TaZ

Wiktor Wojtas

TaZ settings

Download TaZ config 2026
BC.Game TaZ settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI5602%
Zoom Sensitivity0.901%
Sensitivity1.41%
DPI40042%
Hz100069%
Windows Sensitivity691%
zoom_sensitivity 0.90; sensitivity 1.4
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.26

0.31

Headshots %

54.9%

46%

Shots

13.49

12.28

Accuracy

13.2%

17%

Sensitivity compare

Avg 1.55

Crosshair
preview
Center DotNo
Length4.5
Gap-2
Thickness0
OutlineNo
Outline Thickness0
Red255
Green0
Blue0
Alpha EnabledYes
Alpha2000
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2025-09-22T12:14:41.466+00:00
Updated At2025-09-22T12:14:41.466+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance0
Fixed Gap0
Inner Split Alpha0
Outer Split Alpha0
Split Size Ratio0
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
Maximum FPS In GameUnknown65%
Global Shadow QualityHigh36%
High Dynamic RangePerformance8%
Boost Player ContrastDisabled17%
V-SyncDisabled47%
Model Texture DetailVery High1%
Multisampling Anti Aliasing Mode4x MSAA27%
NVIDIA Reflex Low LatencyDisabled18%
NVIDIA G SyncUnknown65%
Texture Filtering ModeAnisotropic 4x11%
Shader DetailLow48%
Dynamic ShadowsUnknown65%
Particle DetailHigh3%
Ambient OcclusionDisabled23%
Fidelity FX Super ResolutionDisabled (Highest Quality)43%
Video
Resolution1280x96045%
Aspect Ratio4:359%
Display ModeFullscreen93%
Scaling ModeBlack Bars10%
viewmodel
preview
FOV6881%
Offset Y068%
Offset Z-1.572%
Preset Pos262%
BobUnknown51%
Offset X2.577%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.155

0.24

AK47 damage

17.18

24.98

AWP kills

0.003

0.081

AWP damage

0.2

7.39

M4A1 kills

0.123

0.114

M4A1 damage

12.94

11.76

HUD ScaleUnknown30%
HUD ColorUnknown30%
Radar
preview
Radar Centers The PlayerUnknown32%
Radar HUD SizeUnknown32%
Toggle Shape With ScoreboardUnknown33%
Radar Map ZoomUnknown32%
Radar Is RotatingUnknown32%
FAQ
TaZ utilizes a mouse sensitivity of 1.4 combined with a DPI setting of 400, resulting in an effective eDPI of 560. This combination is popular among professional players as it offers a balance between precise tracking and fast flick shots, allowing for optimal control during intense gameplay situations.
TaZ prefers a 'Classic Static' crosshair style with a compact design, featuring a gap of -2 and a length of 4.5, with no thickness or center dot. The crosshair is set to a distinct green color with full opacity, which helps enhance visibility against various in-game backgrounds without being distracting, supporting precise aiming during clutch moments.
TaZ currently uses the ZOWIE XL2566K monitor, a high-refresh-rate display favored by elite players for its extremely low input lag and smooth motion clarity. This monitor provides a competitive edge by delivering crisp visuals and responsive feedback, essential for rapid reactions in high-stakes matches.
TaZ plays at a resolution of 1280x960 with a 4:3 aspect ratio in fullscreen mode, often using black bars or stretched scaling. His graphics settings prioritize performance, with shader detail set to low, ambient occlusion and boost player contrast disabled, and model texture detail cranked up to very high. This configuration ensures high frame rates and clear player models, aiding in target acquisition and reducing visual distractions.
TaZ relies on the Logitech G Pro X Headset, known for its excellent sound clarity and positional audio. This headset allows him to accurately discern enemy movements and subtle in-game cues, giving him a significant advantage in terms of situational awareness and reaction time during matches.
TaZ uses the Logitech G Pro X Superlight 2 White mouse paired with the SteelSeries QcK Heavy mousepad. This setup provides a lightweight, highly responsive mouse on a large, consistent surface, enabling smooth and controlled movements that are crucial for precise aiming and swift adjustments during fast-paced gameplay.
TaZ’s viewmodel is configured with a field of view of 68, offset values of 2.5 (X), 0 (Y), and -1.5 (Z), and preset position 2. This setup places the weapon model lower and further to the side, maximizing the player's field of vision and minimizing distractions, which is vital for spotting opponents and maintaining spatial awareness.
TaZ's system is powered by an Intel Core i9-11900K processor and an NVIDIA GeForce RTX 3080 graphics card. This high-end hardware combination ensures that he experiences minimal frame drops and consistently high performance, allowing him to fully leverage high refresh rates and maintain smooth gameplay even during graphically demanding moments.
TaZ disables V-Sync and ambient occlusion while setting particle detail to high and global shadow quality to high. He also utilizes anisotropic 4x texture filtering and 4x MSAA anti-aliasing, which together enhance texture sharpness and reduce jagged edges, ensuring that in-game visuals remain clear and opponents are easier to spot at all times.
TaZ selects a vibrant green crosshair with maximum opacity, which stands out against most in-game environments. By avoiding outlines and center dots, he achieves a clean and unobtrusive aiming point, reducing visual clutter and allowing for sharper focus on targets, which is crucial for maintaining top-tier accuracy during high-pressure scenarios.
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