arT
Andrei Piovezan
arT settings
Download arT config 2025
Fluxo arT settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
eDPI20400%
Sensitivity2.550%
DPI80044%
Zoom Sensitivity1.22%
Hz400014%
Windows Sensitivity691%
sensitivity 2.55; zoom_sensitivity 1.2
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.26
0.31
Headshots %
44.6%
46%
Shots
13.6
12.28
Accuracy
14.6%
17%
Sensitivity compare
Avg 1.56
Crosshair
previewCenter DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red50
Green250
Blue50
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CSGO-edXJ2-SH3fr-4eLsJ-7akdY-5H8nM
Accuracy statsLast 15 matches
Body part
Hits%
Head
71817%
Chest
1.9K45%
Stomach
83519%
Arms
52212%
Legs
2817%
Video Settings
previewVideo
Display ModeFullscreen93%
Resolution1280x96045%
Aspect Ratio4:359%
Scaling ModeStretched73%
Advanced Video
Boost Player ContrastEnabled47%
NVIDIA G SyncDisabled35%
Texture Filtering ModeAnisotropic 16x5%
Maximum FPS In Game026%
Particle DetailLow37%
Model Texture DetailMedium9%
High Dynamic RangePerformance8%
V-SyncDisabled48%
NVIDIA Reflex Low LatencyEnabled18%
Multisampling Anti Aliasing Mode4x MSAA27%
Global Shadow QualityHigh36%
Dynamic ShadowsAll35%
Shader DetailLow48%
Ambient OcclusionMedium13%
Fidelity FX Super ResolutionDisabled (Highest Quality)43%
viewmodel
previewOffset Y068%
Offset Z-1.572%
Preset Pos262%
Offset X2.577%
FOV6881%
BobFalse50%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.161
0.24
AK47 damage
19.97
24.98
AWP kills
0.075
0.081
AWP damage
6.85
7.39
M4A1 kills
0.172
0.114
M4A1 damage
18.6
11.76
HUD
previewHUD ColorTeam Color25%
HUD Scale0.9522%
Radar
previewRadar Is RotatingYes66%
Toggle Shape With ScoreboardYes58%
Radar Centers The PlayerYes56%
Radar HUD Size1.21%
Radar Map Zoom0.417%
FAQ
arT utilizes a Razer Deathadder V3 Pro Black mouse with a DPI setting of 800 and an in-game sensitivity of 2.55. This combination results in an effective DPI (eDPI) of 2040, offering a balanced approach that allows for both swift flicks and precise micro-adjustments. His mouse polling rate is set to 4000Hz, ensuring exceptionally responsive tracking and minimal input lag, which is crucial for competitive play at the highest level.
arT opts for a classic static crosshair with a minimalistic green color (RGB 50, 250, 50) and no center dot, using a gap of -3, length 2, and thickness 0. This design prioritizes unobstructed vision and precise alignment, making it easier to spot enemies and maintain focus during intense firefights. The static style avoids movement distractions, and the choice of green ensures high visibility against most in-game backgrounds.
arT plays at a 1280x960 resolution with a 4:3 aspect ratio in fullscreen mode and uses stretched scaling. These settings enlarge player models, making them easier to spot and track. He disables V-Sync and NVIDIA G-Sync to minimize input lag and sets many graphics options, like shader and particle detail, to low for maximum frame rates, while keeping global shadow quality high and enabling boost player contrast for better enemy visibility. His setup is optimized for clarity and responsiveness rather than visual fidelity.
arT uses the ZOWIE XL2566K monitor, a top-tier choice among professional esports players. This monitor is renowned for its extremely high refresh rate and low response time, providing ultra-smooth visuals and reducing motion blur. The fast display allows arT to react more quickly to in-game events, giving him a competitive edge in high-stakes matches where every millisecond counts.
arT relies on the Razer Huntsman V3 Pro TKL Black keyboard, which features fast optical switches for minimal actuation delay. While his specific keybinds aren't detailed, the TKL (tenkeyless) form factor offers more desk space for mouse movement, and the rapid response of optical switches ensures that every input registers instantly, supporting his aggressive and precise playstyle.
arT uses the SteelSeries Arctis Nova Pro Wireless headset, a high-fidelity device known for its clear positional audio. This headset enables him to accurately detect subtle sounds like footsteps and reloads, which are critical for situational awareness. Combined with his likely preference for stereo or surround sound settings, this setup ensures he can pinpoint enemy locations and react quickly to auditory cues.
arT's viewmodel settings feature a field of view (FOV) of 68, with offsets of 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, and a preset position of 2. This arrangement positions the weapon model out of the main field of vision, minimizing distractions and maximizing visibility of the playing area. Disabling viewmodel bob further reduces unnecessary screen movement, allowing for a more stable and focused experience during engagements.
arT customizes his radar with a HUD size of 1.2, map zoom at 0.4, and ensures the radar rotates and centers on the player. He also enables toggling radar shape with the scoreboard. These settings provide a broader view of the map and keep vital information readily accessible, helping him maintain awareness of both teammate positions and potential enemy threats throughout a match.
arT uses the SteelSeries QcK Heavy mousepad, a large and thick pad known for its consistent surface and excellent stopping power. This choice complements his sensitivity settings by providing a smooth, stable area for wide arm movements, allowing for both precise tracking and rapid flicks. The pad's thickness also provides comfort during long gaming sessions, reducing fatigue.
While the data primarily reflects arT's current configurations, the structured arrays for settings like mouse sensitivity, DPI, and gear suggest a willingness to adapt and optimize his setup as technology advances. This evolution indicates a commitment to staying at the forefront of competitive standards, ensuring his hardware and settings consistently support peak performance as the meta and available equipment change.
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