Runnin

Runnin settings

Download Runnin config 2026
Runnin settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Windows SensitivityUnknown5%
DPIUnknown2%
SensitivityUnknown2%
eDPIUnknown2%
Zoom SensitivityUnknown2%
HzUnknown3%
sensitivity Unknown; zoom_sensitivity Unknown
AIM Statslast 14 matches

Stats

Value

Avg

Overall avg

Headshots

0.3

0.31

Headshots %

51.6%

46%

Shots

12.06

12.28

Accuracy

16.8%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotYes
Length0
Gap0
Thickness0
OutlineYes
Outline Thickness0
Red0
Green0
Blue0
Alpha EnabledYes
Alpha0
T StyleYes
Deployed Weapon GapYes
Sniper Width0
Created At2025-12-04T05:26:53.904+00:00
Updated At2025-12-04T05:26:53.904+00:00
StyleUnknown
ColorUnknown
Follow RecoilYes
Split Distance0
Fixed Gap0
Inner Split Alpha0
Outer Split Alpha0
Split Size Ratio0
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
Model Texture DetailUnknown34%
Multisampling Anti Aliasing ModeUnknown35%
Texture Filtering ModeUnknown35%
Shader DetailUnknown38%
Ambient OcclusionUnknown54%
V-SyncUnknown30%
NVIDIA G SyncUnknown62%
Boost Player ContrastUnknown35%
NVIDIA Reflex Low LatencyUnknown54%
Maximum FPS In GameUnknown62%
Global Shadow QualityUnknown41%
Dynamic ShadowsUnknown62%
Particle DetailUnknown54%
High Dynamic RangeUnknown54%
Fidelity FX Super ResolutionUnknown54%
Video
ResolutionUnknown5%
Display ModeUnknown6%
Scaling ModeUnknown6%
Aspect RatioUnknown5%
viewmodel
preview
FOVUnknown4%
Offset YUnknown4%
Offset ZUnknown4%
BobUnknown52%
Offset XUnknown4%
Preset PosUnknown4%
Primary deviceslast 14 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.209

0.24

AK47 damage

23.47

24.98

AWP kills

0.008

0.081

AWP damage

0.75

7.39

M4A1 kills

0.092

0.114

M4A1 damage

11.39

11.76

Launch options
-freq 240 -novid -high -tickrate 128 -console +rate 1000000 -nod3d9ex +cl_cmdrate 128 +cl_updaterate 128 +cl_interp_ratio 1 +cl_allowdownload 0 +cl_downloadfilter 1
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-high 
Sets CS2 process to high priority, allocating more CPU resources
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-console 
Enables the developer console for quick command access
HUD ScaleUnknown29%
HUD ColorUnknown29%
Radar
preview
Radar Is RotatingUnknown31%
Toggle Shape With ScoreboardUnknown31%
Radar Map ZoomUnknown31%
Radar Centers The PlayerUnknown31%
Radar HUD SizeUnknown31%
FAQ
Runnin's crosshair setup features a center dot and utilizes an outline for increased visibility, which is particularly helpful in maintaining focus on the crosshair during chaotic moments. The crosshair is also configured with 'T' style enabled and set to follow recoil, ensuring that the player's aim indicator dynamically adjusts based on weapon spray patterns—an approach often favored by players who rely on visual cues for recoil control.
By enabling the 'follow recoil' option, Runnin ensures that his crosshair moves in sync with the weapon's recoil pattern. This real-time feedback allows him to visually track the spray and make precise corrections, which can be especially advantageous during extended firefights or when using automatic weapons.
Runnin's crosshair color configuration is fully enabled for RGB customization, though specific color values are not provided. This setup allows for fine-tuning both color and alpha (transparency) levels, offering the flexibility to adapt crosshair visibility to different map environments and lighting conditions, which can be critical for maintaining sight clarity in competitive play.
Runnin's crosshair is set with 'T' style and follows recoil, indicating a dynamic approach. A dynamic crosshair can provide immediate visual feedback on movement and shooting accuracy, helping players adjust their aim or positioning in the midst of action, which is especially useful for high-tempo, precision-focused gameplay.
Runnin employs a suite of launch options including '-freq 240' for high refresh rate support, '-novid' to skip intro videos, '-high' for process priority, and '-tickrate 128' to ensure the highest server tickrate in offline or custom games. Additional commands like '+cl_cmdrate 128' and '+cl_updaterate 128' maximize network update rates, while '+rate 1000000' ensures optimal data throughput, highlighting his focus on minimizing latency and maximizing smoothness.
With the crosshair outline enabled, Runnin ensures that his crosshair remains visible against a variety of backgrounds, reducing the risk of losing track of his aim point during fast-paced or visually cluttered scenarios. The outline thickness, although unspecified, can be adjusted for optimal contrast, which is crucial for consistent aiming performance.
By incorporating a center dot, Runnin enhances his ability to pinpoint the exact center of his aim, which is particularly advantageous for precise shots such as headshots or when engaging distant targets. This minimalistic addition can help reduce ambiguity in crosshair placement, leading to more confident and accurate shooting.
The inclusion of '-freq 240' in Runnin's launch options indicates that he likely uses a 240Hz monitor, which is a popular choice among competitive players for its ability to deliver ultra-smooth motion and reduce input lag. This high refresh rate is critical for fast reaction times and accurate tracking in high-stakes matches.
With 'deployed weapon gap' enabled, Runnin's crosshair dynamically adjusts its gap depending on the weapon he is holding. This provides immediate visual feedback about his current weapon's spread characteristics, allowing for better judgment when switching between firearms and improving overall shooting discipline.
While specifics regarding Runnin's sensitivity, DPI, or polling rate are not disclosed, the fact that these fields are acknowledged in his settings indicates attention to detail in his setup. Professional players typically fine-tune these parameters to achieve a balance between rapid movement and precise control, suggesting that Runnin prioritizes a highly personalized and responsive aiming experience.
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