arT
Andrei Piovezan
arT settings
Download arT config 2026
Legacy arT settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI80045%
Hz400015%
Zoom Sensitivity1.22%
Sensitivity1.451%
eDPI11600%
Windows Sensitivity689%
zoom_sensitivity 1.2; sensitivity 1.45
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.31
0.31
Headshots %
51.2%
46%
Shots
14.71
12.28
Accuracy
15.2%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red50
Green250
Blue50
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-03-03T05:27:43.078+00:00
Updated At2026-03-03T05:27:43.078+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
68919%
Chest
1.7K46%
Stomach
64417%
Arms
42411%
Legs
2547%
Video Settings
previewVideo
Scaling ModeStretched74%
Display ModeFullscreen93%
Aspect Ratio4:356%
Resolution1280x96043%
Advanced Video
Boost Player ContrastEnabled49%
NVIDIA Reflex Low LatencyEnabled20%
NVIDIA G SyncDisabled38%
Multisampling Anti Aliasing Mode4x MSAA28%
Maximum FPS In Game028%
Model Texture DetailMedium8%
High Dynamic RangePerformance9%
V-SyncDisabled45%
Dynamic ShadowsAll38%
Global Shadow QualityHigh37%
Texture Filtering ModeAnisotropic 16x6%
Shader DetailLow51%
Particle DetailLow40%
Ambient OcclusionMedium14%
Fidelity FX Super ResolutionDisabled (Highest Quality)46%
Monitor settings
Game Settings
Black Equalizer1217%
DyAcPremium73%
Low Blue Light092%
Color Vibrance1222%
viewmodel
previewFOV6882%
Offset X2.578%
Offset Y069%
Offset Z-1.572%
Preset Pos263%
BobFalse47%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.198
0.24
AK47 damage
22.35
24.98
AWP kills
0.019
0.081
AWP damage
1.98
7.39
M4A1 kills
0.147
0.114
M4A1 damage
14.95
11.76
HUD
previewHUD ColorTeam Color28%
HUD Scale0.9521%
Radar
previewRadar Map Zoom0.418%
Radar HUD Size1.21%
Radar Is RotatingYes68%
Toggle Shape With ScoreboardYes60%
Radar Centers The PlayerYes58%
FAQ
arT currently uses a DPI of 800 combined with a sensitivity setting of 1.45, resulting in an effective eDPI of 1160. This setup strikes a balance between precision and swift movement, allowing him to make accurate shots while retaining the ability to quickly adjust his aim during intense firefights—an approach favored by many professional players for its versatility.
arT utilizes the ZOWIE XL2586X+ monitor, which is known for its high refresh rate and esports-centric features. He configures his monitor with DyAc set to Premium, color vibrance at 12, black equalizer at 12, and low blue light at 0, all of which enhance visual clarity and contrast, making it easier to spot opponents and maintain focus during extended sessions.
arT opts for a classic static crosshair style with a minimalistic setup: a gap of -3, short length, zero thickness, and no center dot, all colored in a vivid green (RGB 50, 250, 50). This configuration provides clear visibility against most backgrounds and minimizes distractions, which is essential for rapid target acquisition and consistent precision.
arT plays at a resolution of 1280x960 with a 4:3 aspect ratio, stretched to fullscreen. This setup is popular among professional players as it enlarges enemy models horizontally, making them easier to spot and aim at, while also reducing peripheral distractions and increasing frame rates for smoother gameplay.
arT is currently using the unreleased Zowie Ergo Mouse paired with the Zowie Mousepad (also unreleased). Zowie products are renowned for their ergonomic designs and responsive surfaces, providing reliable tracking and comfort—an ideal combination for maintaining high performance during long practice hours and matches.
arT prioritizes performance and visibility with his video settings: V-Sync and NVIDIA G-Sync are disabled, shader and particle details are set to low, while global shadow quality is high and texture filtering is set to Anisotropic 16x. He also enables boost player contrast and uses 4x MSAA, ensuring sharp visuals and minimal input lag, which are crucial for competitive play.
arT uses the SteelSeries Arctis Nova Pro Wireless headset, which delivers high-fidelity sound and clear directional audio cues. While specific in-game audio settings aren't provided, using such a premium headset allows him to accurately pinpoint enemy movements and environmental sounds, giving him a tactical edge in clutch situations.
arT customizes his radar with a HUD size of 1.2, map zoom at 0.4, and ensures the radar rotates and centers on the player. He also toggles shape with the scoreboard and uses team color for his HUD, all of which help him quickly interpret information and maintain superior map awareness throughout a match.
arT's viewmodel is set with a field of view of 68, offset values of 2.5 (x), 0 (y), and -1.5 (z), and preset position 2, with viewmodel bobbing disabled. This configuration keeps the weapon model unobtrusive and stable, maximizing screen space for spotting enemies and reducing visual distraction during movement and shooting.
Historically, arT has adjusted his sensitivity from 2.55 down to 1.45 and eDPI from 2040 to 1160. This shift suggests a move towards lower sensitivity, which is often associated with greater control and accuracy, especially for precise rifling and AWP shots, reflecting his adaptation to the evolving demands of top-tier competitive play.
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