League of Legends Patch 25.S1.3 Now Available - All Update Information
League of Legends Patch 25.S1.3 Now Available - All Update Information

The 25.S1.3 update in League of Legends has brought significant changes to the game balance, champion mechanics, runes, items, epic monsters, and overall gameplay. This is the first major patch in the 2025.S1 season aimed at improving balance, reducing snowballing, and adjusting mechanics.

Main Balance Changes in Champions

  
  

This is the first major patch this season. Jayce underwent many changes, shifted from a tank build to an attacking character. Cassiopeia received her second nerf.

Champions 
Nerfs 
Cassiopeia
[Q] Damage: 75/110/145/180/215 (+70% AP) ⇒ 75/110/145/180/215 (+65% AP) [W] Damage per second: 20/25/30/35/40 (+15% AP) ⇒ 20/25/30/35/40 (+10% AP)
Galio
Health: 632 ⇒ 600
Miss Fortune
Armor  28 ⇒ 25 Armor growth 4.2 ⇒ 4
Wukong
[W] Cooldown: 18/17/16/15/14 seconds ⇒ 20/19/18/17/16 seconds  [E ] Attack speed: 40/45/50/55/60% ⇒ 35/40/45/50/55%
Viego
Attack Power: 60 ⇒ 57
Teemo
[E] On-hit damage: 14/27/40/53/66 (+30% AP) ⇒ 9/23/37/51/65 (+30% AP)
Skarner
Armor growth: 4.8 ⇒ 4.5. [E] Stun duration: 1.5 seconds ⇒ 1 second
Rell
Armor growth: 4.3 ⇒ 4 Health: 640 ⇒ 620
Jayce
To the skies! [Q] Damage: 60/110/160/210/260/310 (+120% bonus AD) ⇒ 60/105/150/195/240/285 (+135% bonus AD) Shock Blast [Q] Damage: 60/115/170/225/280/335 (+125% bonus AD) ⇒ 60/110/160/210/260/310 (+140% bonus AD) Electric Field [W] Damage: 40/55/70/85/100/115 (+25% AP) ⇒ 35/50/65/80/95/110 (+25% AP) Transform [R] Mercury Hammer: Damage from enhanced auto-attack: 25/65/105/145 (based on level) (+25% bonus AD) ⇒ 25/60/100/130 (based on level) (+30% bonus AD)
Galio
Health: 632 ⇒ 600

Buffing champions such as Swain is a great decision as the nerfs hit him hard. Improvements to Samira, who was more popular in the hands of players who mastered her, will give less experienced players a chance to try her out.

Champions 
Buffs 
Evelynn
[E] Base damage: 55/70/85/100/115 (+3% (+1.5% AP) of target's max health) ⇒ 60/90/120/150/180 (+3% (+1.5% per 100 AP) of target's max health). Enhanced skill damage: 75/100/125/150/175 (+4% (+2.5% AP) of target's max health) ⇒ 80/120/160/200/240 (+4% (+2.5% per 100 AP) of target's max health)
Kayn
[Q] Damage: 75/95/115/135/155 (+85% bonus AD) ⇒ 75/100/125/150/175 (+85% bonus AD)
Jax
Health growth: 100 ⇒ 103. Mana regeneration: 7.6 ⇒ 8.2. [R] Damage from every 3rd auto-attack: 70/120/170 (+60% AP) ⇒ 75/130/185 (+60% AP)
Thresh
Health: 600 ⇒ 620 [E] Auto-attack damage: 1.5 per soul (up to 80/110/140/170/200% total AD) ⇒ 1.7 per soul (up to 90/120/150/180/210% total AD)
Swain
Passive skill: Health per soul fragment: 12 ⇒ 15. [E] Damage: 80/120/160/200/240 (+60% AP) ⇒ 80/120/160/200/240 (+70% AP)
Samira 
[E] Attack speed boost duration: 3 seconds ⇒ 5 seconds
Nasus
Passive skill: Life steal: 9/15/21% (based on level) ⇒ 12/18/24% (based on level)
Quinn
[W] Attack speed: 28/36/44/52/60% ⇒ 28/41/54/67/80%
Rakan
[W] Cooldown: 16/14.5/13/11/11.5/10 seconds ⇒ 14/13/12/11/10 seconds

Changes in Game Systems 

Announcing New Skin Line "Masked Justice"
Announcing New Skin Line "Masked Justice"   
News

Passive Bounty Reduction:

  • The lead required to start passive bounty reduction has been reduced by 60%.
  • The lead required to completely remove bounties from the losing team members has been reduced by 33%.
  • Now, during bounty activations, bounties for the losing team members are completely removed.

Chemtech Soul

The Chemtech Dragon's soul is currently the least useful among all others. It has been buffed to make it more valuable.

