electronic

Denis Sharipov

electronic settings

Download electronic config 2026
BC.Game electronic settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Sensitivity2.21%
DPI40037%
Hz100066%
eDPI8806%
Zoom Sensitivity177%
Windows Sensitivity689%
sensitivity 2.2; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.34

0.31

Headshots %

49.4%

46%

Shots

12.65

12.28

Accuracy

19.5%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red0
Green255
Blue199
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-09-22T12:14:49.749+00:00
Updated At2025-09-22T12:14:49.749+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

46318%

Chest

1.2K48%

Stomach

43117%

Arms

27111%

Legs

1636%

Video Settings
preview
Video
Display ModeFullscreen94%
Resolution1280x10245%
Aspect Ratio5:45%
Scaling ModeStretched75%
Advanced Video
V-SyncDisabled46%
Dynamic ShadowsUnknown59%
Model Texture DetailLow51%
Shader DetailLow51%
Boost Player ContrastEnabled49%
Fidelity FX Super ResolutionUnknown52%
NVIDIA Reflex Low LatencyUnknown52%
Texture Filtering ModeBilinear37%
NVIDIA G SyncUnknown59%
Maximum FPS In GameUnknown59%
Particle DetailUnknown52%
Multisampling Anti Aliasing ModeNone11%
Global Shadow QualityHigh37%
Ambient OcclusionUnknown52%
High Dynamic RangeUnknown52%
Monitor settings
Game Settings
DyAcOff22%
Black Equalizer135%
Color Vibrance114%
Low Blue Light092%
viewmodel
preview
FOV6882%
Offset Z-1.572%
Preset Pos262%
Offset X2.578%
Offset Y069%
BobFalse46%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.327

0.24

AK47 damage

33.48

24.98

AWP kills

0.002

0.081

AWP damage

0.18

7.39

M4A1 kills

0.016

0.114

M4A1 damage

1.64

11.76

Launch options
-novid -console -refresh 360 +cl_updaterate 128 +cl_cmdrate -tickrate 128 +rate 786432 -language en
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-console 
Enables the developer console for quick command access
-refresh 360
Sets the refresh rate of your game client e.g. -refresh 144
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
HUD Scale0.9520%
HUD ColorYellow5%
Radar
preview
Radar Map Zoom0.255%
Radar Is RotatingYes68%
Radar HUD Size1.1250150%
Radar Centers The PlayerYes59%
Toggle Shape With ScoreboardYes61%
FAQ
electronic utilizes a DPI of 400 combined with an in-game sensitivity of 2.2, resulting in an effective eDPI of 880. This setup strikes a balance between precision and swift movement, allowing for accurate crosshair placement while maintaining the ability to quickly react during high-pressure situations.
electronic chooses a classic static crosshair with a minimal gap of -3, a short length of 2, and zero thickness, all in a vibrant green color with full opacity. This compact and unobtrusive design provides a clear point of reference without obstructing vision, making it ideal for precise aiming during intense firefights.
electronic plays on the ZOWIE XL2566K monitor, renowned for its high refresh rate and fast response time. His monitor settings include a color vibrance of 11, black equalizer at 13, and low blue light set to 0, which enhances visibility of enemies and important map details while minimizing eye strain during long gaming sessions.
electronic opts for a 1280x1024 resolution with a 5:4 aspect ratio in fullscreen mode and uses a stretched scaling mode. He sets shader and model texture detail to low, disables anti-aliasing, and enables boost player contrast, all of which collectively maximize frame rates and maintain visual clarity for competitive play.
electronic uses the Logitech G Pro X TKL Keyboard Black and the Pulsar Xlite V4 Es mouse. Both peripherals are popular among professional players for their responsiveness and ergonomic design, providing the tactile feedback and precision essential for top-tier performance.
electronic's viewmodel is set with a field of view at 68, an offset_x of 2.5, offset_y of 0, and offset_z of -1.5, using preset position 2. This configuration positions the weapon model lower and further to the side, freeing up screen space and ensuring an unobstructed view of the game environment.
electronic currently uses the HyperX Cloud II Pink headset, known for its balanced sound profile and comfort. This choice helps him accurately pinpoint enemy footsteps and other critical in-game audio cues, giving him a competitive edge in awareness and reaction time.
electronic rotates between the SteelSeries QcK Performance Speed, VAXEE PA PSweet, and Pulsar ES2 mousepads. These options all offer smooth and consistent glide, which is crucial for maintaining stable and reliable mouse movements during high-stakes matches.
electronic's launch options include commands like -novid, -console, -refresh 360, and various rate settings, which disable intro videos, enable the developer console, set the monitor refresh rate to 360Hz, and optimize network performance—ensuring the lowest input lag and highest responsiveness.
Historically, electronic has experimented with different viewmodel configurations, previously using a field of view of 60 and varying offsets for weapon positioning. His current preference for a more open and off-centered view reflects a shift toward maximizing on-screen visibility and minimizing distractions, aligning with modern competitive standards.
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