Fessor
Frederik Sørensen
Fessor settings
Download Fessor config 2026
Chicken Coop Fessor settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Hz400015%
DPI40037%
Sensitivity1.61%
eDPI6403%
Zoom Sensitivity177%
Windows Sensitivity689%
sensitivity 1.6; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.39
0.31
Headshots %
56.5%
46%
Shots
15.85
12.28
Accuracy
14.4%
17%
Sensitivity compare
Avg 1.52
Crosshair
previewCenter DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-01-30T05:26:30.212+00:00
Updated At2026-01-30T05:26:30.212+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
32823%
Chest
68447%
Stomach
18713%
Arms
17612%
Legs
735%
Video Settings
previewVideo
Aspect Ratio4:357%
Resolution1280x96043%
Display ModeFullscreen94%
Scaling ModeStretched75%
Advanced Video
V-SyncDisabled46%
NVIDIA Reflex Low LatencyEnabled21%
Dynamic ShadowsAll40%
Ambient OcclusionDisabled28%
High Dynamic RangeQuality39%
Boost Player ContrastDisabled17%
NVIDIA G SyncDisabled40%
Maximum FPS In Game5002%
Shader DetailLow51%
Multisampling Anti Aliasing Mode8x MSAA19%
Particle DetailLow42%
Global Shadow QualityHigh37%
Model Texture DetailLow51%
Texture Filtering ModeBilinear37%
Fidelity FX Super ResolutionDisabled (Highest Quality)47%
Monitor settings
Game Settings
Black Equalizer159%
DyAcPremium73%
Low Blue Light092%
Color Vibrance1022%
viewmodel
previewFOV6882%
Offset Z-1.572%
Offset X2.578%
Offset Y069%
Preset Pos262%
BobFalse46%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.312
0.24
AK47 damage
31.81
24.98
AWP kills
0.003
0.081
AWP damage
0.26
7.39
M4A1 kills
0.116
0.114
M4A1 damage
14.06
11.76
Launch options
-freq 360 -novid -console -tickrate 128 -allow_third_party_software
-freq 360
Sets the screen refresh rate. Example: -refresh 144
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-console
Enables the developer console for quick command access
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-allow_third_party_software
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD
previewHUD Scale0.93%
HUD ColorPink4%
Radar
previewRadar Is RotatingYes68%
Toggle Shape With ScoreboardYes61%
Radar HUD Size1.21%
Radar Centers The PlayerYes59%
Radar Map Zoom0.454%
FAQ
Fessor currently uses a mouse sensitivity of 1.6 paired with a DPI of 400, which results in an effective eDPI of 640. This low sensitivity setup is favored by many professional players as it allows for more controlled and precise movements, particularly beneficial for tracking opponents and making micro-adjustments during intense duels. The combination helps minimize over-aiming and promotes consistent crosshair placement.
Fessor utilizes a classic static crosshair with a minimalistic design: a gap of -4, length and thickness set to 1, and no center dot. The crosshair is colored green with full RGB brightness and no outline, ensuring high visibility against various map backgrounds. This compact and unobtrusive setup allows for clear target acquisition and precise aiming, reducing distractions and visual clutter during fast-paced situations.
Fessor plays on a ZOWIE XL2566K monitor, known for its high refresh rate and fast response times. He runs the game at a 1280x960 resolution with a 4:3 aspect ratio in fullscreen mode and uses a scaling mode set to 'Stretched.' These settings maximize frame rates and provide enlarged player models, making it easier to spot opponents quickly and react with precision.
Fessor's video configuration is tailored for competitive advantage: he disables V-Sync and NVIDIA G-Sync, sets shader and particle detail to low, and uses high global shadow quality for clear enemy outlines. Ambient occlusion is disabled, and model texture detail is low to prioritize high frame rates. He enables 8x MSAA anti-aliasing for smooth edges and sets the maximum in-game FPS to 500, ensuring consistently high performance during intense matches.
Fessor's viewmodel is set with an FOV of 68, horizontal offset of 2.5, vertical offset of 0, and a Z offset of -1.5, using preset position 2. He also disables viewmodel bobbing. This configuration keeps the weapon model low and to the side, maximizing screen space and minimizing distractions, which is critical for maintaining clear sightlines and quick target acquisition during firefights.
Fessor's launch options include '-freq 360 -novid -console -tickrate 128 -allow_third_party_software.' These commands set the monitor refresh rate to 360Hz, skip the intro video for faster startup, enable the in-game console for quick adjustments, force the highest tickrate for server responsiveness, and allow third-party software. Together, these options ensure optimal performance and rapid access to advanced features.
Fessor relies on the Logitech G Pro X Headset, a model renowned for its clear directional audio and comfortable design. While specific in-game audio settings aren't listed, using a high-quality headset like this one is crucial for pinpointing enemy movements, footsteps, and utility usage, providing a vital edge in competitive matches where audio cues can dictate round outcomes.
Fessor sets his radar HUD size to 1.2 and map zoom to 0.45, ensuring a broad and detailed overview of the map. The radar is set to rotate and always center on the player, with shape toggling enabled when the scoreboard is displayed. These configurations provide maximum situational awareness, allowing him to quickly assess teammate positions and enemy locations, which is essential for strategic decision-making.
Fessor alternates between the Wooting 80HE Ghost and Logitech G715 keyboards, both known for their fast response times and reliability. For his mousepad, he uses the VAXEE PA FunSpark, which offers a balanced glide and control surface. These equipment choices ensure that he experiences minimal input lag and maintains consistent hand comfort during long practice sessions and tournaments.
Historically, Fessor has experimented with different DPIs (400 and 800) and sensitivities (1.6 and 1), resulting in varying eDPIs (640 and 800). His most recent preference for a lower DPI and sensitivity combination suggests a shift toward greater precision and fine control, reflecting a typical pro-level approach to aiming that prioritizes accuracy over rapid but less controlled movements.
Comments
By date






No comments yet! Be the first one to react