HexT

Jadan Postma

HexT settings

Download HexT config 2026
Wildcard HexT settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI80011%
Windows Sensitivity689%
DPI80045%
Zoom Sensitivity1.13%
Hz100067%
Sensitivity15%
zoom_sensitivity 1.1; sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.38

0.31

Headshots %

52.3%

46%

Shots

12.36

12.28

Accuracy

19.2%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-11-27T05:26:10.312+00:00
Updated At2025-11-27T05:26:10.312+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap-9
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

81623%

Chest

1.7K48%

Stomach

49214%

Arms

37811%

Legs

1785%

Video Settings
preview
Video
Resolution1280x96044%
Aspect Ratio4:357%
Scaling ModeStretched74%
Display ModeFullscreen93%
Advanced Video
Boost Player ContrastEnabled49%
Multisampling Anti Aliasing ModeCMAA22%
NVIDIA G SyncDisabled40%
V-SyncDisabled46%
NVIDIA Reflex Low LatencyEnabled + Boost7%
Maximum FPS In Game029%
Model Texture DetailLow51%
Dynamic ShadowsAll40%
Global Shadow QualityHigh37%
Texture Filtering ModeAnisotropic 2x2%
Ambient OcclusionMedium14%
Shader DetailLow51%
High Dynamic RangeQuality39%
Particle DetailLow41%
Fidelity FX Super ResolutionDisabled (Highest Quality)47%
viewmodel
preview
Offset X2.578%
FOV6882%
Preset Pos262%
Offset Y069%
BobFalse47%
Offset Z-1.572%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.264

0.24

AK47 damage

26.18

24.98

AWP kills

0.001

0.081

AWP damage

0.13

7.39

M4A1 kills

0.032

0.114

M4A1 damage

3.04

11.76

Launch options
-tickrate 128 +fps_max 0 -novid +exec jumpbind -allow_third_party_software
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
+fps_max 0
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale0.9970830%
HUD ColorTeam Color29%
Radar
preview
Radar Centers The PlayerNo11%
Radar HUD Size139%
Radar Is RotatingNo2%
Toggle Shape With ScoreboardNo9%
Radar Map Zoom0.355%
FAQ
HexT's current setup features the Razer Viper V3 Pro Black mouse paired with an 800 DPI setting and a sensitivity of 1, resulting in an eDPI of 800. This configuration is popular among professional players as it provides a balance between swift movement for quick reactions and fine control for precision aiming, allowing for consistent performance during high-stakes matches.
HexT utilizes a 'Classic Static' crosshair with a minimalistic design: a gap of -4, length and thickness set to 1, and no center dot. The crosshair is colored bright green for maximum visibility and has no outlines, minimizing distractions. This setup is intended to keep the crosshair unobtrusive while maintaining excellent contrast against various in-game backgrounds, aiding in fast target acquisition and precise shooting.
HexT currently uses the ZOWIE XL2566X+ monitor, which is renowned for its high refresh rate and low input lag. Such a monitor ensures smoother motion and clearer visuals during rapid gameplay, giving HexT a competitive edge by allowing him to react faster to opponents and track movement with greater accuracy.
HexT opts for a 1280x960 resolution with a 4:3 aspect ratio, stretched scaling, and the game running in fullscreen mode. He disables V-Sync and NVIDIA G-Sync for reduced input lag, keeps most settings like shader and particle detail on low, but enables high global shadow quality and player contrast. This combination maximizes frame rates and clarity, ensuring that important visual cues stand out without unnecessary graphical distractions.
HexT sets his viewmodel field of view to 68, with offset values of 2.5 (X), 0 (Y), and -1.5 (Z), and uses preset position 2. Bobbing is disabled for a more stable weapon display. This configuration minimizes the weapon model’s interference with his field of vision, allowing for better focus on opponents and important game elements.
HexT's current keyboard is the Wooting 60HE v2 Silver (Split), a popular choice among esports professionals due to its rapid actuation and analog input capability. While specific keybinds are not detailed, using such a keyboard allows for highly responsive and customizable controls, enabling HexT to execute complex maneuvers and utility usage with precision and speed.
HexT uses the Razer Gigantus V2 Pro Max Speed mousepad, which is designed for low friction and swift movement. This mousepad complements his moderate eDPI and sensitivity, providing a smooth surface that enables both rapid flicks and steady tracking without sacrificing control, essential for high-level competitive play.
HexT currently relies on the HyperX Cloud III headset, which is known for its clear sound quality and comfortable fit. This headset, paired with in-game audio settings optimized for clarity, allows HexT to pick up subtle audio cues such as footsteps and utility usage, granting him an informational advantage during matches.
Historically, HexT has experimented with different sensitivities and eDPI values, ranging from 0.85 to 1 sensitivity and eDPI values between 680 and 800. His current choice of 1 sensitivity and 800 eDPI suggests a preference for a consistent and balanced approach, likely refined over time to suit his aiming style and comfort, indicating a player who adapts his settings for optimal performance.
HexT uses a set of launch options including '-tickrate 128 +fps_max 0 -novid +exec jumpbind -allow_third_party_software'. These settings ensure the game runs at the highest possible server tickrate for accurate hit registration, removes the startup video for faster launches, sets no frame rate cap, auto-executes a custom jump bind, and allows for third-party software compatibility. This setup streamlines his game startup and ensures technical consistency during practice and competition.
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