Runnin
Runnin settings
Download Runnin config 2026
Runnin settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPIUnknown1%
Zoom SensitivityUnknown2%
SensitivityUnknown1%
eDPIUnknown1%
Windows SensitivityUnknown5%
HzUnknown3%
zoom_sensitivity Unknown; sensitivity Unknown
AIM Statslast 14 matches
Stats
Value
Avg
Overall avg
Headshots
0.3
0.31
Headshots %
51.6%
46%
Shots
12.06
12.28
Accuracy
16.8%
17%
Sensitivity compare
Avg 1.52
Crosshair
previewCenter DotYes
Length0
Gap0
Thickness0
OutlineYes
Outline Thickness0
Red0
Green0
Blue0
Alpha EnabledYes
Alpha0
T StyleYes
Deployed Weapon GapYes
Sniper Width0
Created At2025-12-04T05:26:53.904+00:00
Updated At2025-12-04T05:26:53.904+00:00
StyleUnknown
ColorUnknown
Follow RecoilYes
Split Distance0
Fixed Gap0
Inner Split Alpha0
Outer Split Alpha0
Split Size Ratio0
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewAdvanced Video
Boost Player ContrastUnknown33%
NVIDIA G SyncUnknown59%
Shader DetailUnknown36%
Particle DetailUnknown51%
High Dynamic RangeUnknown51%
Fidelity FX Super ResolutionUnknown51%
NVIDIA Reflex Low LatencyUnknown51%
V-SyncUnknown28%
Maximum FPS In GameUnknown58%
Multisampling Anti Aliasing ModeUnknown33%
Global Shadow QualityUnknown39%
Dynamic ShadowsUnknown58%
Model Texture DetailUnknown33%
Texture Filtering ModeUnknown33%
Ambient OcclusionUnknown51%
Video
ResolutionUnknown4%
Aspect RatioUnknown4%
Display ModeUnknown5%
Scaling ModeUnknown6%
viewmodel
previewOffset YUnknown3%
Offset XUnknown3%
Preset PosUnknown3%
BobUnknown54%
Offset ZUnknown3%
FOVUnknown3%
Primary deviceslast 14 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.209
0.24
AK47 damage
23.47
24.98
AWP kills
0.008
0.081
AWP damage
0.75
7.39
M4A1 kills
0.092
0.114
M4A1 damage
11.39
11.76
Launch options
-freq 240 -novid -high -tickrate 128 -console +rate 1000000 -nod3d9ex +cl_cmdrate 128 +cl_updaterate 128 +cl_interp_ratio 1 +cl_allowdownload 0 +cl_downloadfilter 1
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-high
Sets CS2 process to high priority, allocating more CPU resources
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-console
Enables the developer console for quick command access
HUD
previewHUD ScaleUnknown27%
HUD ColorUnknown27%
Radar
previewToggle Shape With ScoreboardUnknown30%
Radar HUD SizeUnknown29%
Radar Centers The PlayerUnknown29%
Radar Map ZoomUnknown29%
Radar Is RotatingUnknown29%
FAQ
Runnin's crosshair setup emphasizes clarity and focus by opting for a crosshair with a center dot enabled and all other dimensions—gap, length, and thickness—set to zero. This minimalist approach, paired with the use of an outline, ensures that the crosshair remains visible against various backgrounds while minimizing visual obstruction, allowing for precise aiming especially in high-pressure situations.
Yes, Runnin's crosshair is configured with several behavior enhancements: it follows recoil, uses T-style for better visibility, and adjusts the deployed weapon gap. These features help the crosshair dynamically respond to in-game actions, offering real-time feedback on shooting patterns and maintaining accuracy during continuous fire.
Runnin's crosshair color configuration is set to RGB values of 0 for red, green, and blue, with alpha at 0, and the color feature enabled. While the specific color name is unknown, this likely results in a highly contrasting crosshair, which can be crucial for visibility across different map environments and lighting, helping to maintain focus on targets without distraction.
Runnin's launch options are tailored for competitive play, including commands like '-freq 240' for high refresh rate monitors, '-tickrate 128' for optimal server performance, and '-novid' to skip intro videos. Additional options such as '+rate 1000000', '+cl_cmdrate 128', and '+cl_updaterate 128' are set to maximize network responsiveness, ensuring minimal input lag and smoother online gameplay.
By enabling the crosshair outline, Runnin ensures that his aim indicator remains visible even in visually cluttered scenarios or against similarly colored backgrounds. Although the outline thickness is set to zero, the presence of the outline itself can provide just enough contrast to prevent the crosshair from blending into the environment, which is particularly valuable during fast-paced firefights.
Runnin utilizes a dynamic crosshair setup with features such as recoil following and weapon gap adjustment enabled. This dynamic configuration provides immediate visual feedback when firing or moving, allowing him to better control spray patterns and maintain accuracy by adapting his aim in real time based on the crosshair's movement.
Currently, Runnin's mouse sensitivity, DPI, eDPI, and related settings are listed as unknown. This means that specifics about his aiming speed and precision tuning aren't disclosed, which prevents deeper analysis but suggests that he may keep these details private or customize them frequently based on personal preference and evolving playstyle.
While Runnin's exact video settings—such as resolution, aspect ratio, and refresh rate—are marked as unknown, his launch option '-freq 240' strongly indicates the use of a 240Hz monitor. This high refresh rate is favored by professional players for its ability to deliver ultra-smooth visuals and faster reaction times, offering a distinct advantage in competitive environments.
Runnin's audio and HUD preferences, including HUD color and scale, are not specified, so it's unclear how he fine-tunes these elements. However, most competitive players adjust these settings to ensure critical information is easily accessible and not distracting, which is essential for maintaining situational awareness during matches.
Based on the available data, Runnin's current technical setup and in-game settings remain consistent, with no historical arrays indicating changes over time. The crosshair and launch options presented represent his current configuration, reflecting a stable preference for minimalist visual cues and high-performance system optimizations suitable for the demands of Counter-Strike 2 competition.
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