MisteM
Gareth Ries
MisteM settings
Download MisteM config 2026
Eternal Fire MisteM settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Zoom Sensitivity177%
DPI40036%
Windows Sensitivity52%
Sensitivity1.551%
eDPI6200%
Hz100065%
zoom_sensitivity 1; sensitivity 1.55
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.33
0.31
Headshots %
55%
46%
Shots
11.38
12.28
Accuracy
17.6%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-08-31T05:26:26.236+00:00
Updated At2026-08-31T05:26:26.236+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance3
Fixed Gap-2
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
1.6K23%
Chest
3.1K46%
Stomach
1K15%
Arms
76811%
Legs
3505%
Video Settings
previewVideo
Display ModeFullscreen94%
Resolution1280x96043%
Aspect Ratio4:356%
Scaling ModeStretched75%
Advanced Video
NVIDIA G SyncDisabled42%
V-SyncDisabled45%
Multisampling Anti Aliasing Mode4x MSAA30%
Dynamic ShadowsAll42%
Model Texture DetailLow51%
Particle DetailLow43%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Boost Player ContrastEnabled50%
Maximum FPS In Game030%
NVIDIA Reflex Low LatencyEnabled22%
Shader DetailLow52%
Global Shadow QualityLow15%
High Dynamic RangeQuality41%
Ambient OcclusionMedium15%
Texture Filtering ModeAnisotropic 16x6%
viewmodel
previewBob
Offset X2.580%
Preset Pos263%
FOV6884%
Offset Y069%
Offset Z-1.573%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.216
0.24
AK47 damage
21.82
24.98
AWP kills
0
0.081
AWP damage
0
7.39
M4A1 kills
0.179
0.114
M4A1 damage
18.01
11.76
HUD
previewHUD ScaleUnknown27%
HUD ColorUnknown27%
Radar
previewToggle Shape With ScoreboardUnknown29%
Radar HUD SizeUnknown29%
Radar Map ZoomUnknown29%
Radar Centers The PlayerUnknown29%
Radar Is RotatingUnknown29%
FAQ
MisteM is presently utilizing a VAXEE E1 Wireless Fluorescent Green mouse, set to 400 DPI and a sensitivity of 1.55. This combination yields an effective DPI (eDPI) of 620, a setting that balances precise crosshair control with swift movement, which is especially favored by players who prioritize accuracy in their aim duels. The mouse polling rate is set to 1000Hz, ensuring rapid response times and minimal input lag during gameplay.
MisteM’s crosshair is configured with a very tight gap of -3, a minimal length of 1.5, and zero thickness, complemented by a visible center dot. This compact and static crosshair style, designated as style 4, is tailored for precise aiming, allowing for better alignment with enemy hitboxes while minimizing distractions. The inclusion of a center dot aids in pinpoint accuracy, particularly during tap shooting and holding tight angles.
MisteM uses the ZOWIE XL2566K monitor, a model renowned for its high refresh rate and low input lag. This monitor is highly regarded in the esports community for providing exceptionally smooth motion clarity, which is crucial for tracking fast-moving targets and making split-second decisions. The combination of these features ensures that MisteM experiences minimal motion blur and the fastest possible visual response in-game.
MisteM plays at a 1280x960 resolution with a 4:3 aspect ratio, stretched across the screen in fullscreen mode. He sets most graphics settings, such as shader detail, dynamic shadows, particle detail, and texture detail, to low, which maximizes frame rates and minimizes visual clutter. Key settings like boost player contrast and anisotropic 16x texture filtering are enabled to enhance enemy visibility and maintain clarity, while anti-aliasing is set to 4x MSAA for smoother edges.
MisteM’s viewmodel is customized with a field of view (FOV) of 68, with offsets of 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, using preset position 2. These settings are designed to position the weapon model out of the central line of sight, reducing distractions and maximizing the visible play area. This configuration is favored by many professionals to maintain focus on crosshair placement and enemy movement.
MisteM currently uses the Wooting 80HE+ Frost keyboard, a high-performance analog mechanical keyboard known for its rapid actuation and customizable actuation points. While specific keybindings are not detailed, the choice of this keyboard allows for highly responsive movement and precise input, which is especially beneficial for actions requiring quick reaction times, such as strafing and counter-strafing in high-level play.
MisteM’s current mousepad is the Pulsar x LGG Hyperion Soft, a surface designed for a balance of speed and control. This mousepad provides a consistent glide and stable tracking, which is essential for maintaining aim accuracy over extended gaming sessions. Its soft texture helps reduce fatigue and allows for subtle adjustments, supporting MisteM’s low sensitivity playstyle.
MisteM utilizes the HyperX Cloud II headset in conjunction with KZ ZS10 Pro X earphones. The Cloud II is renowned for its clear positional audio, which is vital in Counter-Strike for identifying enemy movements and utility usage. This setup ensures that MisteM can accurately detect subtle sound cues, such as footsteps and grenade pins, giving him a competitive edge in sound-based decision-making.
Yes, MisteM’s historical settings indicate a previous sensitivity of 1.33, corresponding to an earlier effective DPI of 532. His current settings reflect an increase to 1.55 sensitivity and 620 eDPI. This adjustment suggests a shift towards slightly faster crosshair movement, possibly to accommodate evolving playstyles or to improve his ability to react swiftly during close-quarters engagements.
MisteM has NVIDIA G-Sync disabled, opting instead for a traditional high-refresh competitive setup, which is common among professional players seeking the lowest possible input lag. However, he enables NVIDIA Reflex Low Latency, a setting designed to further minimize system latency and ensure that his actions are reflected on screen with maximum immediacy, crucial for fast-paced, reaction-based gameplay in Counter-Strike 2.
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