SinK

Thomas Laursen

SinK settings

Download SinK config 2026
Invicta SinK settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Windows Sensitivity101%
DPI40038%
eDPI9400%
Hz100067%
Sensitivity2.350%
Zoom Sensitivity177%
sensitivity 2.35; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.22

0.31

Headshots %

32.2%

46%

Shots

8.89

12.28

Accuracy

18.2%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2025-11-18T05:26:21.674+00:00
Updated At2025-11-18T05:26:21.674+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

36918%

Chest

95146%

Stomach

39319%

Arms

21710%

Legs

1437%

Video Settings
preview
Advanced Video
NVIDIA Reflex Low LatencyEnabled20%
Maximum FPS In Game028%
Dynamic ShadowsAll38%
Particle DetailVery High1%
Boost Player ContrastDisabled17%
V-SyncDisabled46%
NVIDIA G SyncDisabled38%
Multisampling Anti Aliasing Mode8x MSAA19%
Global Shadow QualityLow14%
Texture Filtering ModeBilinear36%
Model Texture DetailHigh7%
Shader DetailHigh12%
Ambient OcclusionHigh6%
High Dynamic RangeQuality37%
Fidelity FX Super ResolutionDisabled (Highest Quality)46%
Video
Scaling ModeStretched74%
Resolution1280x96043%
Aspect Ratio4:357%
Display ModeFullscreen93%
Monitor settings
Game Settings
Low Blue Light092%
DyAcPremium73%
Color Vibrance1022%
Black Equalizer59%
viewmodel
preview
FOV6882%
Offset X2.577%
Offset Y213%
Offset Z-1.572%
Preset Pos112%
BobUnknown53%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.103

0.24

AK47 damage

10.63

24.98

AWP kills

0.297

0.081

AWP damage

26.02

7.39

M4A1 kills

0.084

0.114

M4A1 damage

8.45

11.76

Launch options
-allow_third_party_software -console
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
-console 
Enables the developer console for quick command access
HUD ColorGreen5%
HUD Scale121%
Radar
preview
Radar Centers The PlayerNo11%
Toggle Shape With ScoreboardYes59%
Radar HUD Size138%
Radar Map Zoom0.418%
Radar Is RotatingNo2%
FAQ
SinK plays with a sensitivity of 2.35 and a DPI of 400, which combine for an eDPI of 940. This configuration is a balanced choice, offering both precise control for aiming and enough speed for quick movements, making it suitable for competitive play where accuracy and swift reactions are crucial.
SinK uses a compact, static crosshair with a gap of -4, length and thickness set to 1, and no center dot. The crosshair color is a bright green (RGB 0,255,135), which stands out against most map backgrounds. This minimalistic design ensures maximum visibility without obstructing targets, helping SinK maintain precision during intense firefights.
SinK utilizes the ZOWIE XL2546K monitor, known for its high refresh rate and esports-focused features. In-game, he plays at a 1280x960 resolution with a 4:3 aspect ratio set to stretched mode, all in fullscreen. This setup is favored among professionals for enlarging player models and reducing input lag, thereby enhancing reaction times and target acquisition.
SinK’s video configuration prioritizes both clarity and high frame rates. He disables V-Sync and G-Sync to minimize input delay, enables high shader and model texture details for visual clarity, and keeps global shadow quality low to improve performance. With 8x MSAA anti-aliasing and other details set to high or very high, he achieves a balance between crisp visuals and smooth gameplay.
SinK sets his radar HUD size to 1 and map zoom to 0.4, with the radar not rotating and not centering on the player. He also enables toggling radar shape with the scoreboard. These choices provide a consistent and comprehensive view of the map, helping him track teammates and opponents more effectively without disorienting shifts during play.
SinK’s primary mouse is the Razer Viper V3 Pro Black, paired with a polling rate of 1000Hz. This ultralight mouse and high polling rate ensure rapid, accurate input transmission, allowing SinK to make fast, precise movements that are instantly reflected in-game, which is vital for competitive shooters like Counter-Strike 2.
For audio, SinK uses the Razer BlackShark V3 Pro Black headset, renowned for its clear directional sound and comfortable fit. While specific in-game audio settings aren’t detailed, this headset is favored for its ability to pick up subtle footsteps and positional cues, giving SinK a competitive edge in sound-based awareness.
SinK adjusts his monitor with a color vibrance of 10, a black equalizer set to 5, and disables low blue light. These settings enhance color differentiation and brighten dark areas without washing out the image, making it easier to spot opponents hiding in shadows and improving overall in-game visibility.
SinK uses a viewmodel field of view of 68 with offsets set to X: 2.5, Y: 2, Z: -1.5, and preset position 1. This configuration positions the weapon model low and to the side, maximizing screen space and minimizing distractions, which allows SinK to maintain better focus on the action and enemy movement.
SinK’s keyboard is the Razer Huntsman V3 Pro TKL Black, offering fast optical switches and a compact layout for more mouse space, while his mousepad is the Razer Gigantus V2, known for its large surface and consistent glide. Together, these peripherals support fast, accurate inputs and comfortable hand movement, essential for extended play sessions and precise aiming.
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