cs2-skin-english

shokz

Kristjan Jakobson

shokz settings

Download shokz config 2026
shokz settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI6880%
DPI160014%
Hz100065%
Zoom Sensitivity0.92%
Windows Sensitivity688%
Sensitivity0.430%
zoom_sensitivity 0.9; sensitivity 0.43
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.4

0.31

Headshots %

56.6%

46%

Shots

9.47

12.28

Accuracy

21.8%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length1.5
Gap-3
Thickness1
OutlineNo
Outline Thickness0
Red0
Green0
Blue250
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CSGO-RVEYB-VobWw-hKLLe-9S5Py-OYBpF
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Video
Resolution1280x96043%
Aspect Ratio4:356%
Display ModeUnknown6%
Scaling ModeStretched75%
Advanced Video
Maximum FPS In GameUnknown58%
Boost Player ContrastEnabled50%
V-SyncDisabled45%
NVIDIA Reflex Low LatencyUnknown51%
Dynamic ShadowsUnknown58%
Shader DetailHigh12%
NVIDIA G SyncUnknown58%
Multisampling Anti Aliasing Mode4x MSAA30%
Global Shadow QualityHigh37%
Model Texture DetailLow51%
Particle DetailUnknown50%
Texture Filtering ModeAnisotropic 8x3%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
Fidelity FX Super ResolutionUnknown51%
viewmodel
preview
Offset X2.580%
Offset Z-1.573%
BobFalse69%
FOV6884%
Offset Y069%
Preset Pos263%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.316

0.24

AK47 damage

31.06

24.98

AWP kills

0.022

0.081

AWP damage

1.89

7.39

M4A1 kills

0.088

0.114

M4A1 damage

9.19

11.76

HUD Scale0.9520%
HUD ColorYellow5%
Radar
preview
Radar Map Zoom13%
Radar Centers The PlayerNo11%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size1.13%
FAQ
shokz currently plays with a sensitivity of 0.43 and a DPI of 1600, resulting in an eDPI of 688. This combination reflects a preference for low in-game sensitivity paired with high hardware sensitivity, giving him precise control for fine-tuned aiming while still allowing swift movement when needed.
shokz uses a classic static crosshair with a minimalistic setup: a gap of -3, length of 1.5, and thickness of 1, with no center dot or outlines. This compact design, enhanced by a vibrant green color with full opacity, offers excellent visibility and precision without visual distractions, supporting accurate and consistent aim during fast-paced gameplay.
shokz plays on the ZOWIE XL2546K, a 240Hz esports monitor renowned for its fast refresh rate and low input lag. This model is a top choice among professional players, as it provides exceptionally smooth motion and rapid response times, which are crucial for tracking opponents and reacting quickly in high-stakes matches.
shokz sets his resolution to 1280x960 with a 4:3 aspect ratio and uses stretched scaling mode. He opts for high shader and shadow quality but keeps model texture detail at low and enables boost player contrast. This setup balances visual clarity with high frame rates, making enemy models stand out while minimizing unnecessary graphical distractions.
shokz uses the ZOWIE EC2 Black mouse paired with the VAXEE PA ZYGEN mousepad. The EC2 is known for its ergonomic shape and reliable sensor, while the VAXEE PA ZYGEN provides a consistent glide and controlled surface. This combination ensures precise tracking and comfortable handling during long gaming sessions.
shokz relies on the Ducky One 2 TKL keyboard, which offers a compact tenkeyless layout and high-quality mechanical switches for rapid input and reliability. For audio, he uses the Logitech G Pro X Headset, renowned for its clear positional sound and comfort—essential for accurate enemy detection and communication during matches.
shokz sets his HUD color to yellow and scales the HUD to 0.95, making it prominent yet unobtrusive. This choice ensures important information remains visible without overwhelming the screen, allowing him to maintain focus on gameplay while still quickly accessing vital data.
shokz configures his radar with a HUD size of 1.1 and a map zoom of 1, enabling radar rotation and toggling radar shape with the scoreboard, but does not center the player. These settings provide a broader overview of the map, helping him track teammates and opponents more effectively without losing spatial context.
shokz uses a viewmodel FOV of 68 with custom offsets (x: 2.5, y: 0, z: -1.5) and disables viewmodel bob. This configuration keeps the weapon model compact and stable, minimizing visual interference and maximizing screen space for spotting opponents, which is especially beneficial in competitive scenarios.
shokz’s crosshair is set to a bright green with full opacity, leveraging the RGB configuration for maximum visibility. This color choice stands out against most map textures and environments, ensuring the crosshair remains clear in all situations, which aids in fast and accurate target acquisition.
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