MistR
Mikkel Thomsen
MistR settings
Download MistR config 2026
BBL MistR settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI80046%
Zoom Sensitivity0.7524120%
Sensitivity0.680%
eDPI5440%
Hz100065%
Windows Sensitivity688%
zoom_sensitivity 0.752412; sensitivity 0.68
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.31
0.31
Headshots %
52.8%
46%
Shots
11.93
12.28
Accuracy
17.7%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length1.5
Gap-5
Thickness1
OutlineNo
Outline Thickness0
Red255
Green0
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-09-04T05:26:25.193+00:00
Updated At2026-09-04T05:26:25.193+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance7
Fixed Gap-9
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
1.2K22%
Chest
2.5K47%
Stomach
73314%
Arms
61912%
Legs
2665%
Video Settings
previewAdvanced Video
NVIDIA Reflex Low LatencyUnknown51%
Global Shadow QualityUnknown39%
Maximum FPS In GameUnknown58%
Shader DetailUnknown36%
Particle DetailUnknown50%
Ambient OcclusionUnknown51%
Dynamic ShadowsUnknown58%
V-SyncUnknown28%
NVIDIA G SyncUnknown58%
Boost Player ContrastUnknown33%
Model Texture DetailUnknown32%
Multisampling Anti Aliasing ModeUnknown33%
Texture Filtering ModeUnknown33%
High Dynamic RangeUnknown51%
Fidelity FX Super ResolutionUnknown51%
Video
Resolution1680x10503%
Display ModeFullscreen94%
Aspect Ratio16:104%
Scaling ModeStretched75%
viewmodel
previewOffset Z-1.10%
Offset X2.580%
FOV6884%
Offset Y1.10%
Preset Pos017%
BobFalse69%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.223
0.24
AK47 damage
24.45
24.98
AWP kills
0.002
0.081
AWP damage
0.25
7.39
M4A1 kills
0.002
0.114
M4A1 damage
0.5
11.76
Launch options
-maxdownloadsizemb 300 +fps_max 0 -freq 240 -console -novid -tickrate 128 +mat_queue_mode 2 -d3d9ex -nod3d9ex1 -allow_third_party_software cl_updaterate "128" cl_cmdrate "128"
+fps_max 0
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-console
Enables the developer console for quick command access
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-allow_third_party_software cl_updaterate
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD
previewHUD Scale0.8511%
HUD ColorTeam Color30%
Radar
previewRadar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar Map Zoom.70%
Radar HUD Size141%
Keybinds
0
slot10
1
slot1
2
slot2
3
slot3
4
slot4
5
slot5
9
slot9
b
buymenu
d
+right
e
+use
f
+lookatweapon
i
show_loadout_toggle
m
teammenu
p
slot12
q
lastinv
r
+reload
s
+back
t
+spray_menu
u
messagemode2
v
toggle cl_righthand 0 1; r_cleardecals
w
+forward
x
slot6
y
messagemode
z
radio
,
toggle cl_radar_scale .7 1.8
.
buyammo2
a
+left
g
drop
space
+jump
tab
+showscores
escape
cancelselect
del
mute
pause
pause
shift
+sprint
ctrl
+duck
f3
autobuy
f4
rebuy
f5
jpeg
f6
save quick
f7
load quick
f10
quit prompt
mouse1
+attack
mouse2
+attack2
mouse3
player_ping
mwheelup
invprev
mwheeldown
invnext
c
slot7
mouse4
slot8
alt
noclip
mouse5
+voicerecord
mouse_x
yaw
mouse_y
pitch
f9
toggleconsole
FAQ
MistR utilizes a mouse DPI of 800 combined with an in-game sensitivity of 0.68, resulting in an effective eDPI of 544. This moderate eDPI ensures a balance between precise crosshair control for accurate aiming and the agility needed for swift directional changes, which is favored by many professional players for its reliability during both close-quarters and long-range engagements.
MistR’s crosshair is set up with a minimalistic design: it has a very small gap of -5, a short length of 1.5, and a thickness of 1, with no center dot or outline enabled. The crosshair is colored a vivid blue (RGB 255, 0, 0), which stands out against most in-game environments, aiding in target acquisition. This static, compact crosshair style is popular among top-level players as it provides clear visibility and promotes precise aiming without visual distractions.
MistR plays on the ZOWIE XL2546K monitor, a well-regarded esports display known for its fast refresh rates and low input lag. Although the exact refresh rate isn't stated, this model supports up to 240Hz, which, combined with MistR’s launch option '-freq 240', ensures ultra-smooth motion and responsiveness. Such a setup is essential for competitive play, granting MistR the ability to react quickly and track targets more effectively during high-speed firefights.
MistR currently uses a resolution of 1680x1050 with a 16:10 aspect ratio, set to fullscreen mode and stretched scaling. This stretched resolution slightly enlarges player models horizontally, making them easier to spot and hit, a technique favored by many professional players for its potential to enhance target visibility and aiming consistency during matches.
MistR's primary mouse is the Logitech G Pro X Superlight 2 White, renowned for its ultra-lightweight design and highly accurate sensor, which is ideal for fast, precise movements. For the keyboard, he alternates between the ASUS ROG Falchion Ace 75 HE Black and the Logitech G Pro X Keyboard, both of which are compact, responsive, and tailored for competitive gaming, ensuring minimal input delay and maximizing desk space for mouse movements.
MistR uses a custom radar setup with a HUD size of 1, radar map zoom at 0.7, and enables radar rotation and player centering to maintain spatial awareness. The HUD color is set to 'Team Color,' and the HUD scale is at 0.85 for a compact yet readable display. These settings help MistR quickly gather crucial information about teammate positions and enemy locations without cluttering the screen, supporting rapid decision-making.
MistR alternates between the ASUS ROG Delta II Black and the Logitech G PRO X 2 Headset Black, both high-end gaming headsets designed for clear, detailed audio reproduction. Such quality headsets provide excellent positional audio cues, allowing MistR to detect subtle sounds like enemy footsteps or utility usage, which is vital for anticipating opponents’ movements and gaining a tactical edge.
MistR employs a comprehensive set of launch options including commands like '-freq 240' to match his monitor’s refresh rate, '+fps_max 0' to remove framerate caps, '-novid' to skip intro videos, and network optimizations such as 'cl_updaterate 128' and 'cl_cmdrate 128' for smoother online play. These choices are tailored to reduce input lag, maximize performance, and ensure a seamless competitive experience.
MistR’s keybinds are carefully tailored for efficiency and speed. Notably, he uses the ',' key to toggle radar scaling between 0.7 and 1.8, allowing him to adjust the radar view on the fly, and the 'v' key to toggle weapon hand and clear decals simultaneously. These customizations help MistR adapt quickly to different situations and maintain a clear visual field during intensive matches.
MistR’s viewmodel is set with a field of view of 68, offset values of 2.5 (x), 1.1 (y), and -1.1 (z), with bobbing effects disabled. This configuration positions the weapon model away from the center, minimizing visual obstruction and maximizing the visibility of the play area. Disabling bobbing ensures a stable view, which is essential for maintaining focus and accuracy during fast-paced encounters.
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