INS
Joshua Potter
INS settings
Download INS config 2026
FlyQuest INS settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI80045%
Zoom Sensitivity177%
Sensitivity1.22%
eDPI9602%
Hz100067%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 1.2
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.35
0.31
Headshots %
52.5%
46%
Shots
12.5
12.28
Accuracy
17.5%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-09-22T12:14:54.147+00:00
Updated At2025-09-22T12:14:54.147+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
47722%
Chest
1K47%
Stomach
36617%
Arms
22310%
Legs
1105%
Video Settings
previewVideo
Display ModeFullscreen93%
Scaling ModeStretched74%
Resolution1024x7687%
Aspect Ratio4:356%
Advanced Video
NVIDIA Reflex Low LatencyEnabled20%
Dynamic ShadowsAll39%
V-SyncDisabled46%
High Dynamic RangeQuality38%
Fidelity FX Super ResolutionDisabled (Highest Quality)46%
Boost Player ContrastEnabled49%
NVIDIA G SyncDisabled38%
Maximum FPS In Game028%
Multisampling Anti Aliasing Mode4x MSAA28%
Global Shadow QualityHigh37%
Model Texture DetailLow50%
Texture Filtering ModeTrilinear9%
Shader DetailLow51%
Particle DetailLow40%
Ambient OcclusionMedium14%
Monitor settings
Game Settings
Black Equalizer1216%
Low Blue Light092%
DyAcOff23%
Color Vibrance1312%
viewmodel
previewFOV6882%
Offset X2.578%
Offset Y069%
Offset Z-1.572%
Preset Pos262%
BobFalse47%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.234
0.24
AK47 damage
24.76
24.98
AWP kills
0.006
0.081
AWP damage
0.69
7.39
M4A1 kills
0.119
0.114
M4A1 damage
12.08
11.76
Launch options
-useforcedmparms -noforcemparms -noforcemaccel -noforcemspd -freq 240 -noaafonts -novid -high -console -nojoy -d3d9ex +mat_queue_mode 2 +mat_vignette_enable 0 -tickrate 128 -untrusted -allow_third_party_software
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-high
Sets CS2 process to high priority, allocating more CPU resources
-console
Enables the developer console for quick command access
-nojoy
Disables joystick support, freeing up memory resources
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-allow_third_party_software
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD
previewHUD Scale0.8512%
HUD ColorBright White6%
Radar
previewRadar HUD Size1.35%
Radar Map Zoom0.418%
Radar Centers The PlayerYes58%
Toggle Shape With ScoreboardYes59%
Radar Is RotatingYes68%
FAQ
INS plays with a sensitivity of 1.2 and a DPI of 800, resulting in an effective DPI (eDPI) of 960. This setup is favored by many professional players as it allows for precise crosshair movement while maintaining enough speed for quick flicks and adjustments, balancing accuracy and reaction time.
INS utilizes a Classic Static crosshair style with a very tight gap of -3, short length of 2, and zero thickness, without a center dot. The crosshair is colored green with full RGB values and no outline, making it highly visible against most backgrounds while remaining unobtrusive, which supports fast, accurate target acquisition.
INS plays at a 1024x768 resolution with a 4:3 aspect ratio set to stretched mode, and fullscreen display. He disables V-Sync and NVIDIA G-Sync to minimize input lag, uses low settings for shader, particle, and texture details, but keeps global shadow quality on high. This combination ensures maximum frame rates and minimal distractions, essential for high-level competitive play.
INS uses the ZOWIE XL2566K monitor, known for its high refresh rate and esports-focused features. His settings include a color vibrance of 13, black equalizer at 12 to enhance visibility in dark areas, and low blue light set to 0 for color accuracy. DyAc is turned off, likely to maintain consistency with his personal preference for motion clarity.
INS currently uses the Logitech G Pro X2 SUPERSTRIKE mouse paired with the SteelSeries QcK Heavy mousepad. The combination of a lightweight, high-performance mouse and a large, consistent mousepad surface provides him with the control and reliability needed for precise aiming and consistent tracking during intense matches.
INS uses the HyperX Cloud III Black headset, which is recognized for its clear sound profile and comfort. This headset, combined with his likely preference for stereo sound, helps him accurately pinpoint enemy positions and subtle audio cues, which is crucial for making informed decisions in high-stakes rounds.
While specific keybinds aren't detailed, INS uses a Wooting 80HE Black keyboard, which features analog input and customizable actuation points. This allows him to fine-tune key response to his liking, potentially enabling faster movement and more precise control over in-game actions, giving him a competitive edge.
INS customizes his radar with a HUD size of 1.3 and a map zoom of 0.4. He keeps the radar rotating and centered on the player, and enables toggling radar shape with the scoreboard. This setup ensures he has a comprehensive and easily readable overview of the map, improving his situational awareness and ability to make strategic calls.
INS uses a viewmodel FOV of 68, with offset values of 2.5 (x), 0 (y), and -1.5 (z), and disables viewmodel bob. These settings push the weapon model lower and further to the side, maximizing screen space and minimizing distractions, which helps maintain clear visibility of opponents, especially during firefights.
Historically, INS has adjusted his sensitivity from 1.1 to the current 1.2 and his eDPI from 880 to 960. Such incremental changes suggest a process of fine-tuning to find the ideal balance between precision and speed, reflecting his commitment to optimizing performance as the game and his needs evolve.
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