SinK

Thomas Laursen

SinK settings

Download SinK config 2026
STATE SinK settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Windows Sensitivity101%
Sensitivity2.350%
Zoom Sensitivity177%
DPI40042%
eDPI9400%
Hz100069%
sensitivity 2.35; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.21

0.31

Headshots %

31.3%

46%

Shots

9.07

12.28

Accuracy

17.3%

17%

Sensitivity compare

Avg 1.55

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2025-11-18T05:26:21.674+00:00
Updated At2025-11-18T05:26:21.674+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

57218%

Chest

1.5K47%

Stomach

55518%

Arms

32510%

Legs

1906%

Video Settings
preview
Video
Aspect Ratio4:359%
Resolution1280x96045%
Scaling ModeStretched73%
Display ModeFullscreen93%
Advanced Video
Texture Filtering ModeBilinear35%
Boost Player ContrastDisabled17%
NVIDIA G SyncDisabled35%
Particle DetailVery High1%
Global Shadow QualityLow12%
Multisampling Anti Aliasing Mode8x MSAA19%
Model Texture DetailHigh7%
V-SyncDisabled47%
NVIDIA Reflex Low LatencyEnabled19%
Maximum FPS In Game026%
Shader DetailHigh12%
Dynamic ShadowsAll35%
High Dynamic RangeQuality35%
Ambient OcclusionHigh7%
Fidelity FX Super ResolutionDisabled (Highest Quality)43%
Monitor settings
Game Settings
Black Equalizer59%
Color Vibrance1022%
DyAcPremium70%
Low Blue Light092%
viewmodel
preview
BobUnknown51%
Offset Y213%
Preset Pos112%
FOV6881%
Offset X2.577%
Offset Z-1.572%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.089

0.24

AK47 damage

9.25

24.98

AWP kills

0.3

0.081

AWP damage

25.71

7.39

M4A1 kills

0.095

0.114

M4A1 damage

9.4

11.76

Launch options
-allow_third_party_software -console
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
-console 
Enables the developer console for quick command access
HUD Scale118%
HUD ColorGreen5%
Radar
preview
Radar Map Zoom0.417%
Radar HUD Size137%
Radar Is RotatingNo2%
Radar Centers The PlayerNo11%
Toggle Shape With ScoreboardYes58%
FAQ
SinK utilizes a Razer Viper V3 Pro Black mouse set at 400 DPI with an in-game sensitivity of 2.35, resulting in an eDPI of 940. This combination is a popular choice among professional players, as it allows for both precise crosshair control and swift movement, striking a balance between accuracy and quick reaction times. Additionally, his mouse polling rate is set to 1000 Hz, ensuring minimal input lag during high-intensity moments.
SinK’s crosshair is highly minimalistic, with a tiny gap of -4, a length and thickness of 1, and no center dot, rendered in a bright green color (RGB 0,255,135). This compact and vibrant setup ensures the crosshair stands out clearly on any background without obstructing vision, allowing SinK to maintain focus on targets while benefiting from precise visual feedback during aim adjustments.
SinK competes using the ZOWIE XL2546K monitor, widely regarded for its high refresh rate and esports-centric features. He enables DyAc on Premium for motion clarity and sets the color vibrance to 10, boosting color differentiation to spot enemy silhouettes more easily. The black equalizer is set to 5 to brighten dark areas without overexposing the image, and low blue light is kept at 0 to maintain true color accuracy during play.
SinK runs the game at 1280x960 resolution with a 4:3 aspect ratio, stretched on fullscreen mode. This classic pro setup increases player model size for easier targeting. He disables V-Sync and G-Sync to avoid input lag, sets shader and model texture detail to High for clarity, and keeps global shadow quality on Low to maximize performance. Multisampling anti-aliasing is set to 8x MSAA to smooth edges, and additional effects like particle detail and ambient occlusion are set to Very High and High, respectively, balancing visual fidelity with competitive clarity.
SinK relies on the Razer BlackShark V3 Pro Black headset, a model well-known for its accurate positional audio and clear sound separation. While specific in-game audio settings are not detailed, using this headset ensures SinK can effectively discern subtle audio cues such as footsteps and gun reloads, which are crucial for making informed decisions and reacting swiftly to opponents’ actions.
While SinK’s profile does not list specific keybinds, it is evident he plays with a Razer Huntsman V3 Pro TKL Black keyboard, which offers rapid actuation and customizable keys. This allows SinK to tailor his keybinds for optimal comfort and efficiency, ensuring that every critical action—such as weapon switching, utility usage, and crouching—can be performed with minimal hand movement and maximum speed.
According to the data, SinK’s mouse sensitivity, DPI, and related settings are presented as single, current values, indicating a stable configuration. This consistency suggests a deliberate approach to muscle memory development, as frequent changes can disrupt aim consistency. SinK’s maintained setup reflects a preference for stability and reliability in his technical configuration.
SinK launches Counter-Strike 2 with the options '-allow_third_party_software -console.' The former allows for compatibility with approved third-party tools, such as advanced analytics or hardware drivers, while the latter ensures immediate access to the in-game console, enabling quick adjustments to settings and troubleshooting during matches. These options streamline his technical preparation and adaptability.
SinK sets his viewmodel field of view to 68, with offsets of 2.5 (x), 2 (y), and -1.5 (z), and uses preset position 1. This configuration positions the weapon model slightly to the side and lower down, minimizing visual obstruction of the center screen. Such a setup is favored by many professionals as it maximizes visibility of the play area and enemy models, allowing for unobstructed crosshair placement and situational awareness.
SinK uses a green HUD color at scale 1, making vital information easily visible without overwhelming the screen. His radar is set to a non-rotating mode with a zoom of 0.4 and HUD size of 1, and it does not center on the player. This configuration provides a stable and comprehensive view of the map, allowing SinK to quickly gather positional information and strategize without distraction or unnecessary movement on the radar.
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