donk
Danil Kryshkovets
donk settings
Download donk config 2026
Spirit donk settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Sensitivity1.253%
eDPI10004%
Hz100065%
DPI80046%
Zoom Sensitivity177%
Windows Sensitivity41%
sensitivity 1.25; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.58
0.31
Headshots %
64.2%
46%
Shots
12.29
12.28
Accuracy
19.5%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length1
Gap-4.5
Thickness1
OutlineNo
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledNo
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-08-24T05:25:57.013+00:00
Updated At2026-08-24T05:25:57.013+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0.1
Outer Split Alpha1
Split Size Ratio1
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
1.6K27%
Chest
2.6K45%
Stomach
73513%
Arms
63211%
Legs
2064%
Video Settings
previewAdvanced Video
Model Texture DetailLow51%
Boost Player ContrastEnabled50%
Texture Filtering ModeBilinear38%
Shader DetailLow52%
NVIDIA Reflex Low LatencyDisabled20%
V-SyncDisabled45%
NVIDIA G SyncDisabled41%
Maximum FPS In Game6001%
Multisampling Anti Aliasing Mode8x MSAA19%
Global Shadow QualityHigh37%
Dynamic ShadowsAll42%
Particle DetailLow43%
Ambient OcclusionDisabled29%
High Dynamic RangeQuality41%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Video
Aspect Ratio4:356%
Display ModeFullscreen94%
Resolution1280x96043%
Scaling ModeStretched75%
Monitor settings
Game Settings
DyAcPremium76%
Black Equalizer1022%
Color Vibrance1022%
Low Blue Light092%
viewmodel
previewOffset X2.579%
Preset Pos263%
FOV6883%
Offset Y069%
Offset Z-1.573%
BobFalse62%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.507
0.24
AK47 damage
50.57
24.98
AWP kills
0.006
0.081
AWP damage
0.75
7.39
M4A1 kills
0.159
0.114
M4A1 damage
16.1
11.76
Launch options
Does not use any Launch Options
HUD
previewHUD Scale126%
HUD ColorPink4%
Radar
previewRadar HUD Size140%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar Map Zoom0.710%
Keybinds
1
slot1;cl_righthand 1
2
slot2
3
slot3
4
slot4
5
slot5
6
slot6
9
slot9
b
buymenu
d
+right
e
+use
f
+lookatweapon
i
show_loadout_toggle
k
+voicerecord
l
say ʕ ᵔᴥᵔ ʔ
m
teammenu
q
lastinv
r
+reload
s
+back
t
+spray_menu
u
messagemode2
w
+forward
x
slot7
y
messagemode
z
slot8
,
buyammo1
.
buyammo2
a
+left
g
drop
`
toggleconsole
space
+jump
tab
+showscores
escape
cancelselect
del
mute
pause
pause
shift
+sprint;r_cleardecals
ctrl
+duck;r_cleardecals
f3
cl_righthand 0
f4
noclip
f5
bot_place
f6
save quick
f7
load quick
f10
quit prompt
mouse1
+attack
mouse2
+attack2
mouse3
player_ping
mwheelup
+jump
mwheeldown
+jump
c
slot10
-
cl_crosshairsize 1000
capslock
toggle cl_radar_scale 0.7 1
\
slot12
kp_minus
cl_crosshairsize 1000
kp_plus
cl_Crosshairsize 1
f2
cl_righthand 1
mouse_x
yaw
mouse_y
pitch
uparrow
+right
=
cl_crosshairsize 1.5
FAQ
donk utilizes a ZOWIE x donk Mouse (Unreleased), set at 800 DPI with a sensitivity of 1.25, resulting in an eDPI of 1000. This configuration, paired with a 1000 Hz polling rate, provides him with a highly responsive and precise aim, which is essential for competitive play at the highest level.
donk favors a classic static crosshair with a minimalistic shape: a small gap of -4.5, length and thickness set to 1, no center dot, and a green color. This setup is designed to minimize distractions and maximize visibility of enemies, facilitating accurate and consistent aiming during high-pressure situations.
donk plays on a 1280x960 resolution with a 4:3 aspect ratio and stretched scaling, displayed in fullscreen mode. He disables V-Sync and G-Sync, sets most graphics details like shader, particle, and texture detail to low, but keeps global shadow quality high and enables boost player contrast. These choices prioritize high frame rates and clear enemy outlines, which are crucial for competitive play.
donk's primary monitor is the ZOWIE XL2586X+, known for its high refresh rate and DyAc Premium technology. He sets color vibrance to 10, black equalizer to 10, and low blue light to 0. These monitor tweaks help enhance enemy visibility and reduce eye strain during long sessions, offering a competitive edge in spotting opponents quickly.
donk has a highly customized keybind setup, mapping essential actions like jump to both the spacebar and mouse wheel for faster bunny hopping, and using quick-access keys for weapon slots, buy commands, and utility. He also binds '+duck' and '+sprint' to include 'r_cleardecals', ensuring his screen remains clear of blood and bullet marks, which can greatly improve visibility during firefights.
donk currently uses the HyperX Cloud III Black headset, a model known for its comfort and clear directional audio. This high-quality headset ensures he can accurately pinpoint enemy footsteps and other crucial in-game sounds, which is vital for making informed decisions and reacting swiftly in competitive matches.
Recently, donk switched to the unreleased ZOWIE x donk Mouse and the Wooting 80HE Frost keyboard with Lekker Tikken Medium switches. These choices reflect a preference for cutting-edge, responsive hardware that offers both reliability and a personalized touch, likely helping him maintain consistency and comfort during high-stakes matches.
donk sets his viewmodel FOV to 68, with offset values of x: 2.5, y: 0, and z: -1.5, and uses preset position 2. This configuration keeps his weapon model unobtrusive, maximizing his field of view and ensuring that his vision remains as clear as possible, which is important for spotting opponents and reacting quickly.
donk's radar is set to a HUD size of 1 and a map zoom of 0.7, with the radar always centered on the player and rotating enabled. Teammate colors are shown, and he can toggle the radar shape with the scoreboard. These settings help him maintain excellent spatial awareness and quickly interpret team positions and enemy locations during rounds.
donk's system features an Intel Core i9-13900K processor and an NVIDIA GeForce RTX 4080 Super graphics card. This top-tier hardware ensures consistently high frame rates and minimal input lag, providing him with the responsiveness and visual clarity required to compete at the highest level of Counter-Strike 2.
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