syncD
David Slováček
syncD settings
Download syncD config 2026
syncD settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
eDPI10004%
Hz100065%
DPI80046%
Sensitivity1.253%
Windows Sensitivity688%
Zoom Sensitivity177%
sensitivity 1.25; zoom_sensitivity 1
AIM Statslast 6 matches
Stats
Value
Avg
Overall avg
Headshots
0.3
0.31
Headshots %
46.5%
46%
Shots
16.23
12.28
Accuracy
13.1%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length0.8
Gap-3.2
Thickness0.8
OutlineNo
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2025-09-22T12:14:45.129+00:00
Updated At2025-09-22T12:14:45.129+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.4
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewVideo
Resolution1280x96043%
Display ModeFullscreen94%
Aspect Ratio4:356%
Scaling ModeStretched75%
Advanced Video
NVIDIA G SyncDisabled42%
NVIDIA Reflex Low LatencyDisabled20%
Maximum FPS In Game030%
Boost Player ContrastEnabled50%
V-SyncDisabled45%
Texture Filtering ModeBilinear38%
Shader DetailLow52%
Multisampling Anti Aliasing Mode4x MSAA30%
Global Shadow QualityLow15%
Dynamic ShadowsAll42%
Model Texture DetailLow51%
Particle DetailLow43%
Ambient OcclusionDisabled29%
High Dynamic RangeQuality41%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Monitor settings
Game Settings
Low Blue Light092%
DyAcPremium74%
Black Equalizer59%
Color Vibrance1513%
viewmodel
previewOffset Z-1.573%
BobUnknown31%
FOV6884%
Offset Y069%
Offset X2.580%
Preset Pos263%
Primary deviceslast 6 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.323
0.24
AK47 damage
32.26
24.98
AWP kills
0.024
0.081
AWP damage
2.26
7.39
M4A1 kills
0.069
0.114
M4A1 damage
5.96
11.76
Launch options
-allow_third_party_software -noreflex
-allow_third_party_software
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD
previewHUD Scale0.93%
HUD ColorBlue4%
Radar
previewRadar Map Zoom0.330%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size141%
FAQ
syncD plays with a Pulsar Xlite v4 Mini Quiccs Edition mouse set to 800 DPI, paired with an in-game sensitivity of 1.25. This combination results in an effective eDPI of 1000, which strikes a balance between swift crosshair movement for quick reactions and enough control for precise aiming—an approach favored by many professional players for its versatility across different in-game scenarios.
syncD utilizes a Classic Static crosshair style with a very compact design—featuring a minimal gap of -3.2, a short length of 0.8, and a thin thickness of 0.8, all without a center dot. The crosshair is colored with a custom RGB value (100, 100, 100) for a neutral gray tone, ensuring it stands out without being distracting. This setup prioritizes unobtrusive visibility and precise alignment, which is ideal for high-level competitive play.
syncD relies on the ZOWIE XL2546K monitor, known for its fast refresh rates and esports-focused features. He takes advantage of advanced monitor settings like DyAc Premium for reduced motion blur, a color vibrance of 15 for enhanced enemy visibility, and a black equalizer set to 5 to improve contrast in dark areas. These settings collectively help ensure maximum clarity and responsiveness during gameplay.
syncD opts for a 1280x960 resolution with a 4:3 aspect ratio and stretched scaling mode, running the game in fullscreen. Most graphical settings are set to low or disabled, such as shader detail, particle detail, and ambient occlusion, to maximize frame rates and minimize distractions. However, he enables boost player contrast and uses 4x MSAA for smoother edges, ensuring both performance and visual clarity are optimized for competitive play.
While the provided data doesn't specify syncD’s in-game audio settings, it’s notable that he uses the Corsair Void Pro headset, a popular choice among esports athletes for its clear positional audio and comfort during long sessions. Such hardware allows for accurate sound localization, which is critical for detecting enemy movements and gaining a tactical edge.
syncD plays with a Wooting 60HE+ keyboard, which is renowned for its analog input and rapid response times. While specific keybinds aren't detailed, the choice of this keyboard suggests a preference for highly customizable and responsive controls, allowing for tailored actuation points and potentially smoother movement inputs—an advantage in fast-paced matches.
syncD configures his radar to rotate and always center on the player, with a map zoom of 0.33 and a HUD scale of 0.9. The radar HUD size is set to 1, and he enables toggling radar shape with the scoreboard. This ensures he receives comprehensive situational awareness without cluttering the screen, allowing for quick glances to gather critical information without losing focus on gameplay.
syncD’s choice of the Artisan Ninja FX Zero Soft Black mousepad reflects a preference for balanced glide and control. Artisan mousepads are highly regarded in the competitive scene for their consistent surface and durability, providing the reliable tracking needed for both rapid flicks and micro-adjustments—key aspects of high-level aiming.
The available data indicates that syncD’s current technical setup—such as mouse sensitivity, crosshair configuration, and monitor settings—are up to date and reflect a stable approach. There is no record of recent changes within the provided settings arrays, suggesting a consistent preference for his current configuration to maintain muscle memory and performance stability.
syncD utilizes the launch options '-allow_third_party_software -noreflex'. The first option enables compatibility with trusted third-party tools, often used for advanced analytics or hardware customization, while '-noreflex' disables NVIDIA Reflex, possibly due to personal preference or hardware compatibility, ensuring a consistent and predictable input latency profile during gameplay.
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