cs2-skin-english

togs

Victor Rapassi

togs settings

Download togs config 2026
ODDIK togs settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI80046%
Sensitivity0.851%
Hz100065%
Zoom Sensitivity177%
eDPI6803%
Windows Sensitivity41%
sensitivity 0.85; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.33

0.31

Headshots %

48.4%

46%

Shots

11.7

12.28

Accuracy

20.1%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length2
Gap-3
Thickness1
OutlineNo
Outline Thickness0
Red160
Green170
Blue230
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-11-30T05:25:57.117+00:00
Updated At2025-11-30T05:25:57.117+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Video
Display ModeFullscreen94%
Aspect Ratio4:356%
Resolution1280x96043%
Scaling ModeStretched75%
Advanced Video
High Dynamic RangeQuality41%
Maximum FPS In Game930%
NVIDIA Reflex Low LatencyDisabled20%
NVIDIA G SyncDisabled42%
Boost Player ContrastEnabled50%
V-SyncDisabled45%
Particle DetailLow43%
Multisampling Anti Aliasing Mode8x MSAA19%
Global Shadow QualityHigh37%
Model Texture DetailLow51%
Dynamic ShadowsAll42%
Texture Filtering ModeBilinear38%
Shader DetailLow52%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Ambient OcclusionDisabled29%
Monitor settings
Game Settings
Black Equalizer1217%
Color Vibrance2012%
DyAcPremium74%
Low Blue Light092%
viewmodel
preview
FOV6884%
Offset X2.580%
Preset Pos263%
Offset Y069%
Offset Z-1.573%
BobFalse69%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.309

0.24

AK47 damage

28.23

24.98

AWP kills

0.017

0.081

AWP damage

1.73

7.39

M4A1 kills

0.128

0.114

M4A1 damage

14.32

11.76

Launch options
-novid -tickrate 128 +cl_interp_ratio 1 -allow_third_party_software
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale0.9520%
HUD ColorWhite7%
Radar
preview
Radar Centers The PlayerYes60%
Radar HUD Size0.8525130%
Radar Is RotatingYes69%
Radar Map Zoom0.419%
Toggle Shape With ScoreboardYes61%
FAQ
togs utilizes a mouse with a polling rate of 1000 Hz and a DPI of 800, paired with an in-game sensitivity of 0.85. This combination results in an effective eDPI of 680, which strikes a balance between swift crosshair movement and precise aiming, a preferred setup for players who value accuracy without sacrificing the ability to make quick adjustments during intense firefights.
togs employs a classic static crosshair with a compact design, featuring a small gap and short length, without a center dot or outline. The crosshair is colored green using custom RGB values, enhancing visibility against diverse map backgrounds. This minimalist, distraction-free configuration helps maintain focus on targets and promotes high precision during engagements.
togs plays on a ZOWIE XL2546K monitor, renowned for its high refresh rate and gaming-oriented features. He leverages the 'DyAc Premium' setting for enhanced motion clarity, sets color vibrance to 20 for vivid visuals, and uses a black equalizer value of 12 to brighten dark areas without overexposing the rest of the screen, allowing him to spot opponents more easily in shadowy corners.
togs opts for a 1280x960 resolution with a 4:3 aspect ratio and stretched scaling mode, a classic choice that enlarges player models for easier targeting. He disables V-Sync and G-Sync to minimize input lag, sets most details like shader and particle effects to low to maximize frame rates, and enables 'boost player contrast' for clearer enemy visibility. His anti-aliasing is set to 8x MSAA, balancing sharpness without excessive performance cost.
togs configures his radar with a HUD size of approximately 0.85 and a map zoom of 0.4, ensuring he can see a large portion of the map at a glance. The radar rotates and centers on the player, and its shape toggles with the scoreboard, offering real-time spatial awareness and helping him stay informed about teammate positions and enemy threats.
togs currently uses the Razer Huntsman V3 Pro Mini Black keyboard, known for its responsive switches and compact form factor. While specific keybinds aren't listed, the choice of a mini keyboard suggests a preference for streamlined layouts, allowing for quicker hand movement and more desk space for mouse control, which is advantageous in high-level play.
togs sets his viewmodel to a field of view of 68 with custom offsets (2.5 on X, 0 on Y, and -1.5 on Z), disabling viewmodel bobbing for a stable weapon display. This setup ensures his weapon is positioned for minimal screen obstruction, keeping the focus on crosshair alignment and maximizing peripheral vision during combat.
While specific audio device details aren't provided, togs's configuration focuses on clarity and environmental awareness, as evidenced by the absence of visual distractions and the optimization of HUD and radar elements. Such choices typically pair with high-quality gaming headsets, enabling togs to accurately pinpoint enemy footsteps and actions, which is vital in professional play.
Throughout his career, togs has experimented with various mouse sensitivities and DPI settings, ranging from a sensitivity of 1.38 at 400 DPI (eDPI 552) to his current 0.85 at 800 DPI (eDPI 680). This progression reflects a search for the ideal balance between swift movement and fine control, ultimately settling on a setup that offers both consistency and improved muscle memory.
togs includes launch options such as '-novid' to skip intro videos, '-tickrate 128' to ensure local servers run at the highest tickrate for practice, '+cl_interp_ratio 1' for more responsive interpolation, and '-allow_third_party_software,' which is often used for compatibility with peripherals or analytics tools. These options collectively help streamline his game startup and maintain a competitive edge in responsiveness.
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