oBo

Owen Schlatter

oBo settings

Download oBo config 2026
oBo settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI40037%
eDPI8806%
Sensitivity2.202%
Zoom Sensitivity177%
Windows Sensitivity689%
Hz100066%
sensitivity 2.20; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.33

0.31

Headshots %

52%

46%

Shots

13.45

12.28

Accuracy

18.1%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotNo
Length2
Gap-2
Thickness0
OutlineNo
Outline Thickness0
Red255
Green0
Blue0
Alpha EnabledYes
Alpha200
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CSGO-dppqw-saCfv-9C95w-Q6OnA-R9eyC
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Video
Aspect Ratio4:357%
Resolution1024x7687%
Display ModeFullscreen94%
Scaling ModeBlack Bars9%
Advanced Video
Dynamic ShadowsUnknown59%
High Dynamic RangeUnknown51%
Ambient OcclusionUnknown51%
Fidelity FX Super ResolutionUnknown51%
Boost Player ContrastEnabled50%
V-SyncDisabled46%
NVIDIA Reflex Low LatencyUnknown51%
NVIDIA G SyncUnknown59%
Multisampling Anti Aliasing ModeNone10%
Maximum FPS In GameUnknown58%
Global Shadow QualityUnknown39%
Model Texture DetailLow51%
Shader DetailLow52%
Particle DetailUnknown51%
Texture Filtering ModeAnisotropic 4x10%
viewmodel
preview
Offset X2.578%
Offset Z-1.572%
Preset Pos262%
BobFalse46%
Offset Y069%
FOV6882%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.251

0.24

AK47 damage

26.45

24.98

AWP kills

0.003

0.081

AWP damage

0.26

7.39

M4A1 kills

0.151

0.114

M4A1 damage

16.7

11.76

HUD Scale0.8511%
HUD ColorTeam Color30%
Radar
preview
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Radar HUD Size1.35%
Radar Map Zoom13%
Toggle Shape With ScoreboardYes61%
FAQ
oBo utilizes a sensitivity of 2.20 combined with a DPI of 400, resulting in an effective eDPI of 880. This configuration is popular among professional players as it strikes a balance between precise crosshair control for long-range engagements and quick, responsive movement for close-quarters combat.
oBo opts for a classic static crosshair with a minimalistic design—featuring a gap of -2, length 2, and no center dot—colored in a vibrant green (RGB 0,255,0) with partial transparency. This setup provides high visibility against most backgrounds while ensuring the crosshair remains unobtrusive, facilitating accurate and consistent aiming during high-pressure moments.
oBo plays at a 1024x768 resolution with a 4:3 aspect ratio in fullscreen mode and black bars scaling. This configuration is favored by many professionals as it offers larger player models and reduces unnecessary visual distractions, allowing for better focus and quicker target acquisition.
oBo uses the ZOWIE XL2546 monitor, renowned for its 240Hz refresh rate and fast response time. This high-end display provides exceptionally smooth motion clarity, minimizing input lag and giving him a competitive edge by allowing for faster and more accurate reactions during fast-paced encounters.
oBo customizes his HUD with a scale of 0.85 and uses team color for the HUD color, which ensures a compact and visually coherent interface. This streamlined HUD setup allows for quick information processing without cluttering the screen, supporting better awareness and decision-making in critical situations.
oBo sets his radar HUD size to 1.3 with a map zoom of 1, keeps the radar rotating, and ensures it centers on the player. These settings provide a clear and detailed overview of the map, making it easier to track teammate positions and enemy locations, which is crucial for strategic play and quick rotations.
oBo pairs the ZOWIE EC2-B Divina Blue mouse with the SteelSeries QcK Heavy mousepad. This combination offers a reliable sensor, comfortable ergonomic shape, and a large, consistent surface for smooth and precise mouse movements, supporting both flick shots and sustained tracking in-game.
oBo prefers to disable V-Sync, set shader and model/texture details to low, and uses anisotropic 4x texture filtering with no anti-aliasing. He also enables boost player contrast. These choices maximize frame rates and visual clarity while reducing input lag, ensuring that important game elements stand out during play.
oBo uses the HyperX Cloud II headset, which is known for its clear directional audio and comfortable fit. This allows him to accurately pinpoint enemy footsteps and communicate efficiently with teammates, providing a significant advantage in both clutch situations and coordinated team plays.
oBo utilizes a viewmodel field of view (FOV) of 68, with custom offsets (x: 2.5, y: 0, z: -1.5) and disables viewmodel bob. This configuration minimizes weapon movement and keeps the gun model unobtrusive, offering a clear line of sight to targets and reducing distractions during firefights.
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