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Dota 2 continues to surprise its fans, and finally, after almost a year of waiting, the game has a new hero - Ringmaster. His long-awaited appearance on the scene adds new colours and strategic possibilities to the game. But who is Ringmaster? What are his abilities, his role and how can he influence the game's meta? In this article, we'll look at all the key aspects of this hero so you can fully appreciate his potential.
It is also important to keep in mind that Intellect is the main attribute for the Ringmaster.
Tame the Beasts
Ringmaster begins to twirl his whip (max duration: 1s) and then strikes with it. Affected enemies take damage and flee from the Ringmaster in fear. Sorcery Time increases damage and fear time, but decreases range.
Recharge: 16/14/12/12/12/12/12/10 seconds
Mana cost: 90/105/120/135
Escape Act
Ringmaister packs himself or an allied hero into a mobile interdimensional crate. Creatures in the box gain phasing, resistance to slowing, additional magic resistance, and additional movement speed. They also cannot be targeted, are silenced, silent, and disarmed. The box will unlock when its duration expires or it is more than 500 away.
Recharge: 38/32/26/20 seconds
Mana cost: 80
Impalement Arts
The hero aptly throws one of his daggers at a point of his choice. If it hits an enemy, the dagger deals hit damage, briefly slows the affected target, and causes it to bleed. The bleed deals a percentage of the target's maximum health every second as damage to heroes and a fixed amount of damage per second to creeps.
Recharge: 1 second
Mana cost: 80
Wheel of Wonder
Ringmaster launches a Wheel of Wonder at the target location, which throws enemies in its path aside. When it reaches the target location, enemies in range take periodic damage and are slowed by -50%.
Enemy heroes who stare at the wheel for more than 0.5s are enchanted, and it attracts them. The first enchanted enemy triggers the wheel's explosion counter. If the counter is not started, the wheel explodes automatically after 8s.
Recharge: 90/80/70 seconds
Mana Cost: 175/275/375
This innate ability is worthy of special attention because it contains 3 separate abilities.
Dark Carnival Barker
Ringmaster gains a random Dark Carnival Barker ability for one-time use whenever an enemy hero dies within 925 radius of him. Additional abilities are saved as charges.
If Ringmaster has no abilities after revival, he will gain one. Dark Carnival abilities: Funhouse Mirror, Strongman Tonic, and Whoopee Cushion.
Ringmaster lights a lamp on a soffit, the light from which travels across the area. Illuminated enemies have a chance to miss with an attack, and are also detected if they are invisible.
Illusions under the spotlight melt, losing a percentage of their maximum health every second.
Recharge: 30 seconds
Mana cost: 50
"This character is just learning the basics of a stage that is new to him, so this aspect does nothing.... yet." That's the entire description of the only aspect on Ringmaster. In short it just doesn't exist. The same goes for Aganim he doesn't give any abilities to Ringmaster.
Ringmaster is a hero with a lot of potential who is just starting out on the Dota 2 scene. His unique abilities, such as Tame the Beasts and Wheel of Wonder, give him the ability to control the fight and create havoc amongst enemies. However, it's worth noting that his development is not yet complete. The Centre Stage aspect, which provides no benefit, and the lack of an additional ability from Aghanim's Scepter indicate that Valve is still working on how to better integrate this hero into the game. Regardless, Ringmaster can already be a useful tool in the hands of an experienced player, and his potential will only increase in future updates.
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