rmn
Ricardo Oliveira
rmn settings
Download rmn config 2026
rmn settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40038%
Zoom Sensitivity176%
Hz200012%
Windows Sensitivity689%
eDPI5120%
Sensitivity1.280%
zoom_sensitivity 1; sensitivity 1.28
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.33
0.31
Headshots %
57.3%
46%
Shots
15.68
12.28
Accuracy
12.3%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length1.5
Gap-3
Thickness1
OutlineNo
Outline Thickness0
Red88
Green87
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-05-13T05:26:02.236+00:00
Updated At2026-05-13T05:26:02.236+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewAdvanced Video
Global Shadow QualityUnknown41%
Maximum FPS In GameUnknown60%
Boost Player ContrastDisabled17%
V-SyncDisabled46%
Fidelity FX Super ResolutionUnknown53%
Ambient OcclusionUnknown53%
NVIDIA G SyncUnknown61%
NVIDIA Reflex Low LatencyUnknown53%
Multisampling Anti Aliasing ModeNone11%
Model Texture DetailLow50%
Texture Filtering ModeBilinear37%
Dynamic ShadowsUnknown61%
Shader DetailLow51%
Particle DetailUnknown53%
High Dynamic RangeUnknown53%
Video
Aspect Ratio4:357%
Display ModeFullscreen93%
Resolution1280x96044%
Scaling ModeBlack Bars10%
Monitor settings
Game Settings
Color Vibrance1222%
Low Blue Light61%
Black Equalizer159%
DyAcPremium73%
viewmodel
previewBobFalse47%
FOV6882%
Offset X2.578%
Offset Y069%
Offset Z-1.572%
Preset Pos263%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.202
0.24
AK47 damage
21.5
24.98
AWP kills
0.002
0.081
AWP damage
0.15
7.39
M4A1 kills
0.155
0.114
M4A1 damage
17.13
11.76
HUD
previewHUD ColorWhite7%
HUD Scale0.8512%
Radar
previewRadar Is RotatingYes68%
Toggle Shape With ScoreboardYes60%
Radar Map Zoom0.710%
Radar HUD Size139%
Radar Centers The PlayerYes59%
FAQ
rmn pairs a 400 DPI setting with an in-game sensitivity of 1.28, resulting in an effective DPI (eDPI) of 512. This relatively low sensitivity setup is favored by many professional players as it allows for finer control and more precise crosshair placement, particularly useful for tracking opponents and executing accurate flick shots. The use of a 2000 Hz polling rate with his mouse further ensures minimal input lag, providing a responsive and consistent aiming experience.
rmn utilizes a Classic Static crosshair style with a small gap, minimal length and thickness, and no center dot, colored in a custom green shade. This configuration is intentionally minimalistic, providing a clear and unobtrusive reference point for aiming while maximizing visibility of opponents and the environment. The absence of outlines and a static style further reduces distractions, which can be critical during intense duels.
rmn uses the ZOWIE XL2546K monitor, which is highly regarded in the esports scene for its fast refresh rate and customizable settings. He sets the DyAc (Dynamic Accuracy) feature to Premium, color vibrance to 12, low blue light to 6, and black equalizer to 15. These adjustments enhance visibility by improving clarity during fast movements, increasing color distinction, reducing eye strain, and making dark areas more visible, all of which can provide a competitive edge.
rmn opts for a 1280x960 resolution with a 4:3 aspect ratio, displayed in fullscreen mode with black bars. He disables V-Sync and boost player contrast, sets shader and model texture details to low, uses bilinear texture filtering, and disables anti-aliasing. These settings prioritize maximum frame rates and minimal input lag over visual fidelity, ensuring the smoothest possible gameplay and quicker reaction times, which are essential for high-level competitive play.
rmn relies on the HyperX Cloud II headset, a popular choice among esports professionals due to its comfortable fit and clear, directional sound. High-quality audio equipment like this enables him to accurately discern footsteps, gunshots, and other crucial in-game audio cues, which can make the difference between winning and losing critical rounds.
rmn's viewmodel is customized with a field of view (FOV) of 68, an offset of 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, using preset position 2. He also disables viewmodel bob. These adjustments result in a more compact weapon display, reducing distractions and maximizing the player's field of view, which is particularly helpful for spotting opponents and maintaining situational awareness.
rmn alternates between the Wooting 80HE Zinc White and the Razer Huntsman V3 Pro TKL Black keyboards. Both are high-end, tournament-grade mechanical keyboards known for their fast response times and durability. The Wooting keyboard, in particular, offers analog input, which can provide more nuanced movement control, while the tenkeyless design of both keyboards allows for more mouse space, accommodating low-sensitivity playstyles.
rmn uses the Logitech G Pro X Superlight 2 White mouse on a ZOWIE H-SR-SE ROUGE II mousepad. The Superlight is renowned for its lightweight design and high-precision sensor, which, when paired with a premium cloth mousepad like the ZOWIE, ensures smooth, consistent gliding and excellent tracking. This setup supports fast, accurate movements needed for competitive FPS gameplay.
rmn configures his radar with a HUD size of 1, map zoom at 0.7, and enables radar rotation, player centering, and shape toggling with the scoreboard. This setup ensures that the radar provides a broad overview of the map while keeping the player's position central and prominent. These preferences help rmn maintain superior situational awareness, allowing quick assessment of team positions and enemy locations.
rmn sets his HUD color to white and scales the HUD to 0.85. A white HUD offers high contrast against most backgrounds, ensuring that vital information is always easily visible. The slightly reduced HUD scale minimizes screen clutter, freeing up more space for in-game visuals and making it easier to focus on critical elements during fast-paced matches.
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