GeT_RiGhT
Christopher Alesund
GeT_RiGhT settings
Download GeT_RiGhT config 2026
boomer demons GeT_RiGhT settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40036%
eDPI12002%
Hz100065%
Windows Sensitivity688%
Sensitivity31%
Zoom Sensitivity177%
sensitivity 3; zoom_sensitivity 1
AIM Statslast 9 matches
Stats
Value
Avg
Overall avg
Headshots
0.29
0.31
Headshots %
56.4%
46%
Shots
14.1
12.28
Accuracy
14.3%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length5
Gap-10
Thickness1.1
OutlineYes
Outline Thickness0
Red0
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-08-22T05:25:29.765+00:00
Updated At2026-08-22T05:25:29.765+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap-9
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewVideo
Resolution1680x10503%
Display ModeFullscreen94%
Aspect Ratio16:104%
Scaling ModeStretched75%
Advanced Video
Boost Player ContrastEnabled50%
V-SyncDisabled45%
Texture Filtering ModeBilinear38%
NVIDIA G SyncUnknown58%
High Dynamic RangeQuality41%
Maximum FPS In GameUnknown58%
NVIDIA Reflex Low LatencyEnabled22%
Multisampling Anti Aliasing Mode4x MSAA30%
Global Shadow QualityMedium4%
Dynamic ShadowsUnknown58%
Model Texture DetailMedium8%
Shader DetailHigh12%
Particle DetailLow43%
Ambient OcclusionDisabled29%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
viewmodel
previewOffset Y069%
Offset X2.580%
Offset Z-1.573%
FOV6884%
Preset Pos263%
BobFalse69%
Primary deviceslast 9 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.155
0.24
AK47 damage
17.21
24.98
AWP kills
0.008
0.081
AWP damage
1.07
7.39
M4A1 kills
0.043
0.114
M4A1 damage
4.54
11.76
Launch options
-novid -console +exec autoexec -tickrate 128
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-console
Enables the developer console for quick command access
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
HUD
previewHUD Scale0.9520%
HUD ColorTeam Color30%
Radar
previewRadar Is RotatingYes69%
Radar Centers The PlayerYes60%
Radar Map Zoom0.710%
Toggle Shape With ScoreboardYes61%
Radar HUD Size141%
Keybinds
0
slot10
1
slot1
2
slot2
3
slot3
4
slot4
5
slot5
6
slot6
7
slot7
8
slot8
9
slot9
b
drop
d
+left
e
+use
f
+back
h
+spray_menu
i
messagemode
k
+jumpthrow
m
teammenu
p
clear
q
lastinv
r
+forward
t
+lookatweapon
u
messagemode2
x
radio
y
+reload
z
+sprint
,
buyammo1
.
buyammo2
g
+right
`
toggleconsole
space
+duck
tab
+showscores
escape
cancelselect
del
mute
pause
pause
f3
askconnect_accept
f5
jpeg
f6
save quick
f7
load quick
mouse1
+attack
mouse2
+jump
mouse3
+voicerecord
mwheelup
invprev
mwheeldown
+jump
j
noclip
f1
autobuy
mouse4
+attack2
\
toggleconsole
f2
rebuy
mouse5
r_cleardecals
mouse_x
yaw
mouse_y
pitch
kp_1
buymenu
FAQ
GeT_RiGhT currently plays with a mouse DPI of 400 and an in-game sensitivity of 3, resulting in an effective eDPI of 1200. This combination offers a balance between swift crosshair movement and precise tracking, which is crucial for consistent aim and control during high-stakes matches.
GeT_RiGhT uses a static, minimalistic crosshair with a small gap of -10, a length of 5, and a thickness of 1.1, without a center dot. The crosshair is colored bright yellow (RGB 255,255,0), making it highly visible against most map backgrounds and helping him maintain focus on targets without unnecessary distractions.
GeT_RiGhT uses the AOC AG246FK monitor and prefers a resolution of 1680x1050 with a 16:10 aspect ratio set to fullscreen mode. This setup, often accompanied by stretched scaling, provides a wider field of view and larger player models, which can enhance target acquisition in fast-paced scenarios.
GeT_RiGhT employs several custom keybinds to streamline his actions, such as binding '+jump' to both the mouse2 button and the mouse wheel down, allowing for more consistent bunny hopping. He also uses quick buy binds and utility binds to optimize his response time during buy rounds and in-game actions.
GeT_RiGhT prioritizes performance and clarity by disabling V-Sync, setting shader detail to High, particle detail to Low, and ambient occlusion to Disabled. He also enables boost player contrast and uses 4x MSAA for anti-aliasing, ensuring crisp visuals with minimal input lag during gameplay.
GeT_RiGhT uses the SteelSeries Arctis Nova Pro Wireless headset, which is known for its high-quality sound reproduction. This choice allows him to accurately pinpoint enemy footsteps and other critical in-game audio cues, giving him a strategic advantage during competitive play.
GeT_RiGhT’s radar is set to a HUD size of 1 with a map zoom of 0.7, and he enables rotating radar with centered player positioning. He also uses a minimum icon scale of 0.6 and displays teammate colors, ensuring that critical information is always visible and easy to interpret during fast-paced situations.
GeT_RiGhT customizes his viewmodel with a field of view of 68 and specific offsets (x: 2.5, y: 0, z: -1.5), and disables weapon bobbing. These adjustments keep the weapon model less obtrusive, maximizing his screen space for spotting opponents and maintaining focus on crosshair placement.
GeT_RiGhT currently uses the ZOWIE FK2-DW Black mouse and the Glorious GMMK 3 PRO HE 65% keyboard. The ZOWIE mouse is known for its reliable sensor and ergonomic design, while the compact mechanical keyboard allows for rapid key presses and more desk space for mouse movement, both critical for high-level play.
Throughout his career, GeT_RiGhT’s sensitivity has fluctuated slightly, with past settings showing sensitivities of 2.9 and 3, and eDPI values ranging from 1160 to 1200. This demonstrates his willingness to fine-tune his settings in search of the optimal balance between precision and agility, adapting to changes in game mechanics and personal comfort.
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