Fessor

Frederik Sørensen

Fessor settings

Download Fessor config 2026
pugs4contract Fessor settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Download
Mouse settings
DPI40038%
Hz400015%
Sensitivity1.61%
eDPI6402%
Zoom Sensitivity177%
Windows Sensitivity689%
sensitivity 1.6; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.32

0.31

Headshots %

52.6%

46%

Shots

14.48

12.28

Accuracy

14.5%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-01-30T05:26:30.212+00:00
Updated At2026-01-30T05:26:30.212+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

16721%

Chest

36246%

Stomach

11515%

Arms

9412%

Legs

415%

Video Settings
preview
Advanced Video
NVIDIA Reflex Low LatencyEnabled20%
Maximum FPS In Game5003%
Ambient OcclusionDisabled26%
Model Texture DetailLow50%
Boost Player ContrastDisabled17%
V-SyncDisabled46%
NVIDIA G SyncDisabled38%
Multisampling Anti Aliasing Mode8x MSAA19%
Dynamic ShadowsAll38%
Global Shadow QualityHigh36%
Texture Filtering ModeBilinear36%
Shader DetailLow51%
Particle DetailLow40%
High Dynamic RangeQuality37%
Fidelity FX Super ResolutionDisabled (Highest Quality)46%
Video
Resolution1280x96043%
Aspect Ratio4:357%
Display ModeFullscreen93%
Scaling ModeStretched74%
Monitor settings
Game Settings
Black Equalizer159%
Color Vibrance1022%
DyAcPremium73%
Low Blue Light092%
viewmodel
preview
BobFalse47%
FOV6882%
Offset X2.577%
Offset Y069%
Offset Z-1.572%
Preset Pos262%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.223

0.24

AK47 damage

23.32

24.98

AWP kills

0.002

0.081

AWP damage

0.16

7.39

M4A1 kills

0.154

0.114

M4A1 damage

18.27

11.76

Launch options
-freq 360 -novid -console -tickrate 128 -allow_third_party_software
-freq 360
Sets the screen refresh rate. Example: -refresh 144
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-console 
Enables the developer console for quick command access
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale0.93%
HUD ColorPink3%
Radar
preview
Radar Map Zoom0.454%
Radar HUD Size1.21%
Toggle Shape With ScoreboardYes59%
Radar Is RotatingYes67%
Radar Centers The PlayerYes58%
FAQ
Fessor's current setup features a mouse sensitivity of 1.6 paired with a DPI of 400, resulting in an eDPI of 640. This relatively low sensitivity is a popular choice among professional players, as it allows for finer control over crosshair movement, contributing to more precise aiming and improved consistency during high-stakes duels.
Fessor is currently using the Lamzu Maya X Black mouse alongside the VAXEE PA FunSpark mousepad. The Lamzu Maya X Black is known for its lightweight design and high polling rate, which, when combined with the smooth and consistent glide of the VAXEE PA FunSpark, provides Fessor with an agile and responsive setup that facilitates quick, accurate movements and reliable tracking in intense matches.
Fessor utilizes a classic static crosshair style with a minimal gap of -4, a length and thickness of 1, and no center dot, all colored in bright green with full opacity. This compact and unobtrusive crosshair design offers clear visibility without cluttering the screen, enabling fast and precise target acquisition while maintaining focus on the action.
Fessor plays on a 1280x960 resolution with a 4:3 aspect ratio, stretched scaling mode, and fullscreen display. He prioritizes high frame rates by disabling V-Sync and setting in-game FPS to a maximum of 500, while keeping most graphical details—such as shader and particle detail—on low. This configuration reduces visual distractions and input lag, ensuring smooth and responsive gameplay with clear player models.
Fessor uses the ZOWIE XL2566K monitor, renowned for its high refresh rate and competitive-grade features. He enhances clarity and spotting enemies by setting DyAc to Premium, color vibrance to 10, black equalizer to 15, and low blue light to 0. These adjustments help to highlight opponents in dark areas and reduce visual fatigue during extended sessions.
Fessor's radar setup features a HUD size of 1.2, a map zoom of 0.45, and rotation enabled, with the radar always centered on the player. Additionally, he toggles the radar shape with the scoreboard. These settings provide him with a broad, easily readable overview of the map, facilitating quick information gathering and better decision-making in dynamic situations.
Fessor is equipped with the Wooting 80HE Ghost keyboard and the Logitech G Pro X Headset. The Wooting 80HE Ghost's analog input technology allows for precise movement control, while the Logitech G Pro X delivers high-fidelity audio, enabling Fessor to accurately interpret in-game sounds and communicate effectively with teammates.
While specific in-game audio settings are not detailed, Fessor relies on the Logitech G Pro X Headset, which is known for its clear directional audio and customizable sound profiles. This headset ensures that important cues like footsteps, bomb plants, and utility usage are distinctly audible, giving him a competitive edge in reacting to opponents’ actions.
Fessor utilizes launch options such as '-freq 360', '-novid', '-console', '-tickrate 128', and '-allow_third_party_software'. These commands set his monitor to 360Hz for ultra-smooth visuals, skip the intro video for faster startup, enable the console for quick command input, set offline servers to 128 tick for practice consistency, and allow third-party software integration, all of which streamline his experience and maximize in-game responsiveness.
Fessor’s historical mouse settings show previous use of a lower sensitivity of 1 with a higher DPI of 800, resulting in an eDPI of 800, before switching to his current sensitivity of 1.6 and DPI of 400 (eDPI 640). This transition suggests an ongoing refinement of his setup to balance speed and precision, ultimately settling on a configuration that supports both rapid movements and controlled, accurate aiming.
Comments
By date