awzek

Michalis Napoloni

awzek settings

Download awzek config 2026
awzek settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI40037%
Sensitivity1.590%
eDPI6360%
Zoom Sensitivity1.080%
Hz100066%
Windows Sensitivity689%
sensitivity 1.59; zoom_sensitivity 1.08
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.32

0.31

Headshots %

52.7%

46%

Shots

10.2

12.28

Accuracy

21.6%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotYes
Length1
Gap-6
Thickness1
OutlineYes
Outline Thickness0
Red0
Green255
Blue162
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-12-06T05:26:41.067+00:00
Updated At2025-12-06T05:26:41.067+00:00
StyleClassic Static
ColorYellow
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
CSGO-djC2N-AHXsd-2k5zT-uoxxz-eZ7iL
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
V-SyncDisabled46%
NVIDIA Reflex Low LatencyUnknown51%
Boost Player ContrastEnabled50%
NVIDIA G SyncUnknown58%
Maximum FPS In GameUnknown58%
Multisampling Anti Aliasing ModeNone10%
Global Shadow QualityLow15%
Dynamic ShadowsUnknown58%
Model Texture DetailLow51%
Texture Filtering ModeBilinear38%
Shader DetailLow52%
Particle DetailUnknown51%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
Fidelity FX Super ResolutionUnknown51%
Video
Resolution1024x7687%
Display ModeFullscreen94%
Aspect Ratio4:357%
Scaling ModeBlack Bars9%
Monitor settings
Game Settings
DyAcPremium74%
Black Equalizer1022%
Color Vibrance146%
Low Blue Light092%
viewmodel
preview
Offset X18%
Offset Y19%
Offset Z-1.572%
Preset Pos113%
FOV609%
BobFalse50%
viewmodel_fov 60; viewmodel_offset_x 1; viewmodel_offset_y 1; viewmodel_offset_z -1.5; viewmodel_presetpos 1;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.217

0.24

AK47 damage

22.31

24.98

AWP kills

0.006

0.081

AWP damage

0.5

7.39

M4A1 kills

0.16

0.114

M4A1 damage

17.93

11.76

Launch options
-console -novid -freq 240 -tickrate 128 -nojoy
-console 
Enables the developer console for quick command access
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-nojoy 
Disables joystick support, freeing up memory resources
HUD Scale0.9520%
HUD ColorBlue4%
Radar
preview
Radar Map Zoom0.418%
Radar HUD Size0.970%
Radar Centers The PlayerYes60%
Toggle Shape With ScoreboardYes61%
Radar Is RotatingYes69%
FAQ
awzek uses a mouse sensitivity of 1.59 paired with a DPI setting of 400, resulting in an effective eDPI of 636. This relatively low sensitivity is favored by many professional players as it allows for fine-tuned aiming control and consistent tracking, which is crucial for high-level precision in competitive play.
awzek employs a Classic Static crosshair style, featuring a minimal gap of -6, a short length of 1, and a thin thickness of 1, along with a centered dot. The crosshair is colored yellow with custom RGB values, ensuring high visibility against most in-game environments. This compact and vibrant setup offers a clear visual reference point, aiding in precise shot placement without obstructing the field of view during intense firefights.
awzek utilizes the ZOWIE XL2566K monitor, a popular choice among esports professionals due to its fast refresh rate and advanced features. He enables 'Premium' DyAc for motion clarity, sets color vibrance to 14 for enhanced enemy visibility, keeps low blue light at 0 for true color representation, and sets black equalizer to 10 to improve shadow detail. These settings collectively enhance in-game visibility and reaction accuracy.
awzek plays at a resolution of 1024x768 with a 4:3 aspect ratio and 'black bars' scaling mode. This classic setup is widely adopted by professional players as it offers larger player models and reduces peripheral distractions, aiding in quicker target acquisition and focus during competitive matches.
awzek relies on the HyperX Alloy Origins Core keyboard, a tenkeyless mechanical model that provides swift response and durability. While specific keybinds aren't detailed, the choice of a compact, mechanical keyboard allows for efficient movement and rapid input, which is essential for executing complex maneuvers and quick weapon switching in high-pressure scenarios.
awzek uses the HyperX Cloud II headset in combination with Razer Hammerhead Pro V2 earphones, ensuring crisp audio reproduction and clear directional cues. This dual setup allows him to accurately pinpoint enemy footsteps and environmental sounds, giving him a competitive edge in clutch situations where sound awareness can determine the outcome of a round.
awzek's launch options include '-console -novid -freq 240 -tickrate 128 -nojoy', which are tailored for high-level play. These commands enable the developer console, skip the intro video for faster startup, set the monitor refresh rate to 240Hz for smoother gameplay, enforce a 128-tick server rate for better hit registration, and disable joystick support to reduce unnecessary input lag.
According to the provided data, awzek is currently using a sensitivity of 1.59, but there is no historical record of previous sensitivity settings. This consistency suggests a strong preference for his current low-sensitivity setup, which likely contributes to muscle memory development and aiming reliability over time.
awzek opts for low graphical settings, such as low shader detail, model and texture detail, and disables multisampling anti-aliasing, all of which prioritize frame rate and minimize visual clutter. He also enables 'Boost Player Contrast' and uses bilinear texture filtering, which help to highlight enemy models against the environment and ensure smooth performance during intense gameplay moments.
awzek uses a viewmodel with a field of view set to 60 and offset values of 1 for X and Y, and -1.5 for Z, with bobbing disabled. This configuration positions the weapon model closer to the center and lower on the screen, reducing distractions and maximizing visibility of opponents, which is ideal for maintaining focus during critical engagements.
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