GeT_RiGhT

Christopher Alesund

GeT_RiGhT settings

Download GeT_RiGhT config 2026
boomer demons GeT_RiGhT settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Sensitivity2.90%
DPI40038%
Zoom Sensitivity176%
eDPI11600%
Hz100067%
Windows Sensitivity689%
sensitivity 2.9; zoom_sensitivity 1
AIM Statslast 9 matches

Stats

Value

Avg

Overall avg

Headshots

0.29

0.31

Headshots %

56.4%

46%

Shots

14.1

12.28

Accuracy

14.3%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotNo
Length5
Gap-10
Thickness1.1
OutlineYes
Outline Thickness0
Red0
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-12-03T05:30:06.251+00:00
Updated At2025-12-03T05:30:06.251+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap-9
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
CSGO-q3VaY-Qu3rb-jG4A7-jOquT-3ZHrL
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
NVIDIA Reflex Low LatencyEnabled20%
NVIDIA G SyncUnknown60%
Maximum FPS In GameUnknown60%
Model Texture DetailMedium8%
Global Shadow QualityMedium4%
Ambient OcclusionDisabled27%
Boost Player ContrastEnabled49%
V-SyncDisabled46%
Multisampling Anti Aliasing Mode4x MSAA28%
Dynamic ShadowsUnknown60%
Texture Filtering ModeBilinear37%
Shader DetailHigh12%
Particle DetailLow41%
High Dynamic RangeQuality38%
Fidelity FX Super ResolutionDisabled (Highest Quality)46%
Video
Aspect Ratio16:930%
Resolution1920x108028%
Display ModeFullscreen93%
Scaling ModeNative10%
viewmodel
preview
BobFalse47%
Preset Pos263%
Offset Z-1.572%
FOV6882%
Offset X2.578%
Offset Y069%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 9 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.155

0.24

AK47 damage

17.21

24.98

AWP kills

0.008

0.081

AWP damage

1.07

7.39

M4A1 kills

0.043

0.114

M4A1 damage

4.54

11.76

Launch options
-novid -console +exec autoexec -tickrate 128
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-console 
Enables the developer console for quick command access
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
HUD ColorTeam Color28%
HUD Scale0.9520%
Radar
preview
Radar Centers The PlayerYes59%
Radar Is RotatingYes68%
Radar Map Zoom0.710%
Radar HUD Size139%
Toggle Shape With ScoreboardYes60%
FAQ
GeT_RiGhT currently plays with a sensitivity setting of 2.9 and a DPI of 400, resulting in an effective DPI (eDPI) of 1160. This combination offers a balanced approach, allowing for precise control and consistency in aiming, which is especially important for maintaining accuracy during high-stakes engagements.
GeT_RiGhT uses a Classic Static crosshair with a compact shape, featuring a gap of -10, length of 5, and a thickness of 1.1, with the center dot disabled. The crosshair is colored green for high visibility, and the outline is enabled but set to zero thickness to minimize distractions. This setup provides a clear and unobtrusive aiming point, helping him maintain focus and accuracy in intense situations.
GeT_RiGhT relies on the AOC AG246FK monitor, a model known for its fast refresh rates and low input lag, which are crucial for competitive FPS gaming. This monitor enables him to react to in-game events with minimal delay, giving him a significant edge in fast-paced scenarios where split-second decisions matter.
GeT_RiGhT plays at a 1920x1080 resolution with a 16:9 aspect ratio in fullscreen mode and native scaling. He prioritizes visibility and smoothness by enabling high shader detail, medium model and global shadow quality, low particle detail, and 4x MSAA for anti-aliasing. This configuration strikes a balance between visual clarity and optimal performance, ensuring he can spot opponents quickly while maintaining high frame rates.
GeT_RiGhT uses the SteelSeries Arctis Nova Pro Wireless headset, which is recognized for its clear positional audio and comfort during long sessions. Coupled with in-game audio settings tailored for clarity, this setup allows him to accurately pinpoint enemy movements and actions, providing a competitive advantage through superior sound awareness.
GeT_RiGhT utilizes the Glorious GMMK 3 PRO HE 65% keyboard, a compact and responsive device that supports precise input registration. While specific keybinds aren't detailed, his choice of a 65% keyboard suggests a preference for a streamlined layout, reducing hand movement and enabling quicker access to essential controls during gameplay.
GeT_RiGhT launches the game with the options '-novid -console +exec autoexec -tickrate 128', which removes the intro video for faster startup, opens the console automatically, executes his personalized autoexec file for custom settings, and ensures the server tickrate is set to 128 for smoother online play. These tweaks streamline his setup and enhance overall responsiveness.
GeT_RiGhT sets his viewmodel with a field of view of 68 and offsets (x: 2.5, y: 0, z: -1.5), using preset position 2. This configuration positions the weapon model to the side and slightly downward, maximizing screen real estate and minimizing visual obstruction. The result is improved peripheral awareness and a clearer view of opponents, which is vital for competitive play.
GeT_RiGhT pairs the ZOWIE FK2-DW Black mouse with the SteelSeries QcK Edge mousepad. This combination is favored by many professionals for its reliable sensor accuracy, comfortable grip, and consistent glide. The synergy between a high-quality mouse and a smooth mousepad ensures precise tracking and swift movements, both critical for high-level FPS gameplay.
Historically, GeT_RiGhT has experimented with sensitivity values ranging from 2.9 to 3 and eDPI between 1160 and 1200. This slight variation indicates a process of fine-tuning to find the ideal balance between speed and control. Such adjustments reflect the ongoing pursuit of optimal performance as he adapts to changes in game mechanics or personal preferences.
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