flying

Peiqi Song

flying settings

Download flying config 2026
flying settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Sensitivity1.551%
eDPI6200%
Hz100065%
DPI40036%
Zoom Sensitivity177%
Windows Sensitivity688%
sensitivity 1.55; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.33

0.31

Headshots %

53.8%

46%

Shots

11.92

12.28

Accuracy

16.9%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length2
Gap-3
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha200
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CSGO-32xPX-AqQdR-ZHPqG-jseYP-rTGOP
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Video
Resolution1280x96043%
Aspect Ratio4:356%
Display ModeFullscreen94%
Scaling ModeStretched75%
Advanced Video
NVIDIA Reflex Low LatencyUnknown51%
Dynamic ShadowsUnknown58%
Texture Filtering ModeUnknown33%
Particle DetailUnknown50%
Boost Player ContrastUnknown33%
Maximum FPS In GameUnknown58%
High Dynamic RangeUnknown51%
NVIDIA G SyncUnknown58%
V-SyncUnknown28%
Model Texture DetailUnknown32%
Fidelity FX Super ResolutionUnknown51%
Multisampling Anti Aliasing ModeUnknown33%
Global Shadow QualityUnknown39%
Shader DetailUnknown36%
Ambient OcclusionUnknown51%
viewmodel
preview
FOV6884%
Offset Y069%
Offset Z-1.573%
Preset Pos263%
Offset X2.580%
BobUnknown39%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.244

0.24

AK47 damage

25.45

24.98

AWP kills

0.006

0.081

AWP damage

0.49

7.39

M4A1 kills

0.123

0.114

M4A1 damage

12.56

11.76

HUD ScaleUnknown27%
HUD ColorUnknown27%
Radar
preview
Radar Map ZoomUnknown29%
Radar Centers The PlayerUnknown29%
Radar Is RotatingUnknown29%
Toggle Shape With ScoreboardUnknown29%
Radar HUD SizeUnknown29%
FAQ
flying uses a ZOWIE S2 mouse set to 400 DPI with a sensitivity of 1.55 in-game, which results in an effective eDPI of 620. This combination is a popular choice among professional players as it allows for precise, controlled movements, essential for accurate aiming and tracking in high-stakes matches.
flying employs a classic static crosshair with a minimal gap of -3, a short length of 2, and a thin thickness of 1. The crosshair is colored bright green (custom RGB: 0,255,0, alpha 200), which stands out against most map backgrounds, aiding visibility. The absence of a center dot and outlines keeps the view clear and unobstructed, helping with quick target acquisition and precise shooting.
flying plays on a 1280x960 resolution with a 4:3 aspect ratio, stretched to fit the screen. This setup is favored by many pros as the stretched aspect ratio makes enemy models appear wider, potentially making them easier to spot and hit, while the lower resolution can improve frame rates for a smoother gameplay experience.
flying uses the ZOWIE XL2546K monitor, renowned for its 240Hz refresh rate and extremely low input lag. This monitor is a staple in the esports scene due to its ability to deliver ultra-smooth motion and rapid response times, both of which are critical for competitive shooters like Counter-Strike 2.
flying relies on the HyperX Alloy Origins keyboard paired with the ZOWIE G-SR mousepad. The Alloy Origins provides fast, responsive key switches and a sturdy build, while the G-SR mousepad offers a large, consistent surface that ensures smooth mouse movement and reliable tracking—key factors for maintaining precise control during intense matches.
flying’s viewmodel is set to a field of view (FOV) of 68, with offsets of 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, using preset position 2. This configuration positions the weapon model slightly off-center and closer to the screen, maximizing visibility of the game environment and minimizing distractions caused by the weapon model during firefights.
flying uses the HyperX Cloud II Wireless headset, which is highly regarded for its comfortable fit and clear, immersive sound quality. This headset provides excellent directional audio cues, crucial for detecting enemy footsteps and environmental sounds, giving flying a competitive edge in situational awareness.
flying opts not to use crosshair outlines or dynamic behaviors such as recoil following or weapon gap adjustments. By keeping the crosshair static and outline-free, he ensures a distraction-free aiming reticle that remains consistent regardless of movement or weapon choice, promoting muscle memory and stable aim.
flying configures his mouse to a 1000Hz polling rate, ensuring that input data is sent to the computer every millisecond. This high polling rate minimizes input delay, allowing for more immediate and accurate translation of hand movements to in-game actions, which is vital for fast-paced, competitive play.
By choosing a custom bright green crosshair with high opacity, flying ensures that his aiming reticle remains highly visible against a variety of map backgrounds and lighting conditions. This color choice minimizes the risk of losing track of the crosshair during hectic moments, helping to maintain accuracy and quick reaction times.
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