he can spot enemies quickly even in shadowed corners. These settings are particularly valuable for gaining a visual edge in high-stakes matches.
He uses a radar HUD size of 1.15 and a map zoom of 0.7, with the radar set to rotate and not center on the player. The HUD color is white with a scale of 0.95, providing a clean and unobtrusive interface that keeps essential information accessible without cluttering the screen, thus supporting better map awareness and quick decision-making.
skullz configures his viewmodel with a field of view of 68 and offsets of 2.5 on the x-axis, 0 on the y-axis, and -1.5 on the z-axis, using preset position 2. This setup positions the weapon model in a way that maximizes screen real estate and minimizes visual obstruction, allowing for improved peripheral vision and faster spotting of opponents.
skullz launches Counter-Strike 2 with options such as -novid, -tickrate 128, +cl_interp_ratio 1, -console, and +fps_max 999. These commands skip the intro video, set a high server tickrate, fine-tune network interpolation, enable the developer console, and cap the framerate at 999, all of which contribute to a smoother, more responsive competitive experience.
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