KEi
Kamil Pietkun
KEi settings
Download KEi config 2026
Phantom KEi settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Sensitivity26%
DPI40036%
eDPI80011%
Zoom Sensitivity177%
Hz100065%
Windows Sensitivity688%
sensitivity 2; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.33
0.31
Headshots %
47%
46%
Shots
10.45
12.28
Accuracy
24.1%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length2.5
Gap-2
Thickness0
OutlineNo
Outline Thickness0
Red255
Green255
Blue250
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-11-13T05:26:42.894+00:00
Updated At2025-11-13T05:26:42.894+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
1.1K18%
Chest
3.1K50%
Stomach
98416%
Arms
73312%
Legs
2624%
Video Settings
previewAdvanced Video
Boost Player ContrastDisabled17%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
V-SyncDisabled45%
NVIDIA Reflex Low LatencyUnknown51%
Global Shadow QualityUnknown39%
NVIDIA G SyncUnknown58%
Maximum FPS In GameUnknown58%
Multisampling Anti Aliasing Mode4x MSAA30%
Model Texture DetailLow51%
Dynamic ShadowsUnknown58%
Particle DetailUnknown50%
Texture Filtering ModeTrilinear9%
Shader DetailLow52%
Fidelity FX Super ResolutionUnknown51%
Video
Aspect Ratio16:104%
Display ModeFullscreen94%
Resolution1680x10503%
Scaling ModeStretched75%
viewmodel
previewOffset Y069%
Offset Z-1.573%
FOV6884%
Offset X2.580%
BobFalse69%
Preset Pos017%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.309
0.24
AK47 damage
32.23
24.98
AWP kills
0
0.081
AWP damage
0
7.39
M4A1 kills
0.184
0.114
M4A1 damage
20.31
11.76
HUD
previewHUD Scale0.8511%
HUD ColorTeam Color30%
Radar
previewRadar Centers The PlayerYes60%
Toggle Shape With ScoreboardYes61%
Radar Is RotatingYes69%
Radar Map Zoom0.710%
Radar HUD Size141%
FAQ
KEi plays with a mouse DPI of 400 and an in-game sensitivity of 2, resulting in an eDPI of 800. This combination is favored by many professional players as it offers a balanced trade-off between precise crosshair control for aiming and swift movement for quick turns, making it suitable for both close-quarters combat and long-range engagements.
KEi uses a classic static crosshair with a minimal gap of -2 and a length of 2.5, without a center dot or outline, and colored in a vibrant green (RGB 255, 255, 250). This setup provides a clear and unobtrusive aim point that stands out against most in-game backgrounds, supporting rapid target acquisition while minimizing distractions during high-pressure scenarios.
KEi relies on the ZOWIE XL2566K monitor, renowned among esports professionals for its high refresh rate and low input lag. This monitor is tailored for competitive play, allowing for smoother motion and quicker visual feedback, which is critical for maintaining peak reaction times and precise tracking in fast-paced Counter-Strike 2 matches.
KEi plays on a 1680x1050 resolution with a 16:10 aspect ratio in fullscreen mode, utilizing stretched scaling. He disables V-Sync and sets shader and model texture details to low, while using Trilinear texture filtering and 4x MSAA for anti-aliasing. This configuration prioritizes high frame rates and clarity, reducing unnecessary graphical effects that could hinder performance or visibility in competitive play.
KEi uses the Logitech G Pro X Headset, a popular choice for professional gamers due to its clear sound profile and effective noise isolation. While specific EQ settings aren't detailed, this headset is known for delivering precise directional audio cues, which are essential for detecting enemy movements and gaining a competitive edge through superior situational awareness.
For his input devices, KEi uses the Logitech G715 keyboard and the Logitech G840 mousepad. The G715 provides tactile and responsive key presses, ideal for rapid and reliable movement and action inputs, while the G840's large surface area ensures consistent tracking and ample space for sweeping mouse movements, supporting his low DPI settings and enabling precise yet fluid gameplay.
KEi configures his radar with a HUD size of 1 and a map zoom of 0.7, ensuring a broad field of view without excessive clutter. The radar rotates to follow his viewpoint and keeps the player centered, and the shape toggles with the scoreboard. These settings help him maintain constant map awareness and quickly interpret positional information during matches.
KEi uses a viewmodel FOV of 68, with the weapon offset slightly right (2.5), centered vertically (0), and slightly lowered (-1.5), along with preset position 0 and no weapon bobbing. This configuration keeps the weapon model out of the central line of sight, maximizing visibility of the battlefield and minimizing distractions, which is crucial for fast target acquisition and precise shooting.
KEi's viewmodel settings have evolved, with previous configurations featuring a lower FOV and different offsets. Currently, he uses a more open FOV (68) and a slightly more pronounced right offset compared to his older setup (FOV 65, offset x 2, y 2). This shift suggests a preference for greater peripheral vision and a less intrusive weapon model, adapting his setup for optimal visibility and comfort as the game and his playstyle matured.
KEi utilizes the 'Team Color' setting for his HUD with a scale of 0.85. Using team colors ensures that his HUD elements are always contextually relevant to the match, improving quick information parsing, while the slightly reduced HUD scale increases screen real estate, making it easier to focus on the game environment without losing access to critical status information.
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