Lack1
Viktor Boldyrev
Lack1 settings
Download Lack1 config 2026
SPARTA Lack1 settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Zoom Sensitivity177%
Windows Sensitivity689%
DPI40038%
Sensitivity1.370%
Hz100067%
eDPI5480%
zoom_sensitivity 1; sensitivity 1.37
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.38
0.31
Headshots %
55.2%
46%
Shots
10.89
12.28
Accuracy
20%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length1
Gap-4
Thickness0.6
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-01-16T05:28:27.535+00:00
Updated At2026-01-16T05:28:27.535+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
CSGO-xbZpH-aGF7J-hBONR-LFQh2-8bBAA
Accuracy statsLast 15 matches
Body part
Hits%
Head
2K22%
Chest
4.5K49%
Stomach
1.3K14%
Arms
95910%
Legs
4535%
Video Settings
previewAdvanced Video
Boost Player ContrastEnabled49%
Texture Filtering ModeAnisotropic 4x10%
Multisampling Anti Aliasing Mode4x MSAA28%
Dynamic ShadowsUnknown61%
NVIDIA Reflex Low LatencyEnabled + Boost7%
Model Texture DetailLow50%
Fidelity FX Super ResolutionDisabled (Highest Quality)46%
V-SyncDisabled45%
NVIDIA G SyncUnknown61%
Maximum FPS In GameUnknown61%
Global Shadow QualityHigh37%
Shader DetailLow51%
Particle DetailLow40%
Ambient OcclusionDisabled26%
High Dynamic RangePerformance9%
Video
Resolution1280x96043%
Aspect Ratio4:356%
Display ModeFullscreen93%
Scaling ModeStretched74%
Monitor settings
Game Settings
Black Equalizer08%
Low Blue Light092%
Color Vibrance1222%
DyAcPremium73%
viewmodel
previewPreset Pos263%
FOV6882%
Offset X2.578%
Offset Y069%
Offset Z-1.572%
BobUnknown53%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.265
0.24
AK47 damage
27.46
24.98
AWP kills
0.009
0.081
AWP damage
0.87
7.39
M4A1 kills
0.071
0.114
M4A1 damage
7.28
11.76
Launch options
-noforcemaccel -noforcemspd -noforcemparms -freq 240 -console -novid -tickrate 128
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-console
Enables the developer console for quick command access
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
HUD
previewHUD Scale0.9521%
HUD ColorTeam Color28%
Radar
previewRadar Is RotatingYes68%
Radar Centers The PlayerYes58%
Toggle Shape With ScoreboardYes60%
Radar HUD Size139%
Radar Map Zoom0.255%
FAQ
Lack1 uses a mouse sensitivity of 1.37 with a DPI of 400, resulting in an effective DPI (eDPI) of 548. This combination provides a balance between precise aiming and swift movement, which is ideal for high-level competitive play. The 1000Hz polling rate ensures minimal input lag, giving him consistent and responsive mouse tracking during intense matches.
Lack1's crosshair is set up using a classic static style with a minimal gap of -4, a short length of 1, and a thin thickness of 0.6, while the center dot is disabled. This configuration, paired with a bright cyan color, offers clear visibility against various backgrounds and ensures that the crosshair does not obstruct his vision, making it easier to focus on targets and maintain precision.
Lack1 relies on the ZOWIE XL2546K monitor, renowned for its high refresh rate and esports-oriented features. He runs the game at a 1280x960 resolution with a 4:3 aspect ratio, stretched to fullscreen, which enlarges player models and can enhance target acquisition. The monitor's settings, such as DyAc set to 'Premium' and color vibrance at 12, further optimize clarity and reduce motion blur during fast-paced action.
Lack1 prioritizes performance and visibility by choosing low settings for shader, particle, and model texture detail, and disabling ambient occlusion and high dynamic range for performance. He enables 'boost player contrast' for better enemy visibility and uses 'Anisotropic 4x' texture filtering. Additionally, he activates NVIDIA Reflex Low Latency with Boost to minimize input lag, all while using 4x MSAA for a balance between sharp visuals and smooth gameplay.
While specific in-game audio settings are not detailed, Lack1 uses the Logitech G PRO X 2 Headset Black, a model highly regarded for its clear positional audio and comfort during extended gaming sessions. Such a headset allows him to pick up subtle in-game sounds like footsteps and reloads, giving him a crucial edge in situational awareness during matches.
Lack1’s current setup includes the Pulsar Xlite V3 Es White mouse, Wooting 60HE+ keyboard, SteelSeries QcK+ mousepad, and Logitech G PRO X 2 Headset Black. These peripherals are all chosen for their reliability, precision, and comfort, ensuring that his inputs are consistently registered and that he remains comfortable during long practice sessions and tournaments.
While Lack1's specific keybinds are not listed, his use of the Wooting 60HE+ keyboard suggests he may benefit from analog input and rapid response customization. This keyboard allows for features like adjustable actuation points and rapid trigger, which can enhance movement precision and offer a competitive edge in fast-paced scenarios.
Lack1’s viewmodel is set to a field of view (FOV) of 68, with the weapon offset to the right (offset_x 2.5), slightly lowered (offset_z -1.5), and default vertical offset (offset_y 0). This configuration keeps the weapon model unobtrusive, maximizing screen real estate for spotting opponents while still providing enough visual feedback for weapon handling.
Lack1 launches Counter-Strike 2 with options like '-noforcemaccel -noforcemspd -noforcemparms' to ensure raw mouse input and disable any Windows mouse acceleration, '-freq 240' to match his monitor's high refresh rate, and '-console -novid -tickrate 128' for quick access to the developer console, skipping the intro video, and ensuring high server tickrate—each contributing to a smoother and more responsive gameplay experience.
Lack1 sets his radar to rotate and center on the player, with a HUD color matching his team and a HUD scale of 0.95 for compact information display. The radar uses a high zoom-out (map zoom 0.25) and full HUD size, ensuring he always has clear situational awareness of teammates and objectives without cluttering the screen, which is crucial for making quick decisions during matches.
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