sl3nd

Henrich Hevesi

sl3nd settings

Download sl3nd config 2026
sl3nd settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI7204%
Sensitivity0.91%
Zoom Sensitivity177%
DPI80044%
Hz100069%
Windows Sensitivity691%
sensitivity 0.9; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.16

0.31

Headshots %

27.8%

46%

Shots

10.42

12.28

Accuracy

14.9%

17%

Sensitivity compare

Avg 1.55

Crosshair
preview
Center DotNo
Length1
Gap-2.5
Thickness0
OutlineNo
Outline Thickness0
Red255
Green255
Blue0
Alpha EnabledYes
Alpha250
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CSGO-onOu4-HwwVJ-Mtodv-Tsfz4-dMh8E
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Video
Aspect Ratio5:45%
Resolution1280x10245%
Display ModeFullscreen93%
Scaling ModeStretched73%
Advanced Video
V-SyncDisabled47%
NVIDIA Reflex Low LatencyUnknown56%
Boost Player ContrastEnabled47%
Multisampling Anti Aliasing Mode8x MSAA19%
Maximum FPS In GameUnknown64%
Dynamic ShadowsUnknown64%
Model Texture DetailLow48%
Global Shadow QualityHigh36%
NVIDIA G SyncUnknown64%
Shader DetailUnknown39%
Particle DetailUnknown56%
Ambient OcclusionUnknown56%
High Dynamic RangeUnknown56%
Texture Filtering ModeAnisotropic 8x3%
Fidelity FX Super ResolutionUnknown56%
Monitor settings
Game Settings
Low Blue Light092%
DyAcPremium70%
Color Vibrance1312%
Black Equalizer136%
viewmodel
preview
Preset Pos017%
FOV6881%
Offset X2.577%
Offset Y068%
Offset Z-212%
BobFalse49%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -2; viewmodel_presetpos 0;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.092

0.24

AK47 damage

9.05

24.98

AWP kills

0.251

0.081

AWP damage

24.24

7.39

M4A1 kills

0.051

0.114

M4A1 damage

6.09

11.76

Launch options
-novid -tickrate 128 -high -freq 240 +autoexec.cfg -untrusted
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-high 
Sets CS2 process to high priority, allocating more CPU resources
-freq 240
Sets the screen refresh rate. Example: -refresh 144
HUD ColorOrange1%
HUD Scale0.8513%
Radar
preview
Radar HUD Size137%
Radar Map Zoom0.710%
Radar Centers The PlayerYes57%
Toggle Shape With ScoreboardYes58%
Radar Is RotatingYes66%
FAQ
sl3nd uses a sensitivity setting of 0.9 paired with a DPI of 800, resulting in an effective eDPI of 720. This combination allows for precise control and fine-tuned aiming, which is ideal for a player who values accuracy in high-stakes situations. The relatively low sensitivity ensures that large mouse movements are necessary for significant in-game turns, promoting consistent crosshair placement and reducing the risk of over-aiming.
sl3nd utilizes a Classic Static crosshair with a compact design, featuring a small gap of -2.5, minimal length, and no center dot. The crosshair is colored bright green (RGB 0,255,255 with high alpha), ensuring high visibility against most backgrounds. This minimalist, static approach reduces distractions and provides clear target acquisition, making it easier to maintain focus during intense firefights.
sl3nd uses the VAXEE VAXEE XE Wireless Blue mouse, which is renowned for its lightweight design and high responsiveness. The wireless functionality ensures freedom of movement without cable drag, while the 1000Hz polling rate guarantees rapid input registration. Such a mouse is ideal for competitive play, as it allows for swift, precise actions and minimizes latency.
sl3nd plays on the ZOWIE XL2546K, a professional-grade esports monitor known for its 240Hz refresh rate and fast response times. He utilizes the monitor’s ‘Premium’ DyAc setting for motion clarity, sets color vibrance to 13 for vivid visuals, and black equalizer to 13 to enhance visibility in dark areas. These settings together provide smooth gameplay and help spot opponents more easily in all lighting conditions.
sl3nd opts for a 1280x1024 resolution with a 5:4 aspect ratio in fullscreen mode, using stretched scaling. This setup enlarges player models, making them easier to spot and hit. Key graphics settings include low model texture detail for higher frame rates, high global shadow quality for clear shadow visibility, anisotropic 8x filtering for crisp textures, and 8x MSAA for reduced aliasing. Boost Player Contrast is enabled to further enhance target clarity, all contributing to a competitive visual environment.
sl3nd uses the Wooting 60HE+, a top-tier analog keyboard known for its rapid actuation and customizable key response. The analog input allows for more nuanced movement and faster reaction times, which is particularly advantageous in high-pressure situations where split-second decisions can determine the outcome of a round.
sl3nd plays on the ZOWIE G-TR mousepad, which is designed for consistent glide and precise stopping power. The combination of a large, high-quality mousepad with his low sensitivity settings enables wide, controlled arm movements, offering both precision for aiming and comfort during extended sessions.
sl3nd sets his HUD color to orange and scales it to 0.85, providing a compact and easily readable interface. His radar is configured for maximum clarity, with a HUD size of 1, map zoom at 0.7, player centering, and automatic rotation enabled. He also toggles radar shape with the scoreboard, ensuring that essential information is always accessible without cluttering the screen.
sl3nd’s launch options include ‘-novid’ to skip intro videos, ‘-tickrate 128’ for higher server tickrate in offline play, ‘-high’ for process priority, ‘-freq 240’ to match his monitor’s refresh rate, and ‘+autoexec.cfg’ to load custom settings. These commands collectively ensure faster game startup, smoother gameplay, and that his preferred configurations are always applied.
sl3nd’s viewmodel is set with a field of view of 68, slight horizontal offset, minimal vertical and depth offsets, and no weapon bob. This compact, centered setup keeps weapon animations out of the way, maximizing screen space for spotting opponents and reducing distractions during firefights, which is critical for maintaining focus and accuracy.
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