cs2-skin-english

stfN

Stefan Seier

stfN settings

Download stfN config 2026
cowana stfN settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI40036%
Sensitivity2.300%
eDPI9203%
Hz100065%
Zoom Sensitivity177%
Windows SensitivityUnknown6%
sensitivity 2.30; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.24

0.31

Headshots %

44.2%

46%

Shots

10.41

12.28

Accuracy

17%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length2
Gap-1
Thickness0
OutlineNo
Outline Thickness0
Red250
Green0
Blue250
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CSGO-mpJqF-tR7pZ-V5ayA-M7MqJ-7hTOG
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
Texture Filtering ModeTrilinear9%
NVIDIA Reflex Low LatencyUnknown51%
Maximum FPS In GameUnknown58%
Shader DetailUnknown36%
Particle DetailUnknown50%
Model Texture DetailLow51%
V-SyncDisabled45%
Boost Player ContrastEnabled50%
NVIDIA G SyncUnknown58%
Fidelity FX Super ResolutionUnknown51%
Multisampling Anti Aliasing Mode2x MSAA7%
Global Shadow QualityHigh37%
Dynamic ShadowsUnknown58%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
Video
Scaling ModeNative10%
ResolutionUnknown4%
Aspect Ratio16:931%
Display ModeUnknown6%
viewmodel
preview
Preset Pos017%
FOV6884%
Offset Z-1.573%
Offset X2.580%
Offset Y069%
BobFalse69%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 0;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.211

0.24

AK47 damage

22.44

24.98

AWP kills

0.033

0.081

AWP damage

3.08

7.39

M4A1 kills

0.143

0.114

M4A1 damage

14.09

11.76

HUD Scale0.9520%
HUD ColorLight Blue5%
Radar
preview
Radar Map Zoom0.38%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardNo9%
Radar HUD Size1.1551%
FAQ
stfN utilizes a Glorious Model O White mouse set at 400 DPI and a sensitivity of 2.30, resulting in an effective DPI (eDPI) of 920. This configuration provides a balanced approach between swift reactions and precise aiming, which is particularly advantageous for tracking and flick shots in competitive play.
stfN’s crosshair is a classic static style with a minimal gap and length, no center dot, and a vibrant green color with RGB values set to maximize visibility (R:250, G:0, B:250, Alpha:255). The static nature and uncluttered design help maintain focus on targets while ensuring the crosshair stands out against various backgrounds, aiding in consistent precision during intense firefights.
stfN relies on the ZOWIE XL2540 monitor, renowned for its high refresh rate and low input lag. This monitor is a favorite among professional players because it delivers ultra-smooth motion clarity and responsive feedback, which are crucial for tracking fast-moving opponents and reacting to sudden in-game scenarios.
stfN’s technical setup includes the Sharkoon Skiller SGK3 mechanical keyboard and the beyerdynamic MMX 300 headset. The mechanical keyboard offers rapid key actuation and durability, ensuring every input is registered accurately, while the MMX 300 provides high-fidelity audio and clear directional cues, both of which are essential for competitive play.
stfN uses the ZOWIE G-SR-SE Deep Blue mousepad, known for its consistent glide and controlled surface. This mousepad complements his moderate eDPI and low DPI settings by offering a stable yet smooth tracking experience, allowing for precise micro-adjustments during aiming and recoil control.
stfN’s HUD is set to a light blue color at a scale of 0.95, striking a balance between visibility and unobtrusiveness. His radar is customized with a size of 1.155, a map zoom of 0.3, and is set to rotate and center on the player, ensuring he always has a clear and immediate awareness of both his position and that of his teammates.
stfN plays with an aspect ratio of 16:9 and native scaling mode, disables V-Sync to reduce input lag, and prioritizes performance with low model texture detail and trilinear texture filtering. He enables boost player contrast and sets global shadow quality to high, striking a balance between visual clarity and performance for competitive play.
stfN’s viewmodel is customized with a FOV of 68, an offset of 2.5 on the X axis, 0 on the Y axis, and -1.5 on the Z axis, with viewmodel bob disabled. These settings push the weapon model further to the side and minimize its movement, providing an unobstructed view of the action and improving peripheral awareness.
stfN opts for 2x MSAA for multisampling anti-aliasing, which smooths out jagged edges without significant performance loss. He also sets global shadow quality to high, ensuring that player shadows are clearly visible and can provide crucial information about enemy positioning, especially in competitive scenarios.
Using the beyerdynamic MMX 300 headset, stfN gains access to precise directional audio and a high level of sound clarity. This allows him to accurately pinpoint footsteps, gunfire, and utility usage, granting a distinct advantage when reacting to opponents and communicating vital information to his team.
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