Runnin

Runnin settings

Download Runnin config 2026
Runnin settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPIUnknown2%
SensitivityUnknown2%
Windows SensitivityUnknown5%
eDPIUnknown2%
HzUnknown3%
Zoom SensitivityUnknown2%
sensitivity Unknown; zoom_sensitivity Unknown
AIM Statslast 14 matches

Stats

Value

Avg

Overall avg

Headshots

0.3

0.31

Headshots %

51.6%

46%

Shots

12.06

12.28

Accuracy

16.8%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotYes
Length0
Gap0
Thickness0
OutlineYes
Outline Thickness0
Red0
Green0
Blue0
Alpha EnabledYes
Alpha0
T StyleYes
Deployed Weapon GapYes
Sniper Width0
Created At2025-12-04T05:26:53.904+00:00
Updated At2025-12-04T05:26:53.904+00:00
StyleUnknown
ColorUnknown
Follow RecoilYes
Split Distance0
Fixed Gap0
Inner Split Alpha0
Outer Split Alpha0
Split Size Ratio0
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
Texture Filtering ModeUnknown35%
Model Texture DetailUnknown35%
Ambient OcclusionUnknown55%
Boost Player ContrastUnknown35%
V-SyncUnknown30%
NVIDIA Reflex Low LatencyUnknown54%
NVIDIA G SyncUnknown63%
Maximum FPS In GameUnknown63%
Multisampling Anti Aliasing ModeUnknown35%
Global Shadow QualityUnknown42%
Dynamic ShadowsUnknown63%
Shader DetailUnknown38%
Particle DetailUnknown55%
High Dynamic RangeUnknown55%
Fidelity FX Super ResolutionUnknown55%
Video
Aspect RatioUnknown5%
ResolutionUnknown5%
Scaling ModeUnknown6%
Display ModeUnknown6%
viewmodel
preview
Offset YUnknown4%
FOVUnknown4%
Offset XUnknown4%
Offset ZUnknown4%
Preset PosUnknown4%
BobUnknown52%
Primary deviceslast 14 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.209

0.24

AK47 damage

23.47

24.98

AWP kills

0.008

0.081

AWP damage

0.75

7.39

M4A1 kills

0.092

0.114

M4A1 damage

11.39

11.76

Launch options
-freq 240 -novid -high -tickrate 128 -console +rate 1000000 -nod3d9ex +cl_cmdrate 128 +cl_updaterate 128 +cl_interp_ratio 1 +cl_allowdownload 0 +cl_downloadfilter 1
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-high 
Sets CS2 process to high priority, allocating more CPU resources
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-console 
Enables the developer console for quick command access
HUD ScaleUnknown29%
HUD ColorUnknown29%
Radar
preview
Radar Is RotatingUnknown31%
Toggle Shape With ScoreboardUnknown32%
Radar HUD SizeUnknown31%
Radar Centers The PlayerUnknown31%
Radar Map ZoomUnknown31%
FAQ
Runnin utilizes a crosshair with a center dot enabled, while the gap, length, and thickness are all set to zero. This configuration suggests a highly minimalistic approach, focusing solely on a central aiming point. Such a setup is often favored by players who prioritize precision in their shots and want to avoid any distractions that larger or more complex crosshairs might introduce.
Runnin's crosshair is configured with T-style enabled, follows recoil, and adapts to deployed weapon gap. This means his crosshair dynamically responds to weapon recoil patterns and changes when switching between weapons, which can help in tracking spray control and maintaining accuracy during rapid engagements.
Although the exact RGB values are set to zero, the crosshair color feature is enabled, indicating that Runnin prefers a custom-colored crosshair. Custom colors can provide better visibility against various map backgrounds, ensuring the crosshair stands out regardless of the environment, which is crucial for fast target acquisition.
Runnin's launch options include commands like '-freq 240' to set the monitor's refresh rate to 240Hz, '-novid' to skip the intro video, and several network optimizations such as '+cl_cmdrate 128' and '+cl_updaterate 128' to ensure smooth and consistent server communication. These settings collectively aim to minimize input lag and maximize performance, which is vital for competitive play.
Currently, Runnin's mouse settings—including DPI, eDPI, sensitivity, and polling rate—are listed as unknown. Without this data, it's not possible to analyze his precise aiming style or how his sensitivity preferences might influence his gameplay.
Most of Runnin's video and graphics configuration details, such as resolution, aspect ratio, and advanced graphical features, are marked as unknown. This means we cannot assess his visual clarity, frame rate optimization, or how he balances visual fidelity with competitive performance.
Runnin's crosshair outline is enabled, although the thickness is set to zero. Having an outline can improve crosshair visibility against complex backgrounds, making it easier to maintain focus on targets. Even with minimal thickness, this feature can help prevent the crosshair from blending into similarly colored map elements.
All available information about Runnin's HUD color, scale, and radar preferences is currently unknown. As such, we can't determine if he customizes these elements for better situational awareness or personal comfort.
The inclusion of '-freq 240' in Runnin's launch options indicates he plays on a 240Hz monitor, a popular choice among high-level competitors. A high refresh rate display allows for smoother motion clarity, which is crucial for tracking fast-moving opponents and reacting swiftly during high-pressure situations.
At this time, there is no specific information provided about Runnin's audio or sound configuration. Audio settings can play a significant role in pinpointing enemy positions and reacting to in-game cues, but without this data, we can't analyze his preferences in this area.
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