  • 11% increased damage dealt and less damage taken ⇒ 13% increased damage dealt and less damage taken

Cloud Soul

Soul nerf

Movement speed: 20% ⇒ 15%

New Zed Skin Announced
New Zed Skin Announced   
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yesterday

Voidlings

  • When the Voidlings first appear, their health and attack power are updated immediately, instead of at 6:04.
  • Building damage per charge: 8/4 every second over 4 seconds ⇒ 6/3 every second over 4 seconds

Atrox

  • Additional gold for participation in a kill: 40 ⇒ 25
  • False Life now fully regenerates health. Previously it only restored the base amount.
  • Stasis duration from False Life: 5.5 seconds ⇒ 15 seconds

 Item Changes

Zaz’Zak’s Realmspike
Damage from the power of skills: 20% ⇒ 15%
Bloodsong
Damage increase against champions: 10% (melee) | 5% (ranged) ⇒ 8% (melee) | 5% (ranged). Duration: 6 seconds ⇒ 4 seconds
This League of Legends rank has the longest game time
This League of Legends rank has the longest game time   
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Swift Play

Summoner Spells 
Runes
Minions
Teleport: Upgrade time: 10 minutes ⇒ 8 minutes.
Gathering Storm: Stat gain intervals: 10 minutes ⇒ 7 minutes
Minion scaling: every 90 seconds ⇒ every 60 seconds. Attack power of melee minions per boost: reduced (now the same as in classic modes). Attack power of caster minions per boost: reduced (now the same as in classic modes)

Sudden Death Rule

Added a sudden death rule.

  • At 25:00 towers begin losing 35% of current armor and magic resistance per minute. This effect accumulates and applies to all towers.
  • At 27:00 the message “After 3 minutes, the sudden death rule will begin!” appears.
  • At 30:00 every reachable structure starts losing 3.3% of maximum health every 2 seconds. The message “The sudden death rule has begun!” appears.
  • At 36:00 the nexuses explode and the game forcibly ends.

Epic Monsters

  • Dragon respawn time: 4:30 ⇒ 5:00
  • Rift Herald spawn time: 10:00 ⇒ 11:30
  • Fixed a bug where the Rift Herald's damage increase (easy play rule) did not work when champion-controlled.
  • Initial base charge damage: 1875 ⇒ 2250
League fans have their say on feats of strength
League fans have their say on feats of strength   
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Items

Symbiotic Soles
Required distance: 150,000 units ⇒ 120,000 units
Tear of the Goddess
Mana per charge: 4.5 ⇒ 6.5
Manamune
Mana per charge: 4.5 ⇒ 6.5  
Archangel’s Staff
Mana per charge: 4.5 ⇒ 6.5  
Winter’s Embrace
Mana per charge: 4.5 ⇒ 6.5    
Yun Tal Wildarrows
Critical strike chance per auto-attack: 0.2% ⇒ 0.5%. Maximum charge count: 125 ⇒ 50

Champions 

Champions 
Nerfs 
Buffs 
Yorick
Reduced mist walker damage against structures: 50% ⇒ 70%
Fiddlesticks
[W] - healing: 25/32.5/40/47.5/55% ⇒ 35/42.5/50/57.5/65%. [E] - slow: 30/35/40/45/50% ⇒ 40/45/50/55/60  
Ivern
[E] - shield strength: 75/115/155/195/235 (+50% AP) ⇒ 75/115/155/235 (+60% AP). [E] - damage: 70/90/110/130/150 (+80% AP) ⇒ 70/100/130/160/190 (+80% AP)
Nidalee
Health growth: 109 ⇒ 124 [Q] - minimum damage: 70/90/110/130/150 (+50% AP) ⇒ 70/95/120/145/170 (+55% AP)
Zoe
[E] - damage: 70/110/150/190/230 (+45% AP) ⇒ 85/125/165/205/245 (+45% AP). [E] - cooldown: 16/15/14/13/13/12 seconds ⇒ 14/13.5/13/12.5/12/12 seconds

ARAM 

There are also changes for ARAM lovers

This region surrenders the most in League of Legends
This region surrenders the most in League of Legends   
News

Champions 

Briar

  • Damage received: 100% ⇒ 95%.
  • Healing efficiency: 120% ⇒ 105%

Zilean

  • Passive ability cooldown: 120 seconds ⇒ 90 seconds
  • [W] - cooldown: 14/12/10/10/8/6 seconds ⇒ 13/11/10/10/7/5 seconds
  • [E] - cooldown: 15 seconds ⇒ 13 seconds
  • [R] - healing from ability power: 200% ⇒ 250%
  • Ability haste: 10 ⇒ 0

Ashe

  • [W] - cooldown: 18/17.5/17/16.5/16 seconds ⇒ 18/17/16/15/14 seconds
  • Attack speed: 3% ⇒ 0%

 Additional Changes

New broadcast mode: players' names can now be hidden in the game, replaced with champion names. This will help streamers avoid stream sniping and harassment.

Update of easy mode:. Reduced pressure from epic monsters. Accelerated match conclusion.

Added Skins 

Dumpling Darlings Syndra
Dumpling Darlings Syndra
Dumpling Darlings Amumu
Dumpling Darlings Amumu
This rank has the most AFK's in League of Legends
This rank has the most AFK's in League of Legends   
News

Added Color Schemes

This patch also introduces color schemes for the skin line: Dumpling Darlings Amumu, Dumpling Darlings Syndra.

Dumpling Darlings Syndra
Dumpling Darlings Syndra
Dumpling Darlings Amumu
Dumpling Darlings Amumu

This update features important improvements that make the game even more engaging and intriguing for both beginners and experienced players. Champion balance, new mechanics, items, and system improvements, as well as new strategic options, open up new horizons for mastery and planning. With the enhancement of easy mode and the addition of colors for skins, players will have even more opportunities for customization and enjoyable gameplay.

Stay connected, practice, and adjust your game, as 2025.S1 is about to kick off, bringing many new and exciting breakthroughs.

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