SinK

Thomas Laursen

SinK settings

Download SinK config 2026
Invicta SinK settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Sensitivity2.350%
Hz100066%
eDPI9400%
DPI40037%
Windows Sensitivity101%
Zoom Sensitivity177%
sensitivity 2.35; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.21

0.31

Headshots %

31.7%

46%

Shots

8.75

12.28

Accuracy

18.8%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2025-11-18T05:26:21.674+00:00
Updated At2025-11-18T05:26:21.674+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

13018%

Chest

33947%

Stomach

11917%

Arms

8612%

Legs

466%

Video Settings
preview
Advanced Video
Texture Filtering ModeBilinear38%
Maximum FPS In Game030%
Boost Player ContrastDisabled17%
V-SyncDisabled46%
NVIDIA Reflex Low LatencyEnabled22%
NVIDIA G SyncDisabled41%
Multisampling Anti Aliasing Mode8x MSAA19%
Global Shadow QualityLow15%
Dynamic ShadowsAll41%
Model Texture DetailHigh7%
Shader DetailHigh12%
Particle DetailVery High1%
Ambient OcclusionHigh6%
High Dynamic RangeQuality40%
Fidelity FX Super ResolutionDisabled (Highest Quality)48%
Video
Scaling ModeStretched75%
Resolution1280x96043%
Aspect Ratio4:357%
Display ModeFullscreen94%
Monitor settings
Game Settings
Color Vibrance1022%
Black Equalizer59%
DyAcPremium74%
Low Blue Light092%
viewmodel
preview
Preset Pos112%
FOV6882%
Offset X2.579%
Offset Y212%
Offset Z-1.572%
BobUnknown54%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.114

0.24

AK47 damage

12.69

24.98

AWP kills

0.287

0.081

AWP damage

25.98

7.39

M4A1 kills

0.072

0.114

M4A1 damage

7.9

11.76

Launch options
-allow_third_party_software -console
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
-console 
Enables the developer console for quick command access
HUD Scale126%
HUD ColorGreen5%
Radar
preview
Radar HUD Size140%
Radar Centers The PlayerNo11%
Radar Is RotatingNo2%
Toggle Shape With ScoreboardYes61%
Radar Map Zoom0.418%
FAQ
SinK uses a Razer Viper V3 Pro Black mouse paired with a sensitivity setting of 2.35 and a DPI of 400, resulting in an eDPI of 940. This combination provides a balance between swift movement and precise control, which is ideal for competitive play where both rapid flicks and accurate tracking are essential.
SinK utilizes a highly visible, minimalistic crosshair with a small gap of -4, length and thickness set to 1, and no center dot. The crosshair’s bright green color (RGB: 0, 255, 135) and lack of outlines ensure clear visibility against most backgrounds, enabling precise aiming without unnecessary distractions.
SinK plays on a ZOWIE XL2546K monitor, renowned for its high refresh rate and DyAc Premium technology. His in-game resolution is set to 1280x960 with a 4:3 aspect ratio in stretched fullscreen mode, maximizing player model visibility and reducing input lag for faster reaction times.
SinK prioritizes performance and clarity by disabling V-Sync and G-Sync, enabling Nvidia Reflex Low Latency, and setting most graphical details like shader detail, particle detail, and ambient occlusion to high or very high. Texture filtering is set to bilinear and global shadow quality to low, ensuring smooth gameplay while maintaining crucial visual cues.
SinK uses a Razer BlackShark V3 Pro Black headset, which is known for its clear directional audio. While specific in-game audio settings are not provided, pairing this high-quality headset with precise sound cues allows SinK to accurately pinpoint enemy positions and react swiftly to in-game events.
SinK sets his radar HUD size to 1 and map zoom to 0.4, with both radar rotation and player centering disabled. This static radar configuration offers a consistent overview of the map, helping him maintain situational awareness without the distraction of rotating or shifting elements.
SinK’s viewmodel is configured with a field of view of 68, offset values of 2.5 (X), 2 (Y), and -1.5 (Z), and preset position 1. This setup positions the weapon model in a way that minimizes screen obstruction, allowing for a clear line of sight on targets and the environment.
SinK’s primary keyboard is the Wooting 80HE Black, a keyboard celebrated for its analog input and rapid response times. This hardware choice offers nuanced movement control and fast key actuation, which are critical for precise strafing and efficient utility usage in high-stakes matches.
SinK sets his monitor’s color vibrance to 10 and black equalizer to 5, with digital vibrance at 65%. These adjustments boost color intensity and brighten dark areas without overexposing the image, making it easier to spot opponents in shadowed or dimly lit parts of the map.
SinK launches the game with the options '-allow_third_party_software -console', which facilitates compatibility with certain peripherals or software and ensures the developer console is accessible. This approach allows him to make real-time adjustments and leverage third-party tools for enhanced gameplay efficiency.
